1、服务器、客户端运行能自己输入配置ip地址和端口号。当有客户端接入,服务器不退出
服务器代码:
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
//#include <linux/in.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
int main(int argc,char **argv)
{
int s_fd;
char readbuf[128];
int nread;
char *msg="i get your message\n";
struct sockaddr_in s_addr;
struct sockaddr_in c_addr;
memset(&s_addr,0,sizeof(struct sockaddr_in));
memset(&c_addr,0,sizeof(struct sockaddr_in));
//1.socket
s_fd=socket(AF_INET,SOCK_STREAM,0);
if(s_fd==-1){
perror("socket");
exit(-1);
}
//2.bind
s_addr.sin_family=AF_INET;
s_addr.sin_port=htons(atoi(argv[2]));
inet_aton(argv[1],&s_addr.sin_addr);
bind(s_fd,(struct sockaddr *)&s_addr,sizeof(struct sockaddr_in));
//3.listen
listen(s_fd,10);
//4.accept
int clen=sizeof(struct sockaddr_in);
while(1){
int c_fd=accept(s_fd,(struct sockaddr*)&c_addr,&clen);
if(c_fd==-1){
perror("accept");
}
printf("connect\n");
printf("get connect:%s\n",inet_ntoa(c_addr.sin_addr));
if(fork()==0){
//5.read
nread=read(c_fd,readbuf,128);
if(nread==-1){
perror("read");
}else{
printf("get message:%d,%s\n",nread,readbuf);
}
//6.write
write(c_fd,msg,strlen(msg));
break;
}
}
return 0;
}
客户端代码:
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
//#include <linux/in.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char **argv)
{
int c_fd;
char readbuf[128];
int nread;
char *msg="msg from client\n";
struct sockaddr_in c_addr;
memset(&c_addr,0,sizeof(struct sockaddr_in));
//1.socket
c_fd=socket(AF_INET,SOCK_STREAM,0);
if(c_fd==-1){
perror("socket");
exit(-1);
}
//2.connect
c_addr.sin_family=AF_INET;
c_addr.sin_port=htons(atoi(argv[2]));
inet_aton(argv[1],&c_addr.sin_addr);
if(connect(c_fd,(struct sockaddr*)&c_addr,sizeof(struct sockaddr))==-1){
perror("connect");
exit(-1);
}
//3.write
write(c_fd,msg,strlen(msg));
//4.read
nread=read(c_fd,readbuf,128);
if(nread==-1){
perror("read");
}else{
printf("get message from sever:%d,%s\n",nread,readbuf);
}
return 0;
}
编译:
gcc sever.c -o sever
gcc client.c -o client
运行:./sever ip地址 端口号
./client ip地址 端口号,windows充当客户端需要telnet ip地址 客户端实现通信
connect
get connect:192.168.1.5
get message:16,msg from client
connect
get connect:192.168.1.5
get message:16,msg from client
connect
get connect:192.168.1.5
get message:16,msg from client
connect
get connect:192.168.1.5
get message:16,msg from client
connect
get connect:192.168.1.5
get message:16,msg from client
connect
get connect:192.168.1.5
get message:16,msg from client
connect
get connect:192.168.1.5
get message:16,msg from client
connect
get connect:192.168.1.5
get message:16,msg from client
connect
get connect:192.168.1.5
get message:16,msg from client
connect
get connect:192.168.1.5
get message:16,msg from client
connect
get connect:192.168.1.5
get message:16,msg from client
connect
get connect:192.168.1.6
get message:1,s
connect
get connect:192.168.1.6
get message:0,
2、代码优化二:修改代码,实现输入字符多机通信
服务器代码;
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
//#include <linux/in.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
int main(int argc,char **argv)
{
int s_fd;
char readbuf[128];
int nread;
char msg[128]={0};
struct sockaddr_in s_addr;
struct sockaddr_in c_addr;
if(argc!=3){
printf("param is not good\n");
exit(-1);
}
memset(&s_addr,0,sizeof(struct sockaddr_in));
memset(&c_addr,0,sizeof(struct sockaddr_in));
//1.socket
s_fd=socket(AF_INET,SOCK_STREAM,0);
if(s_fd==-1){
perror("socket");
exit(-1);
}
//2.bind
s_addr.sin_family=AF_INET;
s_addr.sin_port=htons(atoi(argv[2]));
inet_aton(argv[1],&s_addr.sin_addr);
bind(s_fd,(struct sockaddr *)&s_addr,sizeof(struct sockaddr_in));
//3.listen
listen(s_fd,10);
//4.accept
int clen=sizeof(struct sockaddr_in);
while(1){
int c_fd=accept(s_fd,(struct sockaddr*)&c_addr,&clen);
if(c_fd==-1){
perror("accept");
}
printf("connect\n");
printf("get connect:%s\n",inet_ntoa(c_addr.sin_addr));
if(fork()==0){
if(fork()==0){
while(1){
memset(msg,0,sizeof(msg));
printf("input: ");
gets(msg);
//6.write
write(c_fd,msg,strlen(msg));
}
}
while(1){
//5.read
memset(readbuf,0,sizeof(readbuf));
nread=read(c_fd,readbuf,128);
if(nread==-1){
perror("read");
}else{
printf("get message:%d,%s\n",nread,readbuf);
}
}
break;
}
}
return 0;
}
客户端代码;
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
//#include <linux/in.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char **argv)
{
int c_fd;
char readbuf[128];
int nread;
char msg[128]={0};
struct sockaddr_in c_addr;
if(argc!=3){
printf("param is not good\n");
exit(-1);
}
memset(&c_addr,0,sizeof(struct sockaddr_in));
//1.socket
c_fd=socket(AF_INET,SOCK_STREAM,0);
if(c_fd==-1){
perror("socket");
exit(-1);
}
//2.connect
c_addr.sin_family=AF_INET;
c_addr.sin_port=htons(atoi(argv[2]));
inet_aton(argv[1],&c_addr.sin_addr);
if(connect(c_fd,(struct sockaddr*)&c_addr,sizeof(struct sockaddr))==-1){
perror("connect");
exit(-1);
}
while(1){
if(fork()==0){
while(1){
memset(msg,0,sizeof(msg));
printf("input: ");
gets(msg);
//3.write
write(c_fd,msg,strlen(msg));
}
}
while(1){
//4.read
memset(readbuf,0,sizeof(readbuf));
nread=read(c_fd,readbuf,128);
if(nread==-1){
perror("read");
}else{
printf("get message from sever:%d,%s\n",nread,readbuf);
}
}
}
return 0;
}
编译运行:可以实现服务器与客户端之间的收发消息
有一个bug,如果服务器连接多个客户端,发消息会被这几个客户端其中一个收到(随机)