GameEntity(九)—— InviteOtherPlayer

目录为:Assets/Scripts/GameEntity/目录下
InviteOtherPlayer.cs

邀请好友类

using UnityEngine;
using System.Collections;
using System;
using System.Collections.Generic;

//邀请好友
public class InviteOtherPlayer
{
    //static
    private static InviteOtherPlayer instance = null;
    public static InviteOtherPlayer Instance
    {
        get
        {
            if (instance == null)
            {
                instance = new InviteOtherPlayer ();
            }

            return instance;
        }
    }

    public UInt64 RoomID
    {
        private set;
        get;
    }

    public string PassWord
    {
        private set;
        get;
    }

    public string NiceName
    {
        private set;
        get;
    }

    public int Length
    {
        private set;
        get;
    }

    public void SetInvitation(UInt64 roomID, string passWord, int length, string niceName)
    {
        Length = length;
        RoomID = roomID;
        PassWord = passWord;
        NiceName = niceName;
    }
}
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值