//代码引用了百度百科
typedef unsigned char UCHAR;
template<class T,int BLOCK_NUM=50>
class GenericMP
{
public:
static VOID* operator new(size_t allocLen)
{
if (!m_NewPointer)
MyAlloc();
UCHAR* rp = m_NewPointer;
m_NewPointer = *reinterpret_cast<UCHAR**>(rp);
return rp;
}
static VOID operator delete(VOID* dp)
{
*reinterpret_cast<UCHAR**>(dp) = m_NewPointer;
m_NewPointer = static_cast<UCHAR*>(dp);
}
private:
static VOID MyAlloc()
{
m_NewPointer = new UCHAR[sizeof(T)*BLOCK_NUM];
UCHAR** cur = reinterpret_cast<UCHAR**>(m_NewPointer);
UCHAR* next = m_NewPointer;
for (int i = 0; i < BLOCK_NUM-1; i++)
{
next += sizeof(T);
*cur = next;
cur = reinterpret_cast<UCHAR**>(next);
}
*cur = 0;
}
static UCHAR* m_NewPointer;
protected:
~GenericMP(){}
};
template<class T,int BLOCK_NUM>
UCHAR* GenericMP<T,BLOCK_NUM>::m_NewPointer;
class ExpMP : public GenericMP<ExpMP>
{
UCHAR a[1024];
};
int _tmain(int argc, _TCHAR* argv[])
{
ExpMP* aMP = new ExpMP;
delete aMP;
system("pause");
return 0;
}
其中new的时候调用了私有的MyAlloc()函数,该函数分配预先设好大小的内存,然后通过类型转换
- synamic_cast一般用在父类和子类指针或应用的互相转化;
- static_cast一般是普通数据类型(如int m=static_cast<int>(3.14));
- reinterpret_cast很像c的一般类型转换操作
- const_cast是把cosnt或volatile属性去掉
第三种对指针转成指针的指针,也就是前4个字节,用这前4个字节存储下一块内存的首地址,结构类似于链表,而重载的new操作符只在第一次分配内存,随后都是直接分配事先分配好的地址。删除内存的时候也是把该内存加回去,类似链表操作。