Android屏幕、键盘背光Framework和Linux led_classdev

本文详细探讨了Android系统中调整屏幕、键盘背光亮度的流程,从应用程序设置到系统服务再到硬件服务的交互。首先在Settings应用中通过进度条设置亮度,然后调用PowerManagerService设置亮度值,该服务通过硬件服务接口与底层硬件交互,最终由硬件服务修改亮度值并控制设备。同时,文章还介绍了Linux中led_classdev框架的使用,包括如何注册LED设备、控制亮度和触发器。
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转载并且对控制led的driver部分做了补充。

亮度设置
应用设计
1.1 设置进度条范围
背光设置是在:设置->声音和显示->亮度,通过进度条来设置的。

文件:packages/apps/Settings/src/com/android/settings/BrightnessPreference.java

private static final int MINIMUM_BACKLIGHT = android.os.Power.BRIGHTNESS_DIM + 10;

private static final int MAXIMUM_BACKLIGHT = android.os.Power.BRIGHTNESS_ON;

mSeekBar.setMax(MAXIMUM_BACKLIGHT - MINIMUM_BACKLIGHT);

设置进度条的范围,BRIGHTNESS_DIM = 20  BRIGHTNESS_ON=255,它们的定义在:

frameworks/base/core/java/android/os/Power.java

1.2 设置亮度
文件:packages/apps/Settings/src/com/android/settings/BrightnessPreference.java

public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {

       setMode(isChecked ? Settings.System.SCREEN_BRIGHTNESS_MODE_AUTOMATIC

                : Settings.System.SCREEN_BRIGHTNESS_MODE_MANUAL);

        if (!isChecked) {

            setBrightness(mSeekBar.getProgress() + MINIMUM_BACKLIGHT);

        }

    }

private void setBrightness(int brightness) {

        try {

            IPowerManager power = IPowerManager.Stub.asInterface(

                    ServiceManager.getService("power"));

            if (power != null) {

                power.setBacklightBrightness(brightness);

            }

        } catch (RemoteException doe) {

           

        }       

}

由以上代码可知,brightness的范围是:20~255;代码通过服务管理器(ServiceManager)获得power服务,然后通过power服务设置亮度。

power.setBacklightBrightness的定义在:

rameworks/base/core/java/android/os/IPowerManager.aidl.java

frameworks/base/core/java/android/os/PowerManager.java

2, Power服务
文件:frameworks/base/core/java/android/os/Power.java

/**

     * Brightness value for dim backlight

     */

    public static final int BRIGHTNESS_DIM = 20;

 

    /**

     * Brightness value for fully on

     */

public static final int BRIGHTNESS_ON = 255;

文件:frameworks/base/core/java/android/os/PowerManager.java

/**

     * sets the brightness of the backlights (screen, keyboard, button).

     *

     * @param brightness value from 0 to 255

     *

     * {@hide}

     */

    public void setBacklightBrightness(int brightness)

    {

        try {

            mService.setBacklightBrightness(brightness);

        } catch (RemoteException e) {

        }

}

电源管理器(powermager)将brightness转给电源服务,该服务位置如下:

文件:frameworks/base/services/java/com/android/server/PowerManagerService.java

public void setBacklightBrightness(int brightness) {

        mContext.enforceCallingOrSelfPermission(android.Manifest.permission.DEVICE_POWER, null);

        // Don't let applications turn the screen all the way off

        brightness = Math.max(brightness, Power.BRIGHTNESS_DIM);

        mHardware.setLightBrightness_UNCHECKED(HardwareService.LIGHT_ID_BACKLIGHT, brightness,

                HardwareService.BRIGHTNESS_MODE_USER);

        mHardware.setLightBrightness_UNCHECKED(HardwareService.LIGHT_ID_KEYBOARD,

            (mKeyboardVisible ? brightness : 0), HardwareService.BRIGHTNESS_MODE_USER);

        mHardware.setLightBrightness_UNCHECKED(HardwareService.LIGHT_ID_BUTTONS, brightness,

            HardwareService.BRIGHTNESS_MODE_USER);

        long identity = Binder.clearCallingIdentity();

        try {

            mBatteryStats.noteScreenBrightness(brightness);

        } catch (RemoteException e) {

            Log.w(TAG, "RemoteException calling noteScreenBrightness on BatteryStatsService", e);

        } finally {

            Binder.restoreCallingIdentity(identity);

        }

 

        // update our animation state

        if (ANIMATE_SCREEN_LIGHTS) {

            mScreenBrightness.curValue = brightness;

            mScreenBrightness.animating = false;

            mScreenBrightness.targetValue = -1;

        }

        if (ANIMATE_KEYBOARD_LIGHTS) {

            mKeyboardBrightness.curValue = brightness;

            mKeyboardBrightness.animating = false;

            mKeyboardBrightness.targetValue = -1;

        }

        if (ANIMATE_BUTTON_LIGHTS) {

            mButtonBrightness.curValue = brightness;

            mButtonBrightness.animating = false;

            mButtonBrightness.targetValue = -1;

        }

    }

由以上代码可知,同时设置了背光、键盘、按钮的亮度。mHardware 是硬件服务,通过该服务调用底层与设备打交道的C/C++代码,setLightBrightness_UNCHECKED原型如下:

文件:frameworks/base/services/java/com/android/server/HardwareService.java

void setLightBrightness_UNCHECKED(int light, int brightness, int brightnessMode) {

        int b = brightness & 0x000000ff;

        b = 0xff000000 | (b << 16) | (b << 8) | b;

        setLight_native(mNativePointer, light, b, LIGHT_FLASH_NONE, 0, 0, brightnessMode);

    }

参数说明:int light 表示类型,选项如下:

static final int LIGHT_ID_BACKLIGHT = 0;

    static final int LIGHT_ID_KEYBOARD = 1;

    static final int LIGHT_ID_BUTTONS = 2;

    static final int LIGHT_ID_BATTERY = 3;

    static final int LIGHT_ID_NOTIFICATIONS = 4;

static final int LIGHT_ID_ATTENTION = 5;

int brightness 表示亮度值

int brightnessMode 表示亮度的控制模式,选项如下:

/**

     * Light brightness is managed by a user setting.

     */

    static final int BRIGHTNESS_MODE_USER = 0;

 

    /**

     * Light brightness is managed by a light sensor.

     */

static final int BRIGHTNESS_MODE_SENSOR = 1;

由代码:

int b = brightness & 0x000000ff;

        b = 0xff000000 | (b << 16) | (b << 8) | b;

可知,亮度值在此进行了修改,即亮度值的格式变成:FFRRGGBB,FF是没有的,RR、GG、BB分别是256色的红绿蓝,并且红绿蓝的值都是一样的亮度值。

3 硬件调用
3.1获取硬件
文件:frameworks/base/services/jni/com_android_server_HardwareService.cpp

enum {

    LIGHT_INDEX_BACKLIGHT = 0,

    LIGHT_INDEX_KEYBOARD = 1,

    LIGHT_INDEX_BUTTONS = 2,

    LIGHT_INDEX_BATTERY = 3,

    LIGHT_INDEX_NOTIFICATIONS = 4,

    LIGHT_INDEX_ATTENTION = 5,

    LIGHT_COUNT

};

 

#define LIGHTS_HARDWARE_MODULE_ID "lights"

 

static jint init_native(JNIEnv *env, jobject clazz)

{

    int err;

    hw_module_t* module;

    Devices* devices;

   

    devices = (Devices*)malloc(sizeof(Devices));

 

    err = hw_get_module(LIGHTS_HARDWARE_MODULE_ID, (hw_module_t const**)&module);

    if (err == 0) {

        devices->lights[LIGHT_INDEX_BACKLIGHT]

                = get_device(module, LIGHT_ID_BACKLIGHT);

        devices->lights[LIGHT_INDEX_KEYBOARD]

                = get_device(module, LIGHT_ID_KEYBOARD);

        devices->lights[LIGHT_INDEX_BUTTONS]

                = get_device(module, LIGHT_ID_BUTTONS);

        devices->lights[LIGHT_INDEX_BATTERY]

                = get_device(module, LIGHT_ID_BATTERY);

        devices->lights[LIGHT_INDEX_NOTIFICATIONS]

                = get_device(module, LIGHT_ID_NOTIFICATIONS);

        devices->lights[LIGHT_INDEX_ATTENTION]

                = get_device(module, LIGHT_ID_ATTENTION);

    } else {

        memset(devices, 0, sizeof(Devices));

    }

 

    return (jint)devices;

}

用hw_get_module获取ID为LIGHTS_HARDWARE_MODULE_ID的硬件模块,该模块含有6个不同类型的亮度控制。

hw_get_module 的实现原理,如下:

文件:hardware/libhardware/Hardware.c

#define HAL_LIBRARY_PATH "/system/lib/hw"

static const char *variant_keys[] = {

    "ro.hardware",  /* This goes first so that it can pick up a different

                       file on the emulator. */

    "ro.product.board",

    "ro.board.platform",

    "ro.arch"

};

 

static const int HAL_VARIANT_KEYS_COUNT =

    (sizeof(variant_keys)/sizeof(variant_keys[0]));

int hw_get_module(const char *id, const struct hw_module_t **module)

{

    int status;

    int i;

    const struct hw_module_t *hmi = NULL;

    char prop[PATH_MAX];

    char path[PATH_MAX];

 

    /*

     * Here we rely on the fact that calling dlopen multiple times on

     * the same .so will simply increment a refcount (and not load

     * a new copy of the library).

     * We also assume that dlopen() is thread-safe.

     */

 

    /* Loop through the configuration variants looking for a module */

    for (i=0 ; i<HAL_VARIANT_KEYS_COUNT+1 ; i++) {

        if (i < HAL_VARIANT_KEYS_COUNT) {

            if (property_get(variant_keys[i], prop, NULL) == 0) {

                continue;

            }

            snprintf(path, sizeof(path), "%s/%s.%s.so",

                    HAL_LIBRARY_PATH, id, prop);

        } else {

            snprintf(path, sizeof(path), "%s/%s.default.so",

                    HAL_LIBRARY_PATH, id);

        }

        if (access(path, R_OK)) {

            continue;

        }

        /* we found a library matching this id/variant */

        break;

    }

 

    status = -ENOENT;

    if (i < HAL_VARIANT_KEYS_COUNT+1) {

        /* load the module, if this fails, we're doomed, and we should not try

         * to load a different variant. */

        status = load(id, path, module);

    }

 

    return status;

}

property_get(variant_keys[i], prop, NULL) 会按如下顺序去获取如下变量所对应的值,然后返回给prop:

"ro.hardware",  /* This goes first so that it can pick up a different

                       file on the emulator. */

    "ro.product.board",

    "ro.board.platform",

"ro.arch"

它们对应的变量为:

"ro.product.board=$TARGET_BOOTLOADER_BOARD_NAME"

"ro.board.platform=$TARGET_BOARD_PLATFORM"

如vendor/htc/dream-open/BoardConfig

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