Hello!我是love you 的小羊生煎(>-<)
通过我分享的实用技巧和策略,你将在你的领域脱颖而出,引领潮流!
无论你遇到什么挑战,我将一直在你身边,为你提供支持和鼓励!
让我们一起创造一个积极向上的社群,相互激励,共同成长!
#include<bits/stdc++.h>
using namespace std;
int life[7]={1,1,1,1,1,1};
int potions[5]={-1,1};
int vote[7]={0};
string name[7]={"Ô¤ÑÔ¼Ò","Å®Î×","ƽÃñ","ƽÃñ","ÀÇÈË","ÀÇÈË"};
int seer(int x,int y,int n,int p1,int p2,int l1,int l2)
{
int rescued;
int die;
int die_potions;
bool gameover=false;
while(gameover==false)
{
cout<<endl<<"ÏÂÒ»Ì죺----------------------------"<<endl;
for(int i=1;i<=4;i++)
{
if(i==1&&(life[l1]>=0 or life[l2]>=0))
{
cout<<"ÀÇÈË:"<<endl;
srand((unsigned)time(NULL));
die=rand()%6;
while(name[die]=="ÀÇÈË"||life[die]==-1) die=rand()%6;
life[die]--;
cout<<"ÀÇÈËɱÁË"<<name[die]<<endl;
}
if(i==2&&life[x]>=0)
{
cout<<"Ô¤ÑÔ¼Ò:"<<endl;
cout<<"ÄãÊÇÔ¤ÑÔ¼Ò£¬ÇëÊäÈë0~5µÄ±àºÅ£¨´ú±íÏàÓ¦µÄÈË£©£¨³ýÁË"<<x<<"ºÅ£©À´Ô¤ÑÔ"<<endl;
int res;
cin>>res;
if(name[res]=="ƽÃñ"||name[res]=="Å®Î×"||name[res]=="Ô¤ÑÔ¼Ò") cout<<"ºÃÈË"<<endl;
if(name[res]=="ÀÇÈË") cout<<"»µÈË"<<endl;
}
if(i==3&&life[n]>=0)
{
cout<<"Å®Î×:"<<endl;
int dor;
srand((unsigned)time(NULL));
dor=rand()%3;
if(dor==0)
{
die_potions=rand()%6;
while(name[die_potions]=="Å®Î×"||life[die_potions]<=0) die_potions=rand()%6;
life[die_potions]--;
potions[dor]++;
cout<<"Å®Î×ɱÁË"<<name[die_potions]<<endl;
}
if(dor==1)
{
int help;
for(int i=0;i<6;i++) if(life[i]==0) life[i]++,help=i;
potions[dor]--;
cout<<"Å®Î×¾ÈÁË"<<name[help]<<endl;
}
if(dor==2)
{
cout<<"ûÓÃÒ©"<<endl;
}
}
if(i==4)
{
int sum_die=0;
cout<<"½ñÍí";
for(int j=0;j<6;j++)
{
if(life[j]==0)
{
sum_die++;
life[j]--;
cout<<j<<"ºÅ"<<name[j]<<"ËÀÁË";
}
}
if(sum_die==0) cout<<"ÊÇƽ°²Ò¹";
int fl=0,fp=0;
for(int j=0;j<6;j++)
{
if(life[j]==1)
{
if(name[j]=="ÀÇÈË") fl++;
else fp++;
}
}
if(fl==0)
{
cout<<endl<<"ƽÃñÓ®ÁË"<<endl;
gameover=true;
continue;
}
if(fp==0)
{
cout<<endl<<"ÀÇÈËÓ®ÁË"<<endl;
gameover=true;
continue;
}
cout<<endl<<"ͶƱ"<<endl;
int a[7]={0,0,0,0,0,0};
for(int j=0;j<6;j++)
{
if(j==x&&life[x]==1)
{
cout<<"ÇëͶ0~5ºÅÄãÈÏΪÊÇÀÇÈ˵Ä";
int ps;
cin>>ps;
a[ps]++;
}
else if(life[j]==1)
{
srand((unsigned)time(NULL));
int cs;
cs=rand()%6;
while(life[cs]!=1||cs==j) cs=rand()%6;
a[cs]++;
}
}
cout<<"ͶƱ½á¹û:"<<endl;
cout<<"0 1 2 3 4 5"<<endl;
for(int j=0;j<6;j++) cout<<a[j]<<" ";
cout<<endl;
int max=-1,mp;
for(int j=0;j<6;j++) if(a[j]>=max) max=a[j],mp=j;
cout<<mp<<"ºÅ"<<name[mp]<<"³ö¾Ö"<<endl<<endl;
life[mp]=-1;
int good=0,bad=0;
for(int j=0;j<6;j++)
{
if(life[j]==1&&(name[j]=="ƽÃñ"||name[j]=="Å®Î×"||name[j]=="Ô¤ÑÔ¼Ò")) good++;
if(life[j]==1&&name[j]=="ÀÇÈË") bad++;
}
if(bad==0)
{
cout<<"ƽÃñÓ®ÁË"<<endl;
gameover=true;
}
if(good==0)
{
cout<<"ÀÇÈËÓ®ÁË"<<endl;
gameover=true;
}
}
}
system("pause");
}
return 0;
}
int Lycan(int x,int y,int n,int p1,int p2,int l1,int l2)
{
int rescued;
int die;
int die_potions;
bool gameover=false;
while(gameover==false)
{
cout<<endl<<"ÏÂÒ»Ì죺----------------------------"<<endl;
for(int i=1;i<=4;i++)
{
if(i==1&&life[x]>=0)
{
cout<<"ÀÇÈË:"<<endl;
cout<<"ÄãÊÇÀÇÈË£¬ÇëÊäÈë0~5µÄ±àºÅ£¨´ú±íÏàÓ¦µÄÈË£©£¨³ýÁË"<<x<<"ºÍ"<<l1+l2-x<<"ºÅ£©À´É±ËÀ"<<endl;
cin>>die;
life[die]--;
cout<<"ÀÇÈËɱÁË"<<name[die]<<endl;
}
if(i==1&&life[x]==-1&&life[l1+l2-x]>=0)
{
cout<<"ÀÇÈË:"<<endl;
srand((unsigned)time(NULL));
die=rand()%6;
while(name[die]=="ÀÇÈË"||life[die]==-1) die=rand()%6;
life[die]--;
cout<<"ÀÇÈËɱÁË"<<name[die]<<endl;
}
if(i==2&&life[y]>=0)
{
cout<<"Ô¤ÑÔ¼Ò:"<<endl;
cout<<"Ô¤ÑÔÍê±Ï"<<endl;
}
if(i==3&&life[n]>=0)
{
cout<<"Å®Î×:"<<endl;
int dor;
srand((unsigned)time(NULL));
dor=rand()%3;
if(dor==0)
{
die_potions=rand()%6;
while(name[die_potions]=="Å®Î×"||life[die_potions]<=0) die_potions=rand()%6;
life[die_potions]--;
potions[dor]++;
cout<<"Å®Î×ɱÁË"<<name[die_potions]<<endl;
}
if(dor==1)
{
int help;
for(int i=0;i<6;i++) if(life[i]==0) life[i]++,help=i;
potions[dor]--;
cout<<"Å®Î×¾ÈÁË"<<name[help]<<endl;
}
if(dor==2)
{
cout<<"ûÓÃÒ©"<<endl;
}
}
if(i==4)
{
int sum_die=0;
cout<<"½ñÍí";
for(int j=0;j<6;j++)
{
if(life[j]==0)
{
sum_die++;
life[j]--;
cout<<j<<"ºÅ"<<name[j]<<"ËÀÁË";
}
}
if(sum_die==0) cout<<"ÊÇƽ°²Ò¹";
int fl=0,fp=0;
for(int j=0;j<6;j++)
{
if(life[j]==1)
{
if(name[j]=="ÀÇÈË") fl++;
else fp++;
}
}
if(fl==0)
{
cout<<endl<<"ƽÃñÓ®ÁË"<<endl;
gameover=true;
continue;
}
if(fp==0)
{
cout<<endl<<"ÀÇÈËÓ®ÁË"<<endl;
gameover=true;
continue;
}
cout<<endl<<"ͶƱ"<<endl;
int a[7]={0,0,0,0,0,0};
for(int j=0;j<6;j++)
{
if(j==x&&life[x]==1)
{
cout<<"ÇëͶ0~5ºÅÄãÈÏΪÊÇÀÇÈ˵Ä";
int ps;
cin>>ps;
a[ps]++;
}
else if(life[j]==1)
{
srand((unsigned)time(NULL));
int cs;
cs=rand()%6;
while(life[cs]!=1||cs==j) cs=rand()%6;
a[cs]++;
}
}
cout<<"ͶƱ½á¹û:"<<endl;
cout<<"0 1 2 3 4 5"<<endl;
for(int j=0;j<6;j++) cout<<a[j]<<" ";
cout<<endl;
int max=-1,mp;
for(int j=0;j<6;j++) if(a[j]>=max) max=a[j],mp=j;
cout<<mp<<"ºÅ"<<name[mp]<<"³ö¾Ö"<<endl<<endl;
life[mp]=-1;
int good=0,bad=0;
for(int j=0;j<6;j++)
{
if(life[j]==1&&(name[j]=="ƽÃñ"||name[j]=="Å®Î×"||name[j]=="Ô¤ÑÔ¼Ò")) good++;
if(life[j]==1&&name[j]=="ÀÇÈË") bad++;
}
if(bad==0)
{
cout<<"ƽÃñÓ®ÁË"<<endl;
gameover=true;
}
if(good==0)
{
cout<<"ÀÇÈËÓ®ÁË"<<endl;
gameover=true;
}
}
}
system("pause");
}
return 0;
}
int witch(int x,int y,int n,int p1,int p2,int l1,int l2)
{
int rescued;
int die;
int die_potions;
bool gameover=false;
while(gameover==false)
{
cout<<endl<<"ÏÂÒ»Ì죺----------------------------"<<endl;
for(int i=1;i<=4;i++)
{
if(i==1&&(life[l1]>=0 or life[l2]>=0))
{
cout<<"ÀÇÈË:"<<endl;
srand((unsigned)time(NULL));
die=rand()%6;
while(name[die]=="ÀÇÈË"||life[die]==-1) die=rand()%6;
life[die]--;
cout<<"ÀÇÈËɱÁË"<<name[die]<<endl;
}
if(i==2&&life[y]>=0)
{
cout<<"Ô¤ÑÔ¼Ò:"<<endl;
cout<<"Ô¤ÑÔÍê±Ï"<<endl;
}
if(i==3&&life[n]>=0)
{
cout<<"Å®Î×:"<<endl;
cout<<"ÄãÊÇÅ®Î×£¬ÇëÊäÈëd¡¢r¡¢n¡£d´ú±íҪɱ¡¢r´ú±íÒª¾È£¬n´ú±í²»ÓÃÒ©"<<endl;
char dor;
cin>>dor;
if(dor=='d')
{
cout<<"ÇëÊäÈë0~5ºÅÄãҪɱµÄÈË£¨³ýÁË"<<n<<"ºÅ£©"<<endl;
cin>>die_potions;
life[die_potions]--;
potions[0]++;
cout<<"Å®Î×ɱÁË"<<name[die_potions]<<endl;
}
if(dor=='r')
{
int help;
for(int i=0;i<6;i++) if(life[i]==0) life[i]++,help=i;
potions[1]--;
cout<<"Å®Î×¾ÈÁË"<<name[help]<<endl;
}
if(dor=='n')
{
cout<<"ûÓÃÒ©"<<endl;
}
}
if(i==4)
{
int sum_die=0;
cout<<"½ñÍí";
for(int j=0;j<6;j++)
{
if(life[j]==0)
{
sum_die++;
life[j]--;
cout<<j<<"ºÅ"<<name[j]<<"ËÀÁË";
}
}
if(sum_die==0) cout<<"ÊÇƽ°²Ò¹";
int fl=0,fp=0;
for(int j=0;j<6;j++)
{
if(life[j]==1)
{
if(name[j]=="ÀÇÈË") fl++;
else fp++;
}
}
if(fl==0)
{
cout<<endl<<"ƽÃñÓ®ÁË"<<endl;
gameover=true;
continue;
}
if(fp==0)
{
cout<<endl<<"ÀÇÈËÓ®ÁË"<<endl;
gameover=true;
continue;
}
cout<<endl<<"ͶƱ"<<endl;
int a[7]={0,0,0,0,0,0};
for(int j=0;j<6;j++)
{
if(j==x&&life[x]==1)
{
cout<<"ÇëͶ0~5ºÅÄãÈÏΪÊÇÀÇÈ˵Ä";
int ps;
cin>>ps;
a[ps]++;
}
else if(life[j]==1)
{
srand((unsigned)time(NULL));
int cs;
cs=rand()%6;
while(life[cs]!=1||cs==j) cs=rand()%6;
a[cs]++;
}
}
cout<<"ͶƱ½á¹û:"<<endl;
cout<<"0 1 2 3 4 5"<<endl;
for(int j=0;j<6;j++) cout<<a[j]<<" ";
cout<<endl;
int max=-1,mp;
for(int j=0;j<6;j++) if(a[j]>=max) max=a[j],mp=j;
cout<<mp<<"ºÅ"<<name[mp]<<"³ö¾Ö"<<endl<<endl;
life[mp]=-1;
int good=0,bad=0;
for(int j=0;j<6;j++)
{
if(life[j]==1&&(name[j]=="ƽÃñ"||name[j]=="Å®Î×"||name[j]=="Ô¤ÑÔ¼Ò")) good++;
if(life[j]==1&&name[j]=="ÀÇÈË") bad++;
}
if(bad==0)
{
cout<<"ƽÃñÓ®ÁË"<<endl;
gameover=true;
}
if(good==0)
{
cout<<"ÀÇÈËÓ®ÁË"<<endl;
gameover=true;
}
}
}
system("pause");
}
return 0;
}
int commoner(int x,int y,int n,int p1,int p2,int l1,int l2)
{
int rescued;
int die;
int die_potions;
bool gameover=false;
while(gameover==false)
{
cout<<endl<<"ÏÂÒ»Ì죺----------------------------"<<endl;
for(int i=1;i<=4;i++)
{
if(i==1&&(life[l1]>=0 or life[l2]>=0))
{
cout<<"ÀÇÈË:"<<endl;
srand((unsigned)time(NULL));
die=rand()%6;
while(name[die]=="ÀÇÈË"||life[die]==-1) die=rand()%6;
life[die]--;
cout<<"ÀÇÈËɱÁË"<<name[die]<<endl;
}
if(i==2&&life[y]>=0)
{
cout<<"Ô¤ÑÔ¼Ò:"<<endl;
cout<<"Ô¤ÑÔÍê±Ï"<<endl;
}
if(i==3&&life[n]>=0)
{
cout<<"Å®Î×:"<<endl;
int dor;
srand((unsigned)time(NULL));
dor=rand()%3;
if(dor==0)
{
die_potions=rand()%6;
while(name[die_potions]=="Å®Î×"||life[die_potions]<=0) die_potions=rand()%6;
life[die_potions]--;
potions[dor]++;
cout<<"Å®Î×ɱÁË"<<name[die_potions]<<endl;
}
if(dor==1)
{
int help;
for(int i=0;i<6;i++) if(life[i]==0) life[i]++,help=i;
potions[dor]--;
cout<<"Å®Î×¾ÈÁË"<<name[help]<<endl;
}
if(dor==2)
{
cout<<"ûÓÃÒ©"<<endl;
}
}
if(i==4)
{
int sum_die=0;
cout<<"½ñÍí";
for(int j=0;j<6;j++)
{
if(life[j]==0)
{
sum_die++;
life[j]--;
cout<<j<<"ºÅ"<<name[j]<<"ËÀÁË";
}
}
if(sum_die==0) cout<<"ÊÇƽ°²Ò¹";
int fl=0,fp=0;
for(int j=0;j<6;j++)
{
if(life[j]==1)
{
if(name[j]=="ÀÇÈË") fl++;
else fp++;
}
}
if(fl==0)
{
cout<<endl<<"ƽÃñÓ®ÁË"<<endl;
gameover=true;
continue;
}
if(fp==0)
{
cout<<endl<<"ÀÇÈËÓ®ÁË"<<endl;
gameover=true;
continue;
}
cout<<endl<<"ͶƱ"<<endl;
int a[7]={0,0,0,0,0,0};
for(int j=0;j<6;j++)
{
if(j==x&&life[x]==1)
{
cout<<"ÇëͶ0~5ºÅÄãÈÏΪÊÇÀÇÈ˵Ä";
int ps;
cin>>ps;
a[ps]++;
}
else if(life[j]==1)
{
srand((unsigned)time(NULL));
int cs;
cs=rand()%6;
while(life[cs]!=1||cs==j) cs=rand()%6;
a[cs]++;
}
}
cout<<"ͶƱ½á¹û:"<<endl;
cout<<"0 1 2 3 4 5"<<endl;
for(int j=0;j<6;j++) cout<<a[j]<<" ";
cout<<endl;
int max=-1,mp;
for(int j=0;j<6;j++) if(a[j]>=max) max=a[j],mp=j;
cout<<mp<<"ºÅ"<<name[mp]<<"³ö¾Ö"<<endl<<endl;
life[mp]=-1;
int good=0,bad=0;
for(int j=0;j<6;j++)
{
if(life[j]==1&&(name[j]=="ƽÃñ"||name[j]=="Å®Î×"||name[j]=="Ô¤ÑÔ¼Ò")) good++;
if(life[j]==1&&name[j]=="ÀÇÈË") bad++;
}
if(bad==0)
{
cout<<"ƽÃñÓ®ÁË"<<endl;
gameover=true;
}
if(good==0)
{
cout<<"ÀÇÈËÓ®ÁË"<<endl;
gameover=true;
}
}
}
system("pause");
}
return 0;
}
int main()
{
begin:
cout<<"ÀÇÈËɱ"<<endl;
cout<<"1¸öÔ¤ÑÔ¼Ò 1¸öÅ®Î× 2¸öƽÃñ 2¸öÀÇÈË"<<endl;
srand((unsigned)time(NULL));
for(int i=1;i<=1000;i++)
{
int x=rand()%6;
int y=rand()%6;
swap(name[x],name[y]);
}
int player=rand()%6;
cout<<"ÄãÊÇ"<<name[player]<<endl<<"ÄúµÄ±àºÅÊÇ"<<player<<endl<<endl;
int l1,l2,l=1;
int y;
int n;
int p1,p2,p=1;
for(int i=0;i<6;i++)
{
if(name[i]=="ÀÇÈË"&&l==1)
{
l1=i;
l++;
continue;
}
if(name[i]=="ÀÇÈË"&&l==2) l2=i,l++;
if(name[i]=="Ô¤ÑÔ¼Ò") y=i;
if(name[i]=="Å®Î×") n=i;
if(name[i]=="ƽÃñ"&&p==1)
{
p1=i;
p++;
continue;
}
if(name[i]=="ƽÃñ"&&p==2) p2=i,p++;
}
if(player==y) seer(player,y,n,p1,p2,l1,l2);
if(player==l1 or player==l2) Lycan(player,y,n,p1,p2,l1,l2);
if(player==n) witch(player,y,n,p1,p2,l1,l2);
if(player==p1 or player==p2) commoner(player,y,n,p1,p2,l1,l2);
else return 0;
}
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