c语言简单实现三子棋

利用3*3的数组,简单实现三子棋

Game.h文件

#ifndef __GAME_H__  
#define __GAME_H__  

#define ROWS 3  
#define COLS 3  

#include<stdio.h>  
#include<stdlib.h>  
#include <time.h>
#include<string.h>



 void init_board(char arr1[ROWS][COLS], int row,int  col);  
 void display_board(char arr1[ROWS][COLS], int row, int  col); 
 void player_move(char arr1[ROWS][COLS], int row, int  col); 
 void computer_move(char arr1[ROWS][COLS], int row, int  col);  
 char check_win(char arr1[ROWS][COLS], int row, int  col);  

#endif 

Game.c文件

#define _CRT_SECURE_NO_WARNINGS 1  
#include"game.h"  


void display_board(char arr1[COLS][ROWS],int col,int row)
{
  int i = 0;
  printf("-------------\n");
    for (i=0;i<row;i++)  
    {  
        printf("| %c | %c | %c |\n", arr1[i][0], arr1[i][1], arr1[i][2]);  
        if (i != row - 1)  
            printf("|---|---|---|\n");
        else if (i == row - 1)
            printf("-------------\n");
    }  
}
void player_move(char arr1[COLS][ROWS],int col,int row)
{
    int x = 0;  
    int y = 0;    
    while (1)  
    {  
        printf("请输入你想下的坐标:>");  
        scanf("%d%d", &x, &y);  
        x--;  
        y--;  
        if ((x>=0) && (x<=row-1) && (y>=0) && (y<=col-1))  
        {  
            if (arr1[x][y] == ' ')  
            {  
                arr1[x][y] = 'X';  
                break;  
            }  
            else  
            {  
                printf("坐标已被占用,请重新输入:>\n");  
            }  
        }  
    }  
}
void computer_move(char arr1[ROWS][COLS], int row, int  col)  
{  
    int i = 0;
    int j = 0;
    while (1)  
    { 
        for (i = 0; i < row; i++)
        {
            if ((arr1[i][0] == arr1[i][1]) && (arr1[i][1] == '0') && (arr1[i][2]) == ' ')
            {
                arr1[i][2] = '0';
                goto END;
            }
            else if ((arr1[i][1] == arr1[i][2]) && (arr1[i][2] == '0') && (arr1[i][0]) == ' ')
            {
                arr1[i][0] = '0';
                goto END;
            }
            else if ((arr1[i][0] == arr1[i][2]) && (arr1[i][2] == '0')  && (arr1[i][1]) == ' ')
            {
                arr1[i][1] = '0';
                goto END;
            }

        }
        for (i = 0; i < col; i++)
        {
            if ((arr1[0][i] == arr1[1][i]) && (arr1[1][i] == '0')  && (arr1[2][i]) == ' ')
            {
                arr1[2][i] = '0';
                goto END;
            }
            else if ((arr1[1][i] == arr1[2][i]) && (arr1[2][i] == '0') && (arr1[0][i]) == ' ')
            {
                arr1[0][i] = '0';
                goto END;
            }
            else if ((arr1[0][i] == arr1[2][i]) && (arr1[2][i] == '0')  && (arr1[2][i]) == ' ')
            {
                arr1[1][i] = '0';
                goto END;
            }
        }
        if ((arr1[0][0] == arr1[1][1]) && (arr1[1][1] == '0') && (arr1[2][2] == ' '))
        {
            arr1[2][2] = '0';
            break;
        }
        if ((arr1[1][1] == arr1[2][2]) && (arr1[1][1] == '0') && (arr1[0][0] == ' '))
        {
            arr1[0][0] = '0';
            break;
        }
        if ((arr1[0][0] == arr1[2][2]) && (arr1[2][2] == '0')  && (arr1[1][1] == ' '))
        {
            arr1[1][1] = '0';
            break;
        }
        if ((arr1[0][2] == arr1[1][1]) && (arr1[1][1] == '0')  && (arr1[2][0] == ' '))
        {
            arr1[2][0] = '0';
            break;
        }
        if ((arr1[0][2] == arr1[2][0]) && (arr1[2][0] == '0') && (arr1[1][1] == ' '))
        {
            arr1[1][1] = '0';
            break;
        }
        if ((arr1[1][1] == arr1[2][0]) && (arr1[1][1] == '0') && (arr1[0][2] == ' '))
        {
            arr1[0][2] = '0';
            break;
        }
        for (i = 0; i < row; i++)
        {
            if ((arr1[i][0] == arr1[i][1]) && (arr1[i][1] == 'X') && (arr1[i][2]) == ' ')
            {
                arr1[i][2] = '0';
                goto END;
            }
            else if ((arr1[i][1] == arr1[i][2]) && (arr1[i][2] == 'X') && (arr1[i][0]) == ' ')
            {
                arr1[i][0] = '0';
                goto END;
            }
            else if ((arr1[i][0] == arr1[i][2]) && (arr1[i][2] == 'X') && (arr1[i][1]) == ' ')
            {
                arr1[i][1] = '0';
                goto END;
            }

        }
        for (i = 0; i < col; i++)
        {
            if ((arr1[0][i] == arr1[1][i]) && (arr1[1][i] == 'X') && (arr1[2][i]) == ' ')
            {
                arr1[2][i] = '0';
                goto END;
            }
            else if ((arr1[1][i] == arr1[2][i]) && (arr1[2][i] == 'X') && (arr1[0][i]) == ' ')
            {
                arr1[0][i] = '0';
                goto END;
            }
            else if ((arr1[0][i] == arr1[2][i]) && (arr1[2][i] == 'X') && (arr1[2][i]) == ' ')
            {
                arr1[1][i] = '0';
                goto END;
            }
        }
        if ((arr1[0][0] == arr1[1][1]) && (arr1[1][1] == 'X') && (arr1[2][2] == ' '))
        {
            arr1[2][2] = '0';
            break;
        }
        if ((arr1[1][1] == arr1[2][2]) && (arr1[1][1] == 'X') && (arr1[0][0] == ' '))
        {
            arr1[0][0] = '0';
            break;
        }
        if ((arr1[0][0] == arr1[2][2]) && (arr1[2][2] == 'X') && (arr1[1][1] == ' '))
        {
            arr1[1][1] = '0';
            break;
        }
        if ((arr1[0][2] == arr1[1][1]) && (arr1[1][1] == 'X') && (arr1[2][0] == ' '))
        {
            arr1[2][0] = '0';
            break;
        }
        if ((arr1[0][2] == arr1[2][0]) && (arr1[2][0] == 'X') && (arr1[1][1] == ' '))
        {
            arr1[1][1] = '0';
            break;
        }
        if ((arr1[1][1] == arr1[2][0]) && (arr1[1][1] == 'X') && (arr1[0][2] == ' '))
        {
            arr1[0][2] = '0';
            break;
        }
        while (1)
        {
            int x = rand() % row;
            int y = rand() % col;
            if (arr1[x][y] == ' ')
            {
                arr1[x][y] = '0';
                break;
            }
        }
    END: break;
    }

}  
void init_board(char arr1[COLS][ROWS],int col,int row)
{
   memset(arr1, ' ', sizeof(arr1[0][0])*row*col);
}  

static int is_full(char arr1[ROWS][COLS], int row, int  col)
{  
    int i = 0;  
    int j = 0;  
    for (i = 0; i < row; i++)  
    {  
        for (j = 0; j < col; j++)  
        {  
            if (arr1[i][j] == ' ')  
                return 0;  
        }  
    }  
    return 1; 
}  

char check_win(char arr1[ROWS][COLS],int row,int  col)  
{  
    int i = 0;  
    for (i = 0; i < row; i++)  
    {  
        if ((arr1[i][0] == arr1[i][1]) &&(arr1[i][1] == arr1[i][2]) && (arr1[i][1] != ' '))  
        {  
            return arr1[i][2];  
        }  
    }  
    for (i = 0; i < col; i++)  
    {  
        if ((arr1[0][i] == arr1[1][i]) && (arr1[1][i] == arr1[2][i]) && (arr1[1][i] != ' '))  
        {  
            return arr1[1][i];  
        }  
    }  
    if ((arr1[0][0] == arr1[1][1]) && (arr1[1][1] == arr1[2][2]) && (arr1[1][1] != ' '))  
    {  
        return arr1[1][1];  
    }  
    if ( (arr1[0][2] == arr1[1][1]) && (arr1[1][1] == arr1[2][0])&& (arr1[2][0] != ' '))  
    {  
        return arr1[1][1];  
    }  
    if(is_full(arr1, row, col))  
    {  
        return 'q'; 
    }  
    return ' ';  
}  

Test.c文件

#define _CRT_SECURE_NO_WARNINGS 1  

#include"game.h"

void mnue()
{ 
  printf("\n");
  printf("\t\t\t\t\t***********欢乐三子棋***********\n");
  printf("\t\t\t\t\t*                              *\n");
  printf("\t\t\t\t\t*                              *\n");
  printf("\t\t\t\t\t*                              *\n");
  printf("\t\t\t\t\t*       1.开始   0.退出        *\n");
  printf("\t\t\t\t\t*                              *\n");
  printf("\t\t\t\t\t*                              *\n");
  printf("\t\t\t\t\t*                              *\n");
  printf("\t\t\t\t\t********************************\n");    
}

void play_game()
{ 
  int ret = 0; 
  char arr[ROWS][COLS] = { 0 };
  init_board(arr, ROWS, COLS);  
  display_board(arr, ROWS, COLS);
  while(1)
  {   
        player_move(arr, ROWS, COLS);  
        display_board(arr, ROWS, COLS);  
        ret = check_win(arr, ROWS, COLS);  
        if (ret != ' ')  
            break;
        printf("电脑输入:>\n");
        computer_move(arr, ROWS, COLS);  
        display_board(arr, ROWS, COLS);  
        ret = check_win(arr, ROWS, COLS);
        if (ret != ' ')  
            break;  
    }  
    if (ret == 'X')    
    {  
        printf("玩家赢!\n");  
    }  
    else if (ret == '0')  
    {  
        printf("电脑赢!\n");  
    }  
    else  
    {  
        printf("平局!\n");  
    }  
}

int  main()
{    
  int input = 0;
  srand((unsigned int)time(NULL));
    do
     {   
       mnue();
       printf("请输入你的选择:>");
       scanf("%d",&input);
       switch(input)
       {
         case 1:
             play_game();
             break;
         case  0:
             break;
         default:
             break;         
       }

   }while(input);
  return 0;
}
  • 0
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值