先建立一个Point(点)类,包含数据成员x,y(坐标点)。以它为基类,派生出一个Circle(圆)类,增加数据成员r(半径),再以Circle类为直接基类,派生出一个Cylinder(圆柱体)类,再

先建立一个Point(点)类,包含数据成员x,y(坐标点)。以它为基类,派生出一个Circle(圆)类,增加数据成员r(半径),再以Circle类为直接基类,派生出一个Cylinder(圆柱体)类,再增加数据成员h(高)。要求编写程序,重载运算符“<<”和“>>”,使之能用于输出以上类对象。

#include<iostream>
using namespace std;

class Point
{
public:
	Point(float x = 0, float y = 0);
	void setPoint(float, float);

	float getX() const
	{
		return x;
	}

	float getY()  const
	{
		return y;
	}

	friend ostream& operator<<(ostream&, const Point&);

protected:
	float x, y;
};

Point::Point(float a, float b)
{
	x = a;
	y = b;
}

void Point::setPoint(float a, float b)
{
	x = a;
	y = b;
}

ostream& operator<<(ostream& output, const Point& p)
{
	output << "[" << p.x << "," << p.y << "]" << endl;
	return output;
}







class Circle :public Point
{
public:
	Circle(float x = 0, float y = 0, float r = 0);
	void setRadius(float);
	float getRadius() const;
	float area() const;
	friend ostream& operator<<(ostream&, const Circle&);
protected:
	float radius;
};

Circle::Circle(float a, float b, float r) :Point(a, b), radius(r)
{

}

void Circle::setRadius(float r)
{
	radius = r;
}

float Circle::getRadius() const
{
	return radius;
}

float Circle::area() const
{
	return float(3.14159 * radius * radius);
}

ostream& operator<<(ostream& output, const Circle& c)
{
	output << "Center=[" << c.x << "," << c.y << "],r=" << c.radius << ",area=" << c.area() << endl;
	return output;
}






class Cylinder :public Circle
{
public:
	Cylinder(float x = 0, float y = 0, float r = 0, float h = 0);
	void setHeight(float);
	float getHeight() const;
	float area() const;
	float volume() const;
	friend ostream& operator<<(ostream&, const Cylinder&);
protected:
	float height;
};

Cylinder::Cylinder(float a, float b, float r, float h) :Circle(a, b, r), height(h)
{

}

void Cylinder::setHeight(float h)
{
	height = h;
}

float Cylinder::getHeight() const
{
	return height;
}

float Cylinder::area() const
{
	return float(2 * Circle::area() + 2 * 3.14159 * radius * height);
}

float Cylinder::volume() const
{
	return Circle::area() * height;
}

ostream& operator<<(ostream& output, const Cylinder& cy)
{
	output << "Center=[" << cy.x << "," << cy.y << "],r=" << cy.radius << ",h=" << cy.height << "\narea=" << cy.area() << ",volume=" << cy.volume() << endl;
	return output;
}

int main()
{
	Cylinder cy1(3.5f, 6.4f, 5.2f, 10);
	cout << "original circle:\nx=" << cy1.getX() << ",y=" << cy1.getY() << ",r=" << cy1.getRadius() << ",h=" << cy1.getHeight() << "\narea=" << cy1.area() << ",volume=" << cy1.volume() << endl;
	cy1.setHeight(15);
	cy1.setRadius(7.5);
	cy1.setPoint(5, 5);
	cout << "\nnew circle:\n" << cy1;
	Point& pRef = cy1;
	cout << "\npRef as a point:" << pRef;
	Circle& cRef = cy1;
	cout << "\ncRef as a Circle:" << cRef;
	return 0;
}
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