AOAPC I: Beginning Algorithm Contests -- Training Guide (Rujia Liu)
Chapter 1. Algorithm Design::Designing Efficient Algorithms:Examples
- 11462 - Age Sort
- 11078 - Open Credit System
- 11549 - Calculator Conundrum
- 1398 - Meteor
- 1121 - Subsequence
- 1330 - City Game
- 1382 - Distant Galaxy
- 10755 - Garbage Heap
- 1326 - Jurassic Remains
11462 - Age Sort | 25091 |
35.90%
| 6321 |
88.23%
| |
11078 - Open Credit System | 3244 |
51.48%
| 1287 |
90.60%
| |
11549 - Calculator Conundrum | 3171 |
40.52%
| 838 |
86.28%
| |
1398 - Meteor | 340 |
45.59%
| 116 |
92.24%
| |
1121 - Subsequence | 1229 |
45.73%
| 429 |
90.21%
| |
1330 - City Game | 443 |
49.66%
| 148 |
92.57%
| |
1382 - Distant Galaxy | 263 |
53.99%
| 102 |
86.27%
| |
10755 - Garbage Heap | 2369 |
28.16%
| 477 |
82.81%
| |
1326 - Jurassic Remains | 385 |
42.08%
| 100 |
89.00%
|