- /**
- * This code is courtesy of Neil Davies at http://www.inter-fuser.com
- * @param context the current context
- * @param originalImage The original Bitmap image used to create the reflection
- * @return the bitmap with a reflection
- */
- public static Bitmap createReflectedImage(Context context, Bitmap originalImage) {
- //The gap we want between the reflection and the original image
- final int reflectionGap = 4;
- int width = originalImage.getWidth();
- int height = originalImage.getHeight();
- //This will not scale but will flip on the Y axis
- Matrix matrix = new Matrix();
- matrix.preScale(1, -1);
- //Create a Bitmap with the flip matrix applied to it.
- //We only want the bottom half of the image
- Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0, height/2, width, height/2, matrix, false);
- //Create a new bitmap with same width but taller to fit reflection
- Bitmap bitmapWithReflection = Bitmap.createBitmap(width
- , (height + height/2), Config.ARGB_8888);
- //Create a new Canvas with the bitmap that's big enough for
- //the image plus gap plus reflection
- Canvas canvas = new Canvas(bitmapWithReflection);
- //Draw in the original image
- canvas.drawBitmap(originalImage, 0, 0, null);
- //Draw in the gap
- Paint defaultPaint = new Paint();
- canvas.drawRect(0, height, width, height + reflectionGap, defaultPaint);
- //Draw in the reflection
- canvas.drawBitmap(reflectionImage,0, height + reflectionGap, null);
- //Create a shader that is a linear gradient that covers the reflection
- Paint paint = new Paint();
- LinearGradient shader = new LinearGradient(0, originalImage.getHeight(), 0,
- bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff,
- TileMode.CLAMP);
- //Set the paint to use this shader (linear gradient)
- paint.setShader(shader);
- //Set the Transfer mode to be porter duff and destination in
- paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
- //Draw a rectangle using the paint with our linear gradient
- canvas.drawRect(0, height, width,
- bitmapWithReflection.getHeight() + reflectionGap, paint);
- return bitmapWithReflection;
Create Image with Reflection
最新推荐文章于 2023-11-30 07:45:00 发布