圆与圆的交点

double arg(point p){return atan2(p.y,p.x);}
point polar(double a,double r)
{
    return point(cos(r)*a,sin(r)*a);
}

pair<point,point>getcrosspoints(point a1,double r1,point a2,double r2)
{
    double d=ABS(a2-a1);
    double a=acos((r1*r1+d*d-r2*r2)/(2*r1*d));
    double t=arg(a2-a1);
    return make_pair(a1+polar(r1,t+a),a1+polar(r1,t-a));
}

本程序是两相交求交点,输入信息为两心坐标和半径值。如有更好的算法,欢迎交流!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
在Qt中,可以使用数学库来计算与直线的交点。首先,需要确定和直线的方程。假设的方程为(x-a)^2 + (y-b)^2 = r^2,其中(a, b)为心坐标,r为半径;直线的方程为y = kx + c,其中k为斜率,c为截距。 要求与直线的交点,可以将直线方程代入的方程,得到一个关于x的二次方程。解这个二次方程可以得到x的两个解,再将这两个解代入直线方程,即可得到对应的y值。 以下是一个示例代码,演示了如何在Qt中计算与直线的交点: ```cpp #include <QCoreApplication> #include <QDebug> #include <cmath> struct Point { double x; double y; }; QVector<Point> calculateIntersection(double a, double b, double r, double k, double c) { QVector<Point> intersections; // 计算二次方程的系数 double A = 1 + k * k; double B = -2 * a + 2 * k * (c - b); double C = a * a + (c - b) * (c - b) - r * r; // 计算判别式 double discriminant = B * B - 4 * A * C; if (discriminant >= 0) { // 计算交点的x坐标 double x1 = (-B + std::sqrt(discriminant)) / (2 * A); double x2 = (-B - std::sqrt(discriminant)) / (2 * A); // 计算交点的y坐标 double y1 = k * x1 + c; double y2 = k * x2 + c; intersections.append({x1, y1}); intersections.append({x2, y2}); } return intersections; } int main(int argc, char *argv[]) { QCoreApplication a(argc, argv); double circleCenterX = 0; double circleCenterY = 0; double radius = 5; double lineSlope = 1; double lineIntercept = 2; QVector<Point> intersections = calculateIntersection(circleCenterX, circleCenterY, radius, lineSlope, lineIntercept); qDebug() << "Intersection points:"; for (const Point& point : intersections) { qDebug() << "x:" << point.x << ", y:" << point.y; } return a.exec(); } ``` 请注意,上述代码仅为示例,实际使用时需要根据具体情况进行适当修改。另外,需要包含Qt的头文件和使用Qt的数据结构,如QVector和QDebug。
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