#include "udpclient.h"
#include "ui_udpclient.h"
#include <QTextCodec>
#include <QDebug>
UdpClient::UdpClient(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::UdpClient)
{
ui->setupUi(this);
//QTextCodec::setCodecForCStrings(QTextCodec::codecForName("UTF-8"));
clientudp=new QUdpSocket(this);
clientudp->bind(6000,QUdpSocket::ShareAddress);//绑定读数据端口(监听端口),允许其他服务绑定到此端口
connect(clientudp,SIGNAL(readyRead()),this,SLOT(recv()));
}
UdpClient::~UdpClient()
{
delete ui;
}
void UdpClient::on_pushButton_clicked()
{
// QHostAddress serverip;
// serverip.setAddress(QString("192.168.0.7"));//这是人为指定ip地址的方法
clientudp->writeDatagram(QVariant(ui->textEdit_write->toPlainText()).toByteArray(),QHostAddress::LocalHost,5000);//向5000端口写数据
}
void UdpClient::recv()
{
while(clientudp->hasPendingDatagrams())
{
QByteArray data;
data.resize(clientudp->pendingDatagramSize());
clientudp->readDatagram(data.data(),data.size());
ui->textEdit_show->setText(QVariant(data).toString());
}
}
//注意,监听与发送的端口可以相同也可以不同,它们相对独立,就像有名管道
服务端代码:
udpserver.cpp
#include "udpserver.h"
#include "ui_udpserver.h"
#include <QVariant>
UdpServer::UdpServer(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::UdpServer)
{
ui->setupUi(this);
serverudp=new QUdpSocket(this);
serverudp->bind(5000,QUdpSocket::ShareAddress);//绑定读数据端口(监听端口),允许其他服务绑定到此端口
connect(serverudp,SIGNAL(readyRead()),this,SLOT(recv()));
}
UdpServer::~UdpServer()
{
delete ui;
}
void UdpServer::recv()
{
while(serverudp->hasPendingDatagrams())
{
QByteArray data;
data.resize(serverudp->pendingDatagramSize());
serverudp->readDatagram(data.data(),data.size());//
ui->textEdit_show->clear();
ui->textEdit_show->setText(QVariant(data).toString());
}
}
void UdpServer::on_pushButton_clicked()
{
// QHostAddress serverip;
<