类描述:
通过系统提供的MotionEvent来监测各种手势和(触摸)事件。当一个指定的手势事件发生时,GestureDetector.OnGestureListener回调函数将通告用户。这个类仅仅处理由触摸引发的MotionEvent(不能处理由轨迹球引发的事件)。
类中的一些手势类型:
1.boolean onDoubleTap(MotionEvent e)解释:双击的第二下Touch down时触发
2.boolean onDoubleTapEvent(MotionEvent e)解释:双击的第二下Touch down和up都会触发,可用e.getAction()区分。
3.boolean onDown(MotionEvent e)解释:Touch down时触发
4.boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY)解释:Touch了滑动一点距离后,up时触发。
5.void onLongPress(MotionEvent e)解释:Touch了不移动一直Touch down时触发
6.boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY)解释:Touch了滑动时触发。
7.void onShowPress(MotionEvent e)解释:Touch了还没有滑动时触发(与onDown,onLongPress)比较onDown只要Touch down一定立刻触发。而Touchdown后过一 会没有滑动先触发onShowPress再是onLongPress。所以Touchdown后一直不 滑动,onDown->onShowPress->onLongPress这个顺序触发。
8.boolean onSingleTapConfirmed(MotionEvent e)
9.boolean onSingleTapUp(MotionEvent e)解释:上面这两个函数都是在touch down后又没有滑动(onScroll),又没有长按(onLongPress),然后Touchup时触发。
点击一下非常快的(不滑动)Touchup:onDown->onSingleTapUp->onSingleTapConfirmed
点击一下稍微慢点的(不滑 动)Touchup:onDown->onShowPress->onSingleTapUp->onSingleTapConfirmed
使用方法:
构造出来,mGestureDetector = new GestureDetector(mGestureListener);
mGestureListener = new BookOnGestureListener();
class BookOnGestureListener implements OnGestureListener {
同时要public boolean onTouchEvent(MotionEvent event) {
mGestureListener .onTouchEvent(event);
}
这样就可以判断手势MotionEvent 的类型了,然后做出一些处理。
下面贴出一个类做参考、
class BookOnGestureListener implements OnGestureListener {
public boolean onDown(MotionEvent event) {
Log.d(LOG_TAG, "onDown");
if (mState == BookState.ANIMATING)
return false;
float x = event.getX(), y = event.getY();
int w = layoutWidth, h = layoutHeight;
if (x * x + y * y < clickCornerLen) {
if (indexPage > 0) {
mSelectCorner = Corner.LeftTop;
aniStartPos = new Point(0, 0);
}
} else if ((x - w) * (x - w) + y * y < clickCornerLen) {
if (indexPage < totalPageNum - 1) {
mSelectCorner = Corner.RightTop;
aniStartPos = new Point(layoutWidth, 0);
}
} else if (x * x + (y - h) * (y - h) < clickCornerLen) {
if (indexPage > 0) {
mSelectCorner = Corner.LeftBottom;
aniStartPos = new Point(0, layoutHeight);
}
} else if ((x - w) * (x - w) + (y - h) * (y - h) < clickCornerLen) {
if (indexPage < totalPageNum - 1) {
mSelectCorner = Corner.RightBottom;
aniStartPos = new Point(layoutWidth, layoutHeight);
}
}
if (mSelectCorner != Corner.None) {
aniStopPos = new Point((int) x, (int) y);
aniTime = 800;
mState = BookState.ABOUT_TO_ANIMATE;
closeBook = false;
aniStartTime = new Date();
mBookView.startAnimation();
}
return false;
}
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
float velocityY) {
Log.d(LOG_TAG, "onFling velocityX:" + velocityX + " velocityY:"
+ velocityY);
if (mSelectCorner != Corner.None) {
if (mSelectCorner == Corner.LeftTop) {
if (velocityX < 0) {
aniStopPos = new Point(0, 0);
} else {
aniStopPos = new Point(2 * layoutWidth, 0);
}
} else if (mSelectCorner == Corner.RightTop) {
if (velocityX < 0) {
aniStopPos = new Point(-layoutWidth, 0);
} else {
aniStopPos = new Point(layoutWidth, 0);
}
} else if (mSelectCorner == Corner.LeftBottom) {
if (velocityX < 0) {
aniStopPos = new Point(0, layoutHeight);
} else {
aniStopPos = new Point(2 * layoutWidth, layoutHeight);
}
} else if (mSelectCorner == Corner.RightBottom) {
if (velocityX < 0) {
aniStopPos = new Point(-layoutWidth, layoutHeight);
} else {
aniStopPos = new Point(layoutWidth, layoutHeight);
}
}
Log.d(LOG_TAG, "onFling animate");
aniStartPos = new Point((int) scrollX, (int) scrollY);
aniTime = 1000;
mState = BookState.ABOUT_TO_ANIMATE;
closeBook = true;
aniStartTime = new Date();
mBookView.startAnimation();
}
return false;
}
public void onLongPress(MotionEvent e) {
Log.d(LOG_TAG, "onLongPress");
}
public boolean onScroll(MotionEvent e1, MotionEvent e2,
float distanceX, float distanceY) {
mState = BookState.TRACKING;
if (mSelectCorner != Corner.None) {
scrollX = e2.getX();
scrollY = e2.getY();
mBookView.startAnimation();
}
return false;
}
public void onShowPress(MotionEvent e) {
Log.d(LOG_TAG, "onShowPress");
}
public boolean onSingleTapUp(MotionEvent e) {
Log.d(LOG_TAG, "onSingleTapUp");
if (mSelectCorner != Corner.None) {
if (mSelectCorner == Corner.LeftTop) {
if (scrollX < layoutWidth / 2) {
aniStopPos = new Point(0, 0);
} else {
aniStopPos = new Point(2 * layoutWidth, 0);
}
} else if (mSelectCorner == Corner.RightTop) {
if (scrollX < layoutWidth / 2) {
aniStopPos = new Point(-layoutWidth, 0);
} else {
aniStopPos = new Point(layoutWidth, 0);
}
} else if (mSelectCorner == Corner.LeftBottom) {
if (scrollX < layoutWidth / 2) {
aniStopPos = new Point(0, layoutHeight);
} else {
aniStopPos = new Point(2 * layoutWidth, layoutHeight);
}
} else if (mSelectCorner == Corner.RightBottom) {
if (scrollX < layoutWidth / 2) {
aniStopPos = new Point(-layoutWidth, layoutHeight);
} else {
aniStopPos = new Point(layoutWidth, layoutHeight);
}
}
aniStartPos = new Point((int) scrollX, (int) scrollY);
aniTime = 800;
mState = BookState.ABOUT_TO_ANIMATE;
closeBook = true;
aniStartTime = new Date();
mBookView.startAnimation();
}
return false;
}
}