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原创 Unity3D图像后处理特效
最近两个月在工作之余帮Unity圣典论坛做了一些脚本翻译,现把它贴到blog中,方便以后查看。如果大家发现翻译错误或不妥之处,还请多多指出,方便改正。另外,圣典论坛在我看来是目前国内最火的Unity论坛,上面不仅资源丰富,也有不少讨论贴子,希望大家多去交流淘宝。 翻译列表如下: Antialiasing (PostEffect) Bloom a
2012-07-16 11:21:10 7388
翻译 Unity3D图像后处理特效——Vortex image effect
The Vortex image effect distorts the rendered image within a circular region. Pixels in the image are displaced around a central circular area by a specified angle; the amount of displacement reduce
2012-07-16 10:52:20 6253
翻译 Unity3D图像后处理特效——Twirl image effect
The Twirl image effect distorts the rendered image within a circular region. The pixels at the centre of the circle are rotated by a specified angle; the rotation for other pixels in the circle decr
2012-07-16 10:49:43 5780
翻译 Unity3D图像后处理特效——Screen Space Ambient Occlusion (SSAO) image effect
Screen Space Ambient Occlusion (SSAO) approximatesAmbient Occlusion in realtime, as an image post-processing effect. It darkens creases, holes and surfaces that are close to each other. In real li
2012-07-16 10:46:55 8760 1
翻译 Unity3D图像后处理特效——Sepia Tone image effect
Sepia Tone is a simple image effect that tints an image to resemble an old photograph.棕褐色色调映射是一个简单的图像特效,它可以使图片呈现出老照片的效果。 As with the otherimage effects, this effect is only available in Un
2012-07-16 10:43:14 5479
翻译 Unity3D图像后处理特效——Noise image effect
Noise is an image postprocessing effect that can simulate both TV and VCR noise.添加噪声是一种模拟TV和VCR噪声的图像特效。 As with the otherimage effects, this effect is only available in Unity Pro and you m
2012-07-16 10:39:38 6064
翻译 Unity3D图像后处理特效——Motion Blur image effect
Motion Blur image effect enhances fast-moving scenes by leaving "motion trails" of previously rendered frames.运动模糊图像特效通过将“运动轨迹”上之前渲染帧的图像保留下来来增强场景快速运动的感觉。 Like all image effects, Motion Blur
2012-07-16 10:22:10 7832
翻译 Unity3D图像后处理特效——Bloom and Lens Flares
Blooming is the optical effect where light from a bright source (such as a glint) appears to leak into surrounding objects. TheBloom and Lens Flares image effect adds bloom and also automatically ge
2012-07-16 10:16:03 17365
翻译 Unity3D图像后处理特效——Grayscale image effect
Grayscale is a simple image effect that changes colors to grayscale by default. It can also use a Texture Ramp texture to remap luminance to arbitrary colors. 灰度图像特效是一种将原始颜色转变成灰度的图像特效。它可以使用一个Texture
2012-07-16 09:54:40 10597
翻译 Unity3D图像后处理特效——Glow image effect
Glow (sometimes called "Bloom") can dramatically enhance the rendered image by making overbright parts "glow" (e.g. sun, light sources, strong highlights). The Bloom and Lens Flares image effect g
2012-07-15 21:22:10 10624
翻译 Unity3D图像后处理特效——Edge Detection image effect
Edge Detect image effect adds black edges to the image wherever color differences exceed some threshold.边缘检测图像特效在图像中某些颜色差异较大的地方加入黑边。 If more accurate geometry-based edge detection is required,
2012-07-15 21:17:15 5642
翻译 Unity3D图像后处理特效——Contrast Stretch image effect
Contrast Stretch dynamically adjusts the contrast of the image according to the range of brightness levels it contains. The adjustment takes place gradually over a period of time, so the player can
2012-07-15 21:13:25 5115
翻译 Unity3D图像后处理特效——Color Correction image effect
Color Correction allows you apply arbitrary color correction to your scene as a postprocessing effect (just like the Curves tool in Photoshop or Gimp). This page explains how to setup color correcti
2012-07-15 21:07:04 8698
翻译 Unity3D图像后处理特效——Blur image effect
The Blur image effect blurs the rendered image in real-time. 模糊图像特效实时地模糊所渲染出的图像。 As with the otherimage effects, this effect is only available in Unity Pro and you must have the Pro Standard
2012-07-15 20:59:57 6966 1
翻译 Unity3D图像后处理特效——Vignetting
TheVignetting image effect introduces darkening, blur and chromatic aberration (spectral color separation) at the edges and corners of the image. This is usually used to simulate a view through a ca
2012-07-15 20:57:16 5053
翻译 Unity3D图像后处理特效——Tilt Shift
Tilt Shift is a specialized version of theDepth of Field effect that allows for very smooth transitions between focused and defocused areas. It is easier to use and is generally less prone to unsi
2012-07-15 20:53:46 4495
翻译 Unity3D图像后处理特效——Sun Shafts
The Sun Shafts image effect simulates the radial light scattering (also known as the "god ray" effect) that arises when a very bright light source is partly obscured.太阳射线图像特效模拟当很亮的光源中一部分被遮挡时所产生的
2012-07-15 20:50:41 6194
翻译 Unity3D图像后处理特效——Global Fog
The Global Fog image effect creates camera-based exponential fog. All calculations are done in world space which makes it possible to have height-based fog modes that can be used for sophisticated e
2012-07-15 20:45:29 7955
翻译 Unity3D图像后处理特效——Fisheye image effect
The Fisheye image effect creates distorts the image as if viewed through a fisheye lens (although any lens will distort the image to some extent).鱼眼图像特效可以制造图像扭曲的效果,看上去就像通过鱼眼透镜显示一般(尽管任意透镜都会在某些方面对图像
2012-07-15 20:41:04 5116 1
翻译 Unity3D图像后处理特效——Edge Detect Effect Normals
This version of theEdge Detect image effect creates outlines around edges by taking the scene geometry into account. Edges are not determined by colour differences but by the surface normals and dis
2012-07-15 20:34:28 4819 1
翻译 Unity3D图像后处理特效——Toonmapping
Tonemapping is usually understood as the process of mapping color values fromHDR (high dynamic range) to LDR (low dynamic range). In Unity, this means for most platforms that arbitrary 16-bit floati
2012-07-15 20:29:07 7384 1
翻译 Unity3D图像后处理特效——Depth of Field 3.4
Depth of Field 3.4 is a common postprocessing effect that simulates the properties of a camera lens. The name refers to the fact that the effect has had significant performance and feature improveme
2012-07-15 20:24:18 8098 1
翻译 Unity3D图像后处理特效——Crease
The Crease is a common non-photorealistic (NPR) rendering technique that enhances the visibility of objects by adding outlines of variable thickness.折皱效果是一常见的非真实感 (NPR)渲染技术,它通过增加物体加轮廓变厚度来增强该物体的可见性
2012-07-15 20:13:25 3941
翻译 Unity3D图像后处理特效——Contrast Enhance
The Contrast Enhance image effect enhances the impression of contrast for a given camera. It uses the well-knownunsharp mask process available in image processing applications.对于一个特定的相机,对比度增强特效可以增
2012-07-15 20:09:01 4524
翻译 Unity3D图像后处理特效——Antialiasing (PostEffect)
The Antialiasing (PostEffect) offers a set of algorithms designed to give a smoother appearance to graphics. When two areas of different colour adjoin in an image, the shape of the pixels can form a
2012-07-15 19:56:31 8544 2
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