int by = (int) animation.getAnimatedValue();
point.y=by;
invalidate();
}
});
animator.start();
}
public boolean onTouchEvent(MotionEvent event) {
if(misgameover){
return false;
}
int action=event.getAction();
if(action==MotionEvent.ACTION_UP){
float x=event.getX();
float y=event.getY();
Point p = getvalidpoint(x,y);
if(Mblackarray.contains§||mwhitearray.contains§)return false;
int i;
int n=p.x;
int m=p.y;
for ( i = p.y; i <=8 ; i++) {
p.set(n,i);
if(mwhitearray.contains§||Mblackarray.contains§){
break;
}else{
p.y=i;
}
}
p.y=i-1;
if(miswhite){
mwhitearray.add§;
wuziqipanel.this.setClickable(false);
startani(m,p.y,p);
wuziqipanel.this.setClickable(true);
miswhite=!miswhite;
}else{
Mblackarray.add§;
wuziqipanel.this.setClickable(false);
startani(m,p.y,p);
wuziqipanel.this.setClickable(true);
miswhite=!miswhite;
}
invalidate();
}
return true;
}
private Point getvalidpoint(float x, float y) {
return new Point((int)((x-mLineHeight/2)/mLineHeight),(int)(y/mLineHeight));
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
drawBoard(canvas);
drawpieces(canvas);
checkgameover();
}
private void checkgameover() {
boolean whitewin= checkfiveinline(mwhitearray);
boolean blackwin= checkfiveinline(Mblackarray);
if(whitewin||blackwin){
misgameover=true;
miswhitewinner=whitewin;
String text=miswhitewinner?“白棋胜利”:“黑棋胜利”;
Toast.makeText(getContext(),text,Toast.LENGTH_SHORT).show();
}
}
private boolean checkfiveinline(List points) {
for(Point p:points){
int x=p.x;
int y=p.y;
boolean win= checkhorizontal(x,y,points);
if(win)return true;
win= checkvertical(x,y,points);
if(win)return true;
win= checkleftdiagonal(x,y,points);
if(win)return true;
win= checkrightdiagonal(x,y,points);
if(win)return true;
}
return false;
}
//判断横向是否成五子
private boolean checkhorizontal(int x, int y, List points) {
int count=1;
for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
if(points.contains(new Point(x-i,y))){
count++;
}else{
break;
}
}
if(count==MAX_COUNT_IN_COUNT)return true;
for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
if(points.contains(new Point(x+i,y))){
count++;
}else{
break;
}
}
if(count==MAX_COUNT_IN_COUNT)return true;
return false;
}
private boolean checkvertical(int x, int y, List points) {
int count=1;
for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
if(points.contains(new Point(x,y-i))){
count++;
}else{
break;
}
}
if(count==MAX_COUNT_IN_COUNT)return true;
for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
if(points.contains(new Point(x,y+i))){
count++;
}else{
break;
}
}
if(count==MAX_COUNT_IN_COUNT)return true;
return false;
}
private boolean checkleftdiagonal(int x, int y, List points) {
int count=1;
for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
if(points.contains(new Point(x-i,y+i))){
count++;
}else{
break;
}
}
if(count==MAX_COUNT_IN_COUNT)return true;
for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
if(points.contains(new Point(x+i,y-i))){
count++;
}else{
break;
}
}
if(count==MAX_COUNT_IN_COUNT)return true;
return false;
}
private boolean checkrightdiagonal(int x, int y, List points) {
int count=1;
for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
if(points.contains(new Point(x-i,y-i))){
count++;
}else{
break;
}
}
if(count==MAX_COUNT_IN_COUNT)return true;
for (int i = 1; i <MAX_COUNT_IN_COUNT ; i++) {
if(points.contains(new Point(x+i,y+i))){
count++;
}else{
break;
}
}
if(count==MAX_COUNT_IN_COUNT)return true;
return false;
}
private void drawpieces(Canvas canvas) {
for (int i = 0,n=mwhitearray.size(); i <n ; i++) {
Point whitepoint=mwhitearray.get(i);
canvas.drawBitmap(mwhitepiece,(whitepoint.x+1-(ratiopieceoflineheight/2))*mLineHeight,
(whitepoint.y+1-(ratiopieceoflineheight/2))*mLineHeight,null);
}
for (int i = 0,n=Mblackarray.size(); i <n ; i++) {
Point blackpoint=Mblackarray.get(i);
canvas.drawBitmap(mbiackpiece,(blackpoint.x+1-(ratiopieceoflineheight/2))*mLineHeight,
(blackpoint.y+1-(ratiopieceoflineheight/2))*mLineHeight,null);
}
}
private void drawBoard(Canvas canvas) {
int w=mpanelWidth;
float lineHeight=mLineHeight;
for (int i = 0; i <MAX_LINE ; i++) {
// int startx=(int)(lineHeight);
// int end=(int)(w-lineHeight);
int startx=(int)(lineHeight/2);
int end=(int)(w-lineHeight/2);
int y=(int)((0.5+i)*lineHeight);
// 上三行代码使旗子下在中间
// int y=(int)(i*lineHeight);
canvas.drawLine(startx,y,end,y,mpaint);
canvas.drawLine(y,startx,y,end,mpaint);
}
}
private static final String INSTANCE=“instance”;
private static final String INSTANCE_GAME_OVER=“instance_game_over”;
private static final String INSTANCE_WHITE_ARRAY=“instance_white_array”;
private static final String INSTANCE_BLACK_ARRAY=“instance_black_array”;
@Override
protected Parcelable onSaveInstanceState() {
Bundle bundle=new Bundle();
bundle.putParcelable(INSTANCE,super.onSaveInstanceState());
bundle.putBoolean(INSTANCE_GAME_OVER,misgameover);
bundle.putParcelableArrayList(INSTANCE_WHITE_ARRAY,mwhitearray);
bundle.putParcelableArrayList(INSTANCE_WHITE_ARRAY,Mblackarray);
return bundle;
}
@Override
protected void onRestoreInstanceState(Parcelable state) {
if(state instanceof Bundle){
Bundle bundle=(Bundle)state;
misgameover=bundle.getBoolean(INSTANCE_GAME_OVER);
mwhitearray=bundle.getParcelableArrayList(INSTANCE_WHITE_ARRAY);
Mblackarray=bundle.getParcelableArrayList(INSTANCE_BLACK_ARRAY);
super.onRestoreInstanceState(bundle.getParcelable(INSTANCE));
return;
}
super.onRestoreInstanceState(state);
}
public void start(){
mwhitearray.clear();
Mblackarray.clear();
miswhitewinner=false;
misgameover=false;
invalidate();
}
}
layout:源码
<?xml version="1.0" encoding="utf-8"?><RelativeLayout
xmlns:android=“http://schemas.android.com/apk/res/android”
xmlns:tools=“http://schemas.android.com/tools”
android:layout_width=“match_parent”
android:layout_height=“match_parent”
android:background=“@drawable/bg”
tools:context=“com.imooc.wuziqi.MainActivity”>
<com.imooc.wuziqi.wuziqipanel
android:id=“@+id/id_wuziqi”
实战系列
话不多说,Android实战系列集合都已经系统分类好,由于文章篇幅问题没法过多展示
网上学习资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。
一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!
android:background=“@drawable/bg”
tools:context=“com.imooc.wuziqi.MainActivity”>
<com.imooc.wuziqi.wuziqipanel
android:id=“@+id/id_wuziqi”
实战系列
话不多说,Android实战系列集合都已经系统分类好,由于文章篇幅问题没法过多展示
[外链图片转存中…(img-32JXksX6-1714294452325)]
[外链图片转存中…(img-bnKXdyMT-1714294452326)]
网上学习资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。
一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!