Week1-4Qucik-Union Improvments

Improvement 1: weighting

weighted quick union

  • modify quick-union to avoid tall trees
  • keep track of size of each tree(number of each objects)
  • balance by linking root of smaller tree to the root of larger tree(larger tree on top, small tree goes below)
    这里写图片描述

No item is too far from the root of its component!!!

Implementation

Data Structure

same as quick-union, but maintain extra array sz[i] to count number of objects in the tree rooted at i.

Find( p, q )

Identical to quick-union

    return root( p ) == root( q );
Union( p, q )
  • link root of smaller trees to larger trees
  • update sz[] array
    int i = root( p ),
        j = root( q );

    if( i == j )
    {
        return;
    }

    if( sz[i] < sz[j] )
    {
        id[i] = j;
        sz[j] += sz[i];
    }
    else
    {
        id[j] = i;
        sz[i] += sz[j];
    }

Analysis

Running Time
  • Find: proportional to the depth of p and q
  • Union: constant time given roots
Proposition

Depths of any node x is at most lgN(base 2)

AlgorithmInitializeUnionConnected
quick-find O(N) O(N) O(1)
quick-union O(N) O(N) O(N)
weighted QU O(N) O(logN) O(logN)

Improvement 2: Path Compression

Just after computing the root of p, set the each examined node to point to that root.

Implementation

  • Two-pass implementation: second loop to set the id[] of each examined to the root
  • One-pass variant: make every node in path points to its grandparent(halving path length)
    private int root( int i )
    {
        while( i != id[i] )
        {
            id[i] = id[id[i]];
            i = id[i];
        }
        return i;
    }

Keep the tree almost flat!!

Analysis(weighted QU with path compression)

Proposition

Starting from and empty data structure, any sequence of m union-find ops on N objects makes c(N+MlogN) array access.(near linear)
这里写图片描述

Cost Comparison

这里写图片描述
There is no linear algorithm for Union-Find ops, but WQUPC is linear in most cases.

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