1. 定义一个系统级的config类, 如 syscfg. 在类中集中了所有的控制变量(总开关),这些变量决定了是否允许randomize,error injection, delay injection, 产生包的个数,等等
这样可以有效的消除一些不必要的callback。一般callback只是用于将某段代码开放给后面的维护人员以便进行一些复杂的修改之用。
Callback methods are a transactor mechanism that provides user access to data objects at various points in the normal 'flow' of the object. Callbacks are the primary means of gaining access to transaction objects for both scoreboarding and functional coverage.
2. main函数要尽量的简单清晰,尽量调用task,以便知道每一步做什么。 格式规定如下
- virtual protected task main();
- super.main // 不需要fork join_noe 包裹
- fork // 并发多线程
- while(1) begin
- taskA; //一定要有延迟或等待
- end
- while(1) begin
- taskB;
- end
- while(1) begin
- taskC;
- end
- join
- endtask
3. 关于message的输出应该在一个transactor get 上一级传来的 transaction descriptor 并处理好之后 打印出有关的消息。打印时以块的形式打印
- msg={msg, $psprintf("===============================/n")};
- ....
- msg={msg, $psprintf("+ bala bala .................+/n",var...)};
- ....
- msg={msg, $psprintf("===============================/n")};
- ....
- `vmm_note(this.log, msg); // print as block