原文路径:http://blog.csdn.net/u013108312/article/details/52493799
新建C#脚本文件:CreateResini,这里没有继承MonoBehaviour
using UnityEngine;
using System.Collections;
using UnityEditor;
using System.IO;
using System.Collections.Generic;
public class CreateResini
{
[MenuItem("TestMenu/CreateResIni")]
public stat