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原创 js根据不一样的移动设备调整到相应的页面
感谢 http://www.cnblogs.com/babycool/p/3583114.html。function browserRedirect() { var sUserAgent = navigator.userAgent.toLowerCase(); var bIsIpad = sUserAgent.match(/ipad/i) == "ipad"; var bIsIph
2016-04-21 15:21:47 958
原创 Kinect for Unity V2 代码示例(三) 手势控制
using UnityEngine;using System.Collections;using System;using UnityEngine.UI;public class GestureControlTest : MonoBehaviour,KinectGestures.GestureListenerInterface { private Text text;
2016-04-19 09:11:46 6054 3
原创 Kinect for Unity V2 代码示例(二)
using UnityEngine;using System.Collections;using UnityEngine.UI;public class UseOverKinectManager : MonoBehaviour { public RawImage kinectImg; public Canvas canvas; public Image right
2016-04-19 09:09:49 5247
原创 Kinect for Unity V2 代码示例(一)
using UnityEngine;using System.Collections;using UnityEngine.UI;public class UseKinectManager : MonoBehaviour { public RawImage kinectImg; // Use this for initialization void Start () {
2016-04-19 09:08:31 6120 2
原创 Unity 碰撞检测,触发检测,方向键控制物体移动
以下代码主要来自siki老师的 Roll A Ball 游戏,在此基础上添加一些注释,以备后用。using UnityEngine;using System.Collections;using UnityEngine.UI;public class Player : MonoBehaviour { private Rigidbody rd; public int fo
2016-04-13 18:10:06 4275
原创 Unity 控制摄像机跟随运动物体
把以下代码绑定到摄像机using UnityEngine;using System.Collections;public class FollowTarget : MonoBehaviour { public Transform playerTransform; //把运动物体拖放到此处 private Vector3 offset; // Use this fo
2016-04-13 11:28:18 13945
原创 Unity 控制物体绕x,y,z 轴旋转
把以下代码绑定到要旋转的物体,具体要围绕x,y,z 哪个轴旋转就改相应的值即可。using UnityEngine;using System.Collections;public class PickUp : MonoBehaviour { // Use this for initialization void Start () { } // Update is cal
2016-04-13 11:20:22 24386
仿ipod图片展示(含源码)
2010-09-13
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