对OsgBullet编译后的示例程序Example collision进行修改,将原来的立方体包围盒修改为三角网格,使得可以对模型做更精确的碰撞检测。
#include <btBulletCollisionCommon.h>
#include <osgbCollision/CollisionShapes.h>
#include <osgbCollision/Utils.h>
#include <osgViewer/Viewer>
#include <osgDB/ReadFile>
#include <osgDB/FileUtils>
#include <osgGA/TrackballManipulator>
#include <osgGA/GUIEventHandler>
#include <osg/MatrixTransform>
#include <osg/Geode>
#include <osgwTools/Shapes.h>
#include <osgwTools/Version.h>
#include <osg/io_utils>
#include <iostream>
/* \cond */
class MoveManipulator : public osgGA::GUIEventHandler
{
public:
MoveManipulator() : _co( NULL ), _mt( NULL ) {}
MoveManipulator( const MoveManipulator& mm, osg::CopyOp copyop ) : _co( mm._co ), _mt( mm._mt ) {}
~MoveManipulator() {}
#if( OSGWORKS_OSG_VERSION > 20800 )
META_Object(osgBulletExample,MoveManipulator);
#endif
virtual bool handle( const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa )
{
if( ( ea.getModKeyMask() & osgGA::GUIEventAdapter::MODKEY_CTRL ) ==