Lex/Yacc 初识Lex

因工作需要接触了一下Lex和Yacc,个人感觉挺有趣的,所以就写下来了。

Lex是Lexical的缩写,大概就可以理解为词汇提取。

Yacc是Yet another compiler compiler, 可以翻译为“还有另一个编译器的编译器”,挺拗口的,不过没关系,先不管它。

安装Lex和Yacc

Lex和Yacc是一种标准,当然会有很多的实现了,其中有2个是免费的(好像还有商业版本),那就是flex和bison。如果在ubuntu上安装(也有windows版本),会很简单:

sudo apt-get install flex bison

这样就ok了。

第一个Lex文件

首先我们直接来看一段代码:

%{
int wordCount = 0;
int spaceCount = 0;
int numberCount = 0;
%}
chars [A-Za-z\_\'\.\"]
numbers ([0-9])+
delim [" "\n\t]
whitespace {delim}+
words {chars}+
%%
{words} {wordCount++;}
{whitespace} {spaceCount++;}
{numbers} {numberCount++;}
%%
void main()
{
yylex();
printf(" Number of words: %d\n", wordCount);
printf(" Number of spaces: %d\n", spaceCount);
printf(" Number of nubmers: %d\n", numberCount);
}
int yywrap()
{
return 1;
}

简单说明一下:

1. 第一个%%之前是Lex语法的一些定义,%{ ** %}里面是c语言的一些变量定义。后面的chars,numbers等等是一些正则表达式吧。具体的意思可以查阅Lex说明。

第二段(也就是第一个%%和第二个%%之间),用来计算单词个个数,空格个数和数字个数。

第三段,main函数,这其实是个c函数。

我们创建一个lex文件,叫做test.lex。如:

编译lex

我们已经创建了一个简单的lex文件,那么现在就应该编译它了,直接用一条命令,如:

flex  test.lex

发生什么了呢,看截图:

发现多了个lex.yy.c文件,这个文件是由flex test.lex生成的,它是个标准的c语言文件。内容可以看最后的附件,我们先管具体的内容。

编译C文件

我们已经有了lex.yy.c文件,现在编译它。直接用gcc好了。看截图:

编译完,发现多了个a.out,这个是个可执行文件。

使用lex

lex说穿了,基本套路就是:

1. 创建lex文件

2. 使用flex xxx.lex来生成.c文件

3. 使用c编译器(如gcc),来生成一个可执行文件。

那么如何使用呢?刚才的lex的例子就是用来计算一段数据里面有几个英文单词,几个数字,几个空格的。

我们可以这么来测试:

1. 创建一个test.txt测试文件

2. 里面放入:hello world 2016 6 10

3. 使用命令:./a.out < test.txt

如下:

ok,成功了,计算出了单词数2个,数字3个,空格5个。

总结:

简单说来,lex就是用来提取一段给定数据里面的符合lex文件定义的词汇。


附:

test.lex生成的对应c文件:

#line 3 "lex.yy.c"

#define  YY_INT_ALIGNED short int

/* A lexical scanner generated by flex */

#define FLEX_SCANNER
#define YY_FLEX_MAJOR_VERSION 2
#define YY_FLEX_MINOR_VERSION 5
#define YY_FLEX_SUBMINOR_VERSION 35
#if YY_FLEX_SUBMINOR_VERSION > 0
#define FLEX_BETA
#endif

/* First, we deal with  platform-specific or compiler-specific issues. */

/* begin standard C headers. */
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <stdlib.h>

/* end standard C headers. */

/* flex integer type definitions */

#ifndef FLEXINT_H
#define FLEXINT_H

/* C99 systems have <inttypes.h>. Non-C99 systems may or may not. */

#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L

/* C99 says to define __STDC_LIMIT_MACROS before including stdint.h,
 * if you want the limit (max/min) macros for int types. 
 */
#ifndef __STDC_LIMIT_MACROS
#define __STDC_LIMIT_MACROS 1
#endif

#include <inttypes.h>
typedef int8_t flex_int8_t;
typedef uint8_t flex_uint8_t;
typedef int16_t flex_int16_t;
typedef uint16_t flex_uint16_t;
typedef int32_t flex_int32_t;
typedef uint32_t flex_uint32_t;
#else
typedef signed char flex_int8_t;
typedef short int flex_int16_t;
typedef int flex_int32_t;
typedef unsigned char flex_uint8_t; 
typedef unsigned short int flex_uint16_t;
typedef unsigned int flex_uint32_t;

/* Limits of integral types. */
#ifndef INT8_MIN
#define INT8_MIN               (-128)
#endif
#ifndef INT16_MIN
#define INT16_MIN              (-32767-1)
#endif
#ifndef INT32_MIN
#define INT32_MIN              (-2147483647-1)
#endif
#ifndef INT8_MAX
#define INT8_MAX               (127)
#endif
#ifndef INT16_MAX
#define INT16_MAX              (32767)
#endif
#ifndef INT32_MAX
#define INT32_MAX              (2147483647)
#endif
#ifndef UINT8_MAX
#define UINT8_MAX              (255U)
#endif
#ifndef UINT16_MAX
#define UINT16_MAX             (65535U)
#endif
#ifndef UINT32_MAX
#define UINT32_MAX             (4294967295U)
#endif

#endif /* ! C99 */

#endif /* ! FLEXINT_H */

#ifdef __cplusplus

/* The "const" storage-class-modifier is valid. */
#define YY_USE_CONST

#else	/* ! __cplusplus */

/* C99 requires __STDC__ to be defined as 1. */
#if defined (__STDC__)

#define YY_USE_CONST

#endif	/* defined (__STDC__) */
#endif	/* ! __cplusplus */

#ifdef YY_USE_CONST
#define yyconst const
#else
#define yyconst
#endif

/* Returned upon end-of-file. */
#define YY_NULL 0

/* Promotes a possibly negative, possibly signed char to an unsigned
 * integer for use as an array index.  If the signed char is negative,
 * we want to instead treat it as an 8-bit unsigned char, hence the
 * double cast.
 */
#define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c)

/* Enter a start condition.  This macro really ought to take a parameter,
 * but we do it the disgusting crufty way forced on us by the ()-less
 * definition of BEGIN.
 */
#define BEGIN (yy_start) = 1 + 2 *

/* Translate the current start state into a value that can be later handed
 * to BEGIN to return to the state.  The YYSTATE alias is for lex
 * compatibility.
 */
#define YY_START (((yy_start) - 1) / 2)
#define YYSTATE YY_START

/* Action number for EOF rule of a given start state. */
#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1)

/* Special action meaning "start processing a new file". */
#define YY_NEW_FILE yyrestart(yyin  )

#define YY_END_OF_BUFFER_CHAR 0

/* Size of default input buffer. */
#ifndef YY_BUF_SIZE
#ifdef __ia64__
/* On IA-64, the buffer size is 16k, not 8k.
 * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case.
 * Ditto for the __ia64__ case accordingly.
 */
#define YY_BUF_SIZE 32768
#else
#define YY_BUF_SIZE 16384
#endif /* __ia64__ */
#endif

/* The state buf must be large enough to hold one state per character in the main buffer.
 */
#define YY_STATE_BUF_SIZE   ((YY_BUF_SIZE + 2) * sizeof(yy_state_type))

#ifndef YY_TYPEDEF_YY_BUFFER_STATE
#define YY_TYPEDEF_YY_BUFFER_STATE
typedef struct yy_buffer_state *YY_BUFFER_STATE;
#endif

extern int yyleng;

extern FILE *yyin, *yyout;

#define EOB_ACT_CONTINUE_SCAN 0
#define EOB_ACT_END_OF_FILE 1
#define EOB_ACT_LAST_MATCH 2

    #define YY_LESS_LINENO(n)
    
/* Return all but the first "n" matched characters back to the input stream. */
#define yyless(n) \
	do \
		{ \
		/* Undo effects of setting up yytext. */ \
        int yyless_macro_arg = (n); \
        YY_LESS_LINENO(yyless_macro_arg);\
		*yy_cp = (yy_hold_char); \
		YY_RESTORE_YY_MORE_OFFSET \
		(yy_c_buf_p) = yy_cp = yy_bp + yyless_macro_arg - YY_MORE_ADJ; \
		YY_DO_BEFORE_ACTION; /* set up yytext again */ \
		} \
	while ( 0 )

#define unput(c) yyunput( c, (yytext_ptr)  )

#ifndef YY_TYPEDEF_YY_SIZE_T
#define YY_TYPEDEF_YY_SIZE_T
typedef size_t yy_size_t;
#endif

#ifndef YY_STRUCT_YY_BUFFER_STATE
#define YY_STRUCT_YY_BUFFER_STATE
struct yy_buffer_state
	{
	FILE *yy_input_file;

	char *yy_ch_buf;		/* input buffer */
	char *yy_buf_pos;		/* current position in input buffer */

	/* Size of input buffer in bytes, not including room for EOB
	 * characters.
	 */
	yy_size_t yy_buf_size;

	/* Number of characters read into yy_ch_buf, not including EOB
	 * characters.
	 */
	int yy_n_chars;

	/* Whether we "own" the buffer - i.e., we know we created it,
	 * and can realloc() it to grow it, and should free() it to
	 * delete it.
	 */
	int yy_is_our_buffer;

	/* Whether this is an "interactive" input source; if so, and
	 * if we're using stdio for input, then we want to use getc()
	 * instead of fread(), to make sure we stop fetching input after
	 * each newline.
	 */
	int yy_is_interactive;

	/* Whether we're considered to be at the beginning of a line.
	 * If so, '^' rules will be active on the next match, otherwise
	 * not.
	 */
	int yy_at_bol;

    int yy_bs_lineno; /**< The line count. */
    int yy_bs_column; /**< The column count. */
    
	/* Whether to try to fill the input buffer when we reach the
	 * end of it.
	 */
	int yy_fill_buffer;

	int yy_buffer_status;

#define YY_BUFFER_NEW 0
#define YY_BUFFER_NORMAL 1
	/* When an EOF's been seen but there's still some text to process
	 * then we mark the buffer as YY_EOF_PENDING, to indicate that we
	 * shouldn't try reading from the input source any more.  We might
	 * still have a bunch of tokens to match, though, because of
	 * possible backing-up.
	 *
	 * When we actually see the EOF, we change the status to "new"
	 * (via yyrestart()), so that the user can continue scanning by
	 * just pointing y
  • 0
    点赞
  • 6
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值