iphone 通过AVAssetWriter将录像视频写到指定文件

转自:http://flhs-wdw.blog.sohu.com/207300574.html

 iphone提供了AVFoundation库来方便的操作多媒体设备,AVAssetWriter这个类可以方便的将图像和音频写成一个完整的视频文件。甚至将整个应用的操作录制下来,也不是什么困难的事情。

      这里先说一下如何将录像的视频写到指定文件中去:
      首先先准备好AVCaptureSession,当录制开始后,可以控制调用相关回调来取音视频的每一贞数据。

    NSError * error;

    session = [[AVCaptureSession alloc] init];

    [session beginConfiguration];

    [session setSessionPreset:AVCaptureSessionPreset640x480];

    [self initVideoAudioWriter];

    AVCaptureDevice * videoDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];

    AVCaptureDeviceInput *videoInput = [AVCaptureDeviceInput deviceInputWithDevice:videoDevice error:&error];

    

    AVCaptureDevice * audioDevice1 = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeAudio];

    AVCaptureDeviceInput *audioInput1 = [AVCaptureDeviceInput deviceInputWithDevice:audioDevice1 error:&error];

    videoOutput = [[AVCaptureVideoDataOutput alloc] init];

    [videoOutput setAlwaysDiscardsLateVideoFrames:YES]; 

    [videoOutput setVideoSettings:[NSDictionary dictionaryWithObject:[NSNumber numberWithInt:kCVPixelFormatType_32BGRA]forKey:(id)kCVPixelBufferPixelFormatTypeKey]]; 

    [videoOutput setSampleBufferDelegate:self queue:dispatch_get_main_queue()];



    audioOutput = [[AVCaptureAudioDataOutput alloc] init];

numberWithInt:kCVPixelFormatType_32BGRA] forKey:(id)kCVPixelBufferPixelFormatTypeKey]]; 

    [audioOutput setSampleBufferDelegate:self queue:dispatch_get_main_queue()];

    [session addInput:videoInput];

    [session addInput:audioInput1];

    [session addOutput:videoOutput];

    [session addOutput:audioOutput];

    

    [session commitConfiguration];

    [session startRunning];


回调函数:

-(void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection {

    

    //CVPixelBufferRef pixelBuffer = (CVPixelBufferRef)CMSampleBufferGetImageBuffer(sampleBuffer);

    

    NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; 



    static int frame = 0;

    CMTime lastSampleTime = CMSampleBufferGetPresentationTimeStamp(sampleBuffer);

    if( frame == 0 && videoWriter.status != AVAssetWriterStatusWriting  )

    {

        [videoWriter startWriting];

        [videoWriter startSessionAtSourceTime:lastSampleTime];

    }

    if (captureOutput == videoOutput)

    {

            

/           if( videoWriter.status > AVAssetWriterStatusWriting )

           {

                NSLog(@"Warning: writer status is %d", videoWriter.status);

                if( videoWriter.status == AVAssetWriterStatusFailed )

                    NSLog(@"Error: %@", videoWriter.error);

                return;

            }

            if ([videoWriterInput isReadyForMoreMediaData])

                if( ![videoWriterInput appendSampleBuffer:sampleBuffer] )

                    NSLog(@"Unable to write to video input");

                else

                    NSLog(@"already write vidio");

        }

    }

    else if (captureOutput == audioOutput)

    {

        if( videoWriter.status > AVAssetWriterStatusWriting )

        {

            NSLog(@"Warning: writer status is %d", videoWriter.status);

            if( videoWriter.status == AVAssetWriterStatusFailed )

                NSLog(@"Error: %@", videoWriter.error);

            return;

        }

        if ([audioWriterInput isReadyForMoreMediaData])

            if( ![audioWriterInput appendSampleBuffer:sampleBuffer] )

                NSLog(@"Unable to write to audio input");

            else

                NSLog(@"already write audio");

    }

    if (frame == FrameCount)

    {

        [self closeVideoWriter];

    }

    frame ++;

    [pool drain]; 

}


剩下的工作就是初始化AVAssetWriter,包括音频与视频输入输出:

-(void) initVideoAudioWriter

{

    CGSize size = CGSizeMake(480, 320);

    

    

    NSString *betaCompressionDirectory = [NSHomeDirectory()stringByAppendingPathComponent:@"Documents/Movie.mp4"];

    

    NSError *error = nil;

    

    unlink([betaCompressionDirectory UTF8String]);

    

    //----initialize compression engine

    self.videoWriter = [[AVAssetWriter alloc] initWithURL:[NSURLfileURLWithPath:betaCompressionDirectory]

                                                 fileType:AVFileTypeQuickTimeMovie

                                                    error:&error];

    NSParameterAssert(videoWriter);

    if(error)

        NSLog(@"error = %@", [error localizedDescription]);

    NSDictionary *videoCompressionProps = [NSDictionary dictionaryWithObjectsAndKeys:

                                           [NSNumber numberWithDouble:128.0*1024.0],AVVideoAverageBitRateKey,

                                           nil ];

    

    NSDictionary *videoSettings = [NSDictionarydictionaryWithObjectsAndKeys:AVVideoCodecH264, AVVideoCodecKey,

                                   [NSNumber numberWithInt:size.width], AVVideoWidthKey,

                                   [NSNumber numberWithInt:size.height],AVVideoHeightKey,videoCompressionProps, AVVideoCompressionPropertiesKey, nil];

    self.videoWriterInput = [AVAssetWriterInputassetWriterInputWithMediaType:AVMediaTypeVideo outputSettings:videoSettings];

    

    NSParameterAssert(videoWriterInput);

    

    videoWriterInput.expectsMediaDataInRealTime = YES;

    

    NSDictionary *sourcePixelBufferAttributesDictionary = [NSDictionarydictionaryWithObjectsAndKeys:

                                                           [NSNumbernumberWithInt:kCVPixelFormatType_32ARGB], kCVPixelBufferPixelFormatTypeKey, nil];

    

    self.adaptor = [AVAssetWriterInputPixelBufferAdaptorassetWriterInputPixelBufferAdaptorWithAssetWriterInput:videoWriterInput

                                                                                   sourcePixelBufferAttributes:sourcePixelBufferAttributesDictionary];

    NSParameterAssert(videoWriterInput);

    NSParameterAssert([videoWriter canAddInput:videoWriterInput]);

    

    if ([videoWriter canAddInput:videoWriterInput])

        NSLog(@"I can add this input");

    else

        NSLog(@"i can't add this input");



    // Add the audio input

    AudioChannelLayout acl;

    bzero( &acl, sizeof(acl));

    acl.mChannelLayoutTag = kAudioChannelLayoutTag_Mono;



    NSDictionary* audioOutputSettings = nil;  

//    audioOutputSettings = [ NSDictionary dictionaryWithObjectsAndKeys:                       

//                           [ NSNumber numberWithInt: kAudioFormatAppleLossless ], AVFormatIDKey,

//                           [ NSNumber numberWithInt: 16 ], AVEncoderBitDepthHintKey,

//                           [ NSNumber numberWithFloat: 44100.0 ], AVSampleRateKey,

//                           [ NSNumber numberWithInt: 1 ], AVNumberOfChannelsKey,                                      

//                           [ NSData dataWithBytes: &acl length: sizeof( acl ) ], AVChannelLayoutKey,

//                           nil ];

    audioOutputSettings = [ NSDictionary dictionaryWithObjectsAndKeys:                       

                           [ NSNumber numberWithInt: kAudioFormatMPEG4AAC ], AVFormatIDKey,

                           [ NSNumber numberWithInt:64000], AVEncoderBitRateKey,

                           [ NSNumber numberWithFloat: 44100.0 ], AVSampleRateKey,

                           [ NSNumber numberWithInt: 1 ], AVNumberOfChannelsKey,                                      

                           [ NSData dataWithBytes: &acl length: sizeof( acl ) ], AVChannelLayoutKey,

                           nil ];



    audioWriterInput = [[AVAssetWriterInput 

                      assetWriterInputWithMediaType: AVMediaTypeAudio 

                      outputSettings: audioOutputSettings ] retain];



    audioWriterInput.expectsMediaDataInRealTime = YES;

    // add input

    [videoWriter addInput:audioWriterInput];

    [videoWriter addInput:videoWriterInput];

}


这里音频的参数一定要注意,如果添错了,可能会没声音,这个问题折磨了我不少时间,这样,当回调函数开始执行后,就会调用写视频和音频的函数,文件就被写到指定位置去了。如果想加些滤镜效果,只要有好的图像处理算法,针对图像每一帧进行处理就可以了。


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