1.头文件
#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define lei 10
void InitBoard(char arr[ROWS][COLS], int rows, int cols,char set);
void displayboard(char arr[ROWS][COLS], int rows, int cols);
void SetMine(char arr[ROWS][COLS], int row, int col);
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS],int row, int col);
2.源文件
游戏运行的代码
#include "game.cpp"
#include <cstdio>
#include<iostream>
using namespace std;
void InitBoard(char arr[ROWS][COLS], int rows, int cols,char set)
{
int i = 0;
for (i = 0; i < rows; i++)
{
int j = 0;
for (j = 0; j < cols; j++)
{
arr[i][j] = set;
}
}
}
void displayboard(char arr[ROWS][COLS], int row, int col)
{
int i = 0;
//打印列号
for (i = 0; i <= col; i++)
{
printf("%d ", i);
}
printf("\n");
for (i = 1; i <= row; i++)
{
int j = 0;
printf("%d ", i);
for (j = 1; j <= col; j++)
{
printf("%c ", arr[i][j]);
}
printf("\n");
}
}
void SetMine(char arr[ROWS][COLS], int row, int col)
{
int count = lei;
while (count)
{
int x = rand() % row + 1;
int y = rand() % col + 1;
if (arr[x][y] == '0')
{
arr[x][y] = '1';
count--;
}
}
}
static int GetMineCout(char mine[ROWS][COLS], int x, int y)
{ return
(mine[x - 1][y] + mine[x - 1][y - 1] + mine[x][y - 1] + mine[x + 1][y - 1] + mine[x + 1][y]
+ mine[x + 1][y + 1] + mine[x][y + 1] + mine[x - 1][y + 1] - 8 * '0');
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int win = 0;
//判断坐标的有效性
while (win<row*col-lei)
{
printf("请输入要排查的坐标:");
scanf_s("%d %d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (mine[x][y] == '1')
{
printf("很遗憾你被炸死了。\n");
displayboard(mine, ROW, COL);
break;
}
else
{
//该坐标不是雷,统计周围有几个雷
int count = GetMineCout(mine, x, y);
show[x][y] = count + '0';
displayboard(show, ROW, COL);
win++;
}
}
else
{
printf("输入的坐标错误。\n");
}
}
if (win == row * col - lei)
{
printf("恭喜你排雷成功\n");
}
}
3.源文件
游戏设置
#include<cstdio>
#include<iostream>
#include "game.cpp"
using namespace std;
void game()
{
//mine数组存放布置好的雷
char mine[ROWS][COLS] = { 0 };
//show数组中存放排查出的雷
char show[ROWS][COLS] = { 0 };
//初始化棋盘
InitBoard(mine, ROWS, COLS,'0');
InitBoard(show, ROWS, COLS,'*');
//打印棋盘
//displayboard(mine, ROW, COL);
displayboard(show, ROW, COL);
//布置雷
//随机布置10个雷
SetMine(mine, ROW, COL);
//排查雷
FindMine(mine, show, ROW, COL);
}
void mean()
{
printf("**********************\n");
printf("*******1.开始游戏*****\n");
printf("*******0.结束游戏*****\n");
printf("**********************\n");
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
mean();
printf("请输入>");
scanf_s("%d", &input);
switch (input)
{
case 1:
printf("开始扫雷游戏。\n");
game();
break;
case 0:
printf("游戏结束,退出游戏。\n");
break;
default:
printf("你输入错误,请重新输入。\n");
break;
}
}while(input);
return 0;
}