Android 8开机启动

一、Android原生APP开机启动

1.修改AndroidMainfest.xml

<uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED" />
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW"/>
         <receiver
            android:name="com.enjoy2.wifitest.StartMyServiceAtBootReceiver"
            android:enabled="true"
            android:exported="true"
            android:permission="android.permission.RECEIVE_BOOT_COMPLETED">
            <intent-filter>
                <action android:name="android.intent.action.BOOT_COMPLETED" />
                <action android:name="android.intent.action.QUICKBOOT_POWERON" />
                <category android:name="android.intent.category.DEFAULT" />
            </intent-filter>
        </receiver>

 2.新建Broadcast Receiver类

 

 

package com.enjoy2.wifitest;

import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;

public class StartMyServiceAtBootReceiver extends BroadcastReceiver {

    @Override
    public void onReceive(Context context, Intent intent) {
        if (Intent.ACTION_BOOT_COMPLETED.equals(intent.getAction())) {
            Intent i = new Intent(context, MainActivity.class);
            i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
            context.startActivity(i);
        }
    }
}

注意Receiver类与AndroidMainfest.xml中的类别一致。

二、Unity使用Android arr插件开机启动

1.在arr工程中修改AndroidMainfest.xml。(Unity中也有一个AndroidMainfest.xml,Unity会把这两个文件自动合并)

(1)arr工程中的AndroidMainfest.xml

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.voidstudio.unityplugin">
    <uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED" />
    <uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW"/>
    <application>
        <receiver
            android:name=".MyReceiver"
            android:enabled="true"
            android:exported="true">
            android:permission="android.permission.RECEIVE_BOOT_COMPLETED">
            <intent-filter>
                <action android:name="android.intent.action.BOOT_COMPLETED" />
                <action android:name="android.intent.action.QUICKBOOT_POWERON" />
                <category android:name="android.intent.category.DEFAULT" />
            </intent-filter>
        </receiver>
    </application>

</manifest>

 

 

 (2)Unity工程中的AndroidMainfest.xml

<?xml version="1.0" encoding="utf-8"?>
<manifest
    xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.unity3d.player"
    xmlns:tools="http://schemas.android.com/tools"
    android:installLocation="preferExternal"
    android:versionCode="1"
    android:versionName="1.0">
    <supports-screens
        android:smallScreens="true"
        android:normalScreens="true"
        android:largeScreens="true"
        android:xlargeScreens="true"
        android:anyDensity="true"/>
    <application
        android:theme="@style/UnityThemeSelector"
        android:icon="@drawable/app_icon"
        android:label="@string/app_name"
        android:requestLegacyExternalStorage="true">
        <activity android:name="com.unity3d.player.UnityPlayerActivity"
                  android:label="@string/app_name">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
            <meta-data android:name="unityplayer.UnityActivity" android:value="true" />
        </activity>
    </application>
  <uses-permission android:name="android.permission.ACCESS_WIFI_STATE"></uses-permission>
  <uses-permission android:name="android.permission.CHANGE_WIFI_STATE"></uses-permission>
  <uses-permission android:name="android.permission.INTERNET"></uses-permission>
  <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"></uses-permission>
  <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"></uses-permission>
  <uses-permission android:name="android.permission.WRITE_SETTINGS"></uses-permission>
  <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
  <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
  <uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS" />
</manifest>

 

 

2.在arr工程中新建Broadcast Receiver类

package com.voidstudio.unityplugin;

import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;

public class MyReceiver extends BroadcastReceiver {

    @Override
    public void onReceive(Context context, Intent intent) {
        if (Intent.ACTION_BOOT_COMPLETED.equals(intent.getAction())) {
            Class<?> unityActivity = null;
            try {
                unityActivity = context.getClassLoader().loadClass("com.unity3d.player.UnityPlayerActivity");
            } catch (Exception ex) {
                ex.printStackTrace();
                return;
            }
            Intent i = new Intent(context, unityActivity);
            i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
            context.startActivity(i);
        }
    }
}

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