c语言实现三子棋

三子棋

test,c//测试游戏代码的逻辑

#define _CRT_SECURE_NO_WARNINGS
#include"game.h"
void menu();
void game();
int main()
{
	srand((unsigned)time(NULL));
	int input=0;
	do
	{
		menu();
		printf("请选择:>");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			printf("开始游戏\n");
			game();
			break;
		case 0:
			printf("退出游戏\n");
			break;
		default:
				printf("选择错误\n");
				break;
		}
	} while (input);
	return 0;
}
void menu()
{
	printf("**********************\n");
	printf("******1. 开始*********\n");
	printf("******0. 退出*********\n");
	printf("**********************\n");
}
void game()
{
	char ret = 0;
	//打印棋盘
	char board[ROW][COL] = { 0 };
	InitBoard(board, ROW, COL);
	DisplayBoard(board, ROW, COL);
    //玩家与电脑下棋
	while (1)
	{
		PlayerMove(board, ROW, COL);
		 ret=Iswin(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
		DisplayBoard(board, ROW, COL);
		//判断输赢
		ComputerMove(board, ROW, COL);
		ret = Iswin(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
		DisplayBoard(board, ROW, COL);
	}
	if (ret == '*')
	{
		printf("玩家获胜\n");
	}
	else if (ret == '#')
	{
		printf("电脑获胜\n");
	}
	else
		printf("平局\n");
	DisplayBoard(board, ROW, COL);

}

1.打印菜单

1.1选择//1开始0退出其他(default)----选择错误
int input=0;
	do
	{
		menu();
		primtf("请选择:>");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			printf("开始游戏\n");
			break;
		case 0:
			printf("退出游戏\n");
			break;
		default:
				printf("选择错误\n");
				break;
		}
	} while (input);
	return 0;
}
void menu()
{
	printf("**********************\n");
	printf("******1. 开始*********\n");
	printf("******0. 退出*********\n");
	printf("**********************\n");
}

2游戏的实现 

2.1初始化与打印棋盘
void InitBoard(char board[ROW][COL], int row, int col)
{
	int i = 0, j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			board[i][j] = ' ';
		}
	}
}

因为我们使用全局变量,当改变时,我们把情况写死了不方便改变 

void DisplayBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i++)
	{	
		//打印数据
		printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
		//打印分割
		if(i<row-1)
		printf("---|---|---\n");
	}
}
2.0版本 这时我们改成n*n都没有问题
void InitBoard(char board[ROW][COL], int row, int col)
{
	int i = 0, j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			board[i][j] = ' ';
		}
	}
}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
	int i = 0,j=0;
	for (i = 0; i < row; i++)
	{
		//打印数据
		for (j = 0; j < col; j++)
		{
			printf(" %c ", board[i][j]);
			if (j < col - 1)
				printf("|");
		}
		printf("\n");
		//打印分割
		if (i < row - 1)
		{
			for (j = 0; j < col; j++)
			{
				printf("---");
				if (j < col - 1)
					printf("|");
			}
			printf("\n");
		}
	}
}
2.2玩家与电脑下祺
玩家下棋

1首先考虑输入问题,数组时从零开始,我们一般时从1开始,需要在给数组行列时减一

2还要判断输入时的范围

3注意循环

4下过的地方不能再下

void PlayerMove(char board[ROW][COL], int row, int col)
{
	int x = 0, y = 0;
	while (1)
	{
		printf("玩家请下棋:>\n");
		printf("请输入:>");
		scanf("%d %d", &x, &y);
		if (x >= 1 && x <= row && y >= 0 && y <= col)
		{
			if (board[x - 1][y - 1] == ' ')
			{
				board[x - 1][y - 1] = '*';
				break;
			}
			else
			{
				printf("坐标被占用,请重新选择\n");
			}
		}
		else
		{
			printf("坐标有问题,请重新输入\n");
		}
	}
}
电脑下棋 

随机生成

void ComputerMove(char board[ROW][COL], int row, int col)
{
	printf("电脑下棋:>\n");
	int x = 0, y = 0;
	while (1)
	{
		x = rand() % row;
		y = rand() % col;
		if (board[x][y] == ' ')
		{
			board[x][y] = '#';
			break;
		}
	}
}

因为要生成随机数使用到srand与rand

srand((unsigned)time(NULL));

 

2.3判断输赢

判断

1赢的三种情况

对角线

是不是一样

char Iswin(char board[ROW][COL], int row, int col)
{
	int i = 0,j=0;
	//行
	for (i = 0; i < row; i++)
	{
		if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
			return board[i][1];
	}
	//列
	for (j= 0; j < col; j++)
	{
		if (board[0][j] == board[1][j] && board[1][j] == board[2][j] && board[2][j] != ' ')
			return board[0][j];
	}
	//对角线
	if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != ' ')
	{
		return board[0][0];
	}
	if (board[0][2] == board[1][1] && board[1][1] == board[2][1] && board[0][2] != ' ')
	{
		return board[0][2];
	}
	if (IsFull(board, row, col))
		printf("Q\n");
	//游戏继续
	return 'C';
}

2平局

int IsFull(char board[ROW][COL], int row, int col)
{
	int i = 0, j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			return 0;
		}
	}
	return 1;
}

game.c//游戏代码的实现

#define _CRT_SECURE_NO_WARNINGS
#include"game.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
	int i = 0, j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			board[i][j] = ' ';
		}
	}
}
//第一版
//void DisplayBoard(char board[ROW][COL], int row, int col)
//{
//	int i = 0;
//	for (i = 0; i < row; i++)
//	{	
//		//打印数据
//		printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
//		//打印分割
//		if(i<row-1)
//		printf("---|---|---\n");
//	}
//}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
	int i = 0,j=0;
	for (i = 0; i < row; i++)
	{
		//打印数据
		for (j = 0; j < col; j++)
		{
			printf(" %c ", board[i][j]);
			if (j < col - 1)
				printf("|");
		}
		printf("\n");
		//打印分割
		if (i < row - 1)
		{
			for (j = 0; j < col; j++)
			{
				printf("---");
				if (j < col - 1)
					printf("|");
			}
			printf("\n");
		}
	}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
	int x = 0, y = 0;
	while (1)
	{
		printf("玩家请下棋:>\n");
		printf("请输入:>");
		scanf("%d %d", &x, &y);
		if (x >= 1 && x <= row && y >= 0 && y <= col)
		{
			if (board[x - 1][y - 1] == ' ')
			{
				board[x - 1][y - 1] = '*';
				break;
			}
			else
			{
				printf("坐标被占用,请重新选择\n");
			}
		}
		else
		{
			printf("坐标有问题,请重新输入\n");
		}
	}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
	printf("电脑下棋:>\n");
	int x = 0, y = 0;
	while (1)
	{
		x = rand() % row;
		y = rand() % col;
		if (board[x][y] == ' ')
		{
			board[x][y] = '#';
			break;
		}
	}
}
int IsFull(char board[ROW][COL], int row, int col)
{
	int i = 0, j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			return 0;
		}
	}
	return 1;
}
char Iswin(char board[ROW][COL], int row, int col)
{
	int i = 0,j=0;
	//行
	for (i = 0; i < row; i++)
	{
		if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
			return board[i][1];
	}
	//列
	for (j= 0; j < col; j++)
	{
		if (board[0][j] == board[1][j] && board[1][j] == board[2][j] && board[2][j] != ' ')
			return board[0][j];
	}
	//对角线
	if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != ' ')
	{
		return board[0][0];
	}
	if (board[0][2] == board[1][1] && board[1][1] == board[2][1] && board[0][2] != ' ')
	{
		return board[0][2];
	}
	if (IsFull(board, row, col))
		printf("Q\n");
	//游戏继续
	return 'C';
}

game.h//游戏代吗的声明(函数声明,符号定义)

#pragma once
#define ROW 3
#define COL 3
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
//初始化棋盘
void InitBoard(char board[ROW][COL], int row, int col);
//打印棋盘
void DisplayBoard(char board[ROW][COL], int row, int col);
//玩家下棋
void PlayerMove(char board[ROW][COL], int row, int col);
//电脑下棋
//找空白位置随机下
void ComputerMove(char board[ROW][COL], int row, int col);
//玩家赢--'*'
//人机赢--‘#’
//平局--‘Q'
//继续--'C'
char Iswin(char board[ROW][COL], int row, int col);
//判断棋盘是否满了
int IsFull(char board[ROW][COL], int row, int col);

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好的,我可以回答这个问题。以下是一个简单的C语言实现单人三子棋游戏的代码: ```c #include <stdio.h> #include <stdlib.h> #define BOARD_SIZE 3 void init_board(char board[][BOARD_SIZE]); void print_board(char board[][BOARD_SIZE]); int make_move(char board[][BOARD_SIZE], int row, int col, char player_char); int check_win(char board[][BOARD_SIZE], char player_char); int main() { char board[BOARD_SIZE][BOARD_SIZE]; int row, col, win; char player_char = 'X'; init_board(board); print_board(board); while (1) { printf("\nPlayer %c's turn.\n", player_char); printf("Enter row number: "); scanf("%d", &row); printf("Enter column number: "); scanf("%d", &col); if (make_move(board, row, col, player_char)) { print_board(board); win = check_win(board, player_char); if (win) { printf("\nPlayer %c wins!\n", player_char); break; } player_char = (player_char == 'X') ? 'O' : 'X'; } else { printf("Invalid move. Try again.\n"); } } return 0; } void init_board(char board[][BOARD_SIZE]) { int i, j; for (i = 0; i < BOARD_SIZE; i++) { for (j = 0; j < BOARD_SIZE; j++) { board[i][j] = '-'; } } } void print_board(char board[][BOARD_SIZE]) { int i, j; printf("\n"); for (i = 0; i < BOARD_SIZE; i++) { for (j = 0; j < BOARD_SIZE; j++) { printf("%c ", board[i][j]); } printf("\n"); } } int make_move(char board[][BOARD_SIZE], int row, int col, char player_char) { if (row < 0 || row >= BOARD_SIZE || col < 0 || col >= BOARD_SIZE || board[row][col] != '-') { return 0; } board[row][col] = player_char; return 1; } int check_win(char board[][BOARD_SIZE], char player_char) { int i, j; int row_win, col_win, diag_win1, diag_win2; for (i = 0; i < BOARD_SIZE; i++) { row_win = 1; col_win = 1; for (j = 0; j < BOARD_SIZE; j++) { if (board[i][j] != player_char) { row_win = 0; } if (board[j][i] != player_char) { col_win = 0; } } if (row_win || col_win) { return 1; } } diag_win1 = 1; diag_win2 = 1; for (i = 0; i < BOARD_SIZE; i++) { if (board[i][i] != player_char) { diag_win1 = 0; } if (board[i][BOARD_SIZE-1-i] != player_char) { diag_win2 = 0; } } if (diag_win1 || diag_win2) { return 1; } return 0; } ``` 这个程序实现了基本的单人三子棋游戏,并且包括了判断胜负的函数。您可以根据需要修改和扩展此代码。

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