// tmpDerive.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
class A
{
public:
virtual fun()
{
printf("A!\n");
}
};
class B:public A
{
protected:
virtual fun()
{
printf("B!\n");
}
};
class C:public B
{
private:
virtual fun()
{
printf("C!\n");
}
};
class A1
{
private:
virtual fun()
{
printf("A1!\n");
}
};
class B1:public A1
{
protected:
virtual fun()
{
printf("B1!\n");
}
};
class C1:public B1
{
public:
virtual fun()
{
printf("C1!\n");
}
};
int main(int argc, char* argv[])
{
A* obj=new C();
obj->fun();
C1* pobjC1=new C1();
A1* obj1=pobjC1;
printf("%p;%p\n",pobjC1,obj1);
reinterpret_cast<C1*>(obj1)->fun();
static_cast<C1*>(obj1)->fun();
//obj1->fun();
printf("Hello World!\n");
return 0;
}
A* obj=new C(); obj->fun(); class C:public B { private: virtual fun()
最新推荐文章于 2023-02-04 21:46:04 发布