非递归遍历

原理

1. 先将A初始化为 FALSE(标志位),放入栈中

2. 从栈中弹出 一个元素,如果是FASLE,将标志改为TRUE,再将 左右节点B F 初始化为FALSE,

3. 按顺序Push到栈中,顺序不同意味着(先、中、后序遍历)

4. 再弹出一个元素,判断标准位,是 TRUE直接输出

5. 再弹出元素(如果是NULL,直接continue,继续下次循环),判断标志位,重复2操作

6. 直到弹出元素,结束



代码

  • 基于栈的顺序存储

stack.h

#ifndef __STACK_H
#define __STACK_H

#define MAX_SIZE 1024



typedef struct STACK
{
	void* Stack_Sqe[MAX_SIZE];
	int size;	
}Stack;



Stack* Init_Stack(void);

void Push_Stack(Stack* stack, void* data);
void Pop_Stack(Stack* stack);

void* Top_Stack(Stack* stack);

void Clear_Stack(Stack* stack);
void Free_Stack(Stack* stack);

int Size_Stack(Stack* stack);


#endif

stack.c

#include "../include/stack.h"
#include <stdlib.h>


Stack* Init_Stack(void)
{
	Stack* stack = (Stack*)malloc(sizeof(Stack));
	stack->size =0;		
	
	for(int i=0; i<MAX_SIZE; i++)
	{
		stack->Stack_Sqe[i]=NULL;
	}

return stack;	
}


void Push_Stack(Stack* stack, void* data)
{
	if(stack == NULL) return;
	if(data == NULL) return;

	stack->Stack_Sqe[stack->size++] = data;

}



void Pop_Stack(Stack* stack)
{

	if(stack == NULL) return;
	stack->Stack_Sqe[stack->size-1]=NULL;
	stack->size--;

}


void* Top_Stack(Stack* stack)
{
	if(stack == NULL)return NULL;
	return stack->Stack_Sqe[stack->size-1];
}


void Clear_Stack(Stack* stack)
{

	if(stack == NULL)return;

	for(int i=0; i<stack->size; i++)
	{
		stack->Stack_Sqe[i]=NULL;
	}

}



void Free_Stack(Stack* stack)
{
	if(stack == NULL)
		return;

	free(stack);
}



int Size_Stack(Stack* stack)
{
	return stack->size;
}

main.c

#include "../include/stack.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>


#define FALSE 0
#define TRUE  1

typedef struct BINARYNODE
{
	char ch;
	struct BINARYNODE* left;
	struct BINARYNODE* right;

}BinaryNode;

typedef struct NODEPACKAGE //将节点添加一个标志位,
{
	BinaryNode* node;
	int flag;	
}NodePackage;


int main(void)
{
    BinaryNode b1,b2,b3,b4,b5,b6,b7,b8;

	b1.ch = 'A'; b1.left = &b2; b1.right = &b3;
	b2.ch = 'B'; b2.left = NULL;b2.right = &b4;
	b3.ch = 'F'; b3.left = NULL;b3.right = &b5;
	b4.ch = 'C'; b4.left = &b6; b4.right = &b7;
	b5.ch = 'G'; b5.left = &b8; b5.right = NULL;
	b6.ch = 'D'; b6.left = NULL; b6.right = NULL;
	b7.ch = 'E'; b7.left = NULL; b7.right = NULL;
	b8.ch = 'H'; b8.left = NULL; b8.right = NULL;

	Stack* stack = Init_Stack();

	NodePackage p1={&b1,FALSE};   //将A初始化成 FALSE ,Push到栈中
	Push_Stack(stack,&p1);

	while(stack->size) 
	{
		NodePackage* tmp = (NodePackage*)Top_Stack(stack); 
		Pop_Stack(stack);

		if(tmp->node == NULL) continue;  
		else
		{
			if(tmp->flag) //是 TRUE 直接输出
			{
				printf("%c",tmp->node->ch);
			}
			else //是FALSE,  将标志改 TRUE,再将左子树,右子树封装好,按顺序Push到栈中
			{
			    tmp->flag = TRUE; 
			    
				NodePackage* RightPack = (NodePackage*) malloc(sizeof(NodePackage));
				RightPack->flag = FALSE;
				RightPack->node = tmp->node->right;

				NodePackage* LeftPack = (NodePackage*) malloc(sizeof(NodePackage));
				LeftPack->flag = FALSE;
				LeftPack->node = tmp->node->left;
				                   
				Push_Stack(stack, tmp);    //当前根  最先放,后取出,后续遍历,
				Push_Stack(stack,RightPack);  //右子树
				Push_Stack(stack,LeftPack);  //左子树
			
			}
		}
	}

	return 0;
}

结果: DECBHGFA



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1.先序遍历非递归算法#define maxsize 100typedef struct{ Bitree Elem[maxsize]; int top;}SqStack;void PreOrderUnrec(Bitree t){ SqStack s; StackInit(s); p=t; while (p!=null || !StackEmpty(s)) { while (p!=null) //遍历左子树 { visite(p->data); push(s,p); p=p->lchild; }//endwhile if (!StackEmpty(s)) //通过下一次循环中的内嵌while实现右子树遍历 { p=pop(s); p=p->rchild; }//endif }//endwhile }//PreOrderUnrec2.中序遍历非递归算法#define maxsize 100typedef struct{ Bitree Elem[maxsize]; int top;}SqStack;void InOrderUnrec(Bitree t){ SqStack s; StackInit(s); p=t; while (p!=null || !StackEmpty(s)) { while (p!=null) //遍历左子树 { push(s,p); p=p->lchild; }//endwhile if (!StackEmpty(s)) { p=pop(s); visite(p->data); //访问根结点 p=p->rchild; //通过下一次循环实现右子树遍历 }//endif }//endwhile}//InOrderUnrec3.后序遍历非递归算法#define maxsize 100typedef enum{L,R} tagtype;typedef struct { Bitree ptr; tagtype tag;}stacknode;typedef struct{ stacknode Elem[maxsize]; int top;}SqStack;void PostOrderUnrec(Bitree t){ SqStack s; stacknode x; StackInit(s); p=t; do { while (p!=null) //遍历左子树 { x.ptr = p; x.tag = L; //标记为左子树 push(s,x); p=p->lchild; } while (!StackEmpty(s) && s.Elem[s.top].tag==R) { x = pop(s); p = x.ptr; visite(p->data); //tag为R,表示右子树访问完毕,故访问根结点 } if (!StackEmpty(s)) { s.Elem[s.top].tag =R; //遍历右子树 p=s.Elem[s.top].ptr->rchild; } }while (!StackEmpty(s));}//PostOrderUnrec

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