假设利用两个线性表LA和LB分别表示两个集合A和B(即线性表中的数据元素即为集合中的成员),现要求一个新的集合A=AUB。这就要求对线性表作如下操作:扩大线性表LA,将存在于线性表LB中而不存在于线性

假设利用两个线性表LA和LB分别表示两个集合A和B(即线性表中的数据元素即为集合中的成员),现要求一个新的集合A=AUB。这就要求对线性表作如下操作:扩大线性表LA,将存在于线性表LB中而不存在于线性表LA中的数据元素插入到线性表LA中去。只要从线性表LB中依次取得每个数据元素,并依值在线性表LA中进行查访,若不存在,则插入之。

main.cpp

#include <stdio.h>
#include <stdlib.h>

#define TRUE 1
#define FALSE 0
#define OK 1
#define ERROR 0
#define INFEASALBE -1
#define OVERFLOW -2

#define LIST_INIT_SIZE 100
#define LISTINCREMENT 10
#define ElemType int

typedef int Status;

typedef struct
{
	ElemType* elem;
	int length;
	int listsize;
}SqList;

Status InitList(SqList& L);//InitList
Status DestroyList(SqList& L);//DestroyList
Status ClearList(SqList& L);//ClearList
Status ListEmpty(SqList& L);//ListEmpty
Status ListLength(SqList& L);//ListLength
Status GetElem(SqList& L, int i, int& e);//GetElem
Status compare(ElemType a, ElemType b);//compare
Status LocateElem(SqList L, ElemType e, Status(*compare)(ElemType, ElemType));//LocateElem
Status PriorElem(SqList L, int cur_e, int &pre_e);//PriorElem
Status ListInsert(SqList& L, int i, ElemType e);//NextElem
Status ListInsert(SqList& L, int i, ElemType e);//ListInsert
Status ListDelete(SqList& L, int i, int& e);//ListDelete
Status visit(SqList& L);//visit
Status ListTraverse(SqList& L, Status(*p)(int, SqList));//ListTraverse
void output(SqList& L);//output
void Union(SqList& La, SqList Lb);//Union

Status InitList(SqList& L)
{
	L.elem = (ElemType*)malloc(LIST_INIT_SIZE * sizeof(ElemType));
	if (!L.elem)
		exit(OVERFLOW);
	L.length = 0;
	L.listsize = LIST_INIT_SIZE;
	return OK;
}//InitList

Status DestroyList(SqList& L)
{
	free(&L);
	return OK;
}//DestroyList

Status ClearList(SqList& L)
{
	free(L.elem);//释放指针L.elem指向的内存,但是指针L.elem指向的地址还是不变,指向的是顺序表的第一个元素的节点
	//动态指针是在堆上维护的,动态指针定义后,程序为指针分配了一块内存,而且保证这块内存不会被其他乱七八糟的东西修改。
	//free或者delete的时候,是放弃了指针对这个内存的占用,放弃之后,内存的值(顺序表的第一个元素的节点的值)会改写成随机值。
	L.elem = NULL;//使顺序表的指针L.elem,使指针L.elem指向NULL(即0),防止产生野指针,避免误访问没有使用权的指针
	//野指针就是指针指向的位置是不可知的(随机的、不正确的、没有明确限制的)
	L.length = 0;
	return OK;
}//ClearList

Status ListEmpty(SqList& L)
{
	if (L.length == 0)
		return TRUE;
	else
		return FALSE;
}//ListEmpty

Status ListLength(SqList& L)
{
	return L.length;
}//ListLength

Status GetElem(SqList& L, int i, int& e)
{
	int j;
	for (j = 0; j < ListLength(L); j++)//遍历顺序表Lb
	{
		if (j == i)//用j定位i 
		{
			e = L.elem[j];//把Lb中第j个,也就是第i个数据元素的值赋值给整数e 
			return e;
			break;
		}
	}
	return ERROR;
}//GetElem

Status compare(ElemType a, ElemType b)
{
	if (a == b)
		return OK;
	else
		return ERROR;
}//compare

int LocateElem(SqList L, ElemType e, Status(*compare)(ElemType, ElemType))//Status(*compare)(ElemType, ElemType)意思是定义指向函数的指针变量compare
//Status(*compare)(ElemType, ElemType) Status表明这个函数值(即函数的返回值)是整型的,括号中的两个ElemType,即两个int,表示这个函数有两个int型参数 
{
	int i = 0;
	ElemType *p = L.elem;//定义指针整型指针p指向顺序表La的首地址 
	while (i <= (L.length - 1) && !(*compare)(*p++, e))//(*compare)(*p++, e)的意思是比较*p++和e,即比较指针p指向顺序表La当前位置的值和Lb[i]的大小
//若相等,则返回OK即返回1,!(*compare)(*p++, e)所以为0,退出while循环 
//若不相等,则返回ERROR即返回0,!(*compare)(*p++, e)所以为1,继续向后遍历顺序表La 
++i;
	if (i <= L.length - 1)//若遍历顺序表La发现和b[i]相等的 
	{
		if (i == 0)
			return TRUE;//如果La的第0个数据元素和b[i]相等,则返回i==TRUE,分开写的原因是和下面的else这种情况区分开来 
		else
			return i;//则返回La的当前位置 
	}
	else//若遍历顺序表La发现没有和b[i]相等的 
		return 0;//否则返回0 
}//LocateElem

Status PriorElem(SqList L, int cur_e, int &pre_e)
{
	int i, judge;
	for (i = 0, judge = 0; i < ListLength(L); i++)
	{
		if (i != 0 && cur_e == L.elem[i])
		{
			judge = 1;
			pre_e = L.elem[i - 1];
			break;
		}
	}
	if (judge == 0)
		return ERROR;
	else
		return pre_e;
}//PriorElem

Status NextElem(SqList L, int cur_e, int& next_e)
{
	int i, judge;
	for (i = 0, judge = 0; i < ListLength(L); i++)
	{
		if (i != ListLength(L) - 1 && cur_e == L.elem[i])
		{
			judge = 1;
			next_e = L.elem[i + 1];
			break;
		}
	}
	if (judge == 0)
		return ERROR;
	else
		return next_e;
}//NextElem

Status ListInsert(SqList& L, int i, ElemType e)//在元素第i个(0<=i<=n-1)之前插入一个数据元素 ,和第n-1个元素之后插入一个数据元素 
{
	if (i<0 || i>L.length)
		return ERROR;
	if (L.length >= L.listsize)
	{
		ElemType* newbase = (ElemType *)realloc(L.elem, (L.listsize + LISTINCREMENT) * sizeof(ElemType));
		if (!newbase)
			exit(OVERFLOW);
		L.elem = newbase;
		L.listsize += LISTINCREMENT;
	}

	ElemType* q = &(L.elem[i]);
	for (ElemType *p = &(L.elem[L.length - 1]); p >= q; --p)
		*(p + 1) = *p;
	*q = e;
	++L.length;
	return OK;
}//ListInsert


Status ListDelete(SqList& L, int i, int& e)
{
	int j;
	if (i<0 || i>ListLength(L) - 1)
		return ERROR;
	e = L.elem[i];
	for (j = i; j < ListLength(L) - 1; j++)
		L.elem[j] = L.elem[j + 1];
	L.length--;
	return e;
}//ListDelete

Status visit(int i, SqList L)
{
	if (L.elem[i] != NULL)
		return OK;
	else
		return ERROR;
}//visit

Status ListTraverse(SqList& L, Status(*p)(int, SqList))
{
	int i, judge;
	for (i = 0, judge = 0; i < ListLength(L); i++)
	{
		visit(i, L);
		if (visit(i, L) == 1)
			return OK;
		else
			return ERROR;
	}
	return ERROR;
}//ListTraverse

void output(SqList& L)
{
	int i;
	printf("Result:");
	for (i = 0; i < ListLength(L); i++)
		printf("%d ", L.elem[i]);
	printf("\n");
}//output

Status equal(ElemType a, ElemType b)
{
	if (a == b)
		return OK;
	else
		return ERROR;
}//equal

void Union(SqList& La, SqList Lb)
{
	int La_len = ListLength(La);  int Lb_len = ListLength(Lb);//调用Listlength函数求出顺序表La和Lb的长度 
	for (int i = 0; i <= Lb_len - 1; i++)
	{
		ElemType e;//定义整数e         
		GetElem(Lb, i, e);//把Lb中第i个数据元素的值赋值给整数e 
		if (!LocateElem(La, e, equal))//LocateElem(La, e, compare)的值是顺序表La的当前位置,若不为0,则说明顺序表La和顺序表Lb存在相等的元素
//则!LocateElem(La, e, compare)为0,不执行下一步的插入操作
//LocateElem(La, e, compare)若为0,则顺序表La不存在和b[i]相等的元素,则!LocateElem(La, e, compare)为 1,执行下一步的插入操作 
		ListInsert(La, La_len++, e);
	}
}//Union

int main()
{
	SqList *La = (SqList*)malloc(sizeof(SqList));
	printf("InitList La Status: %d\n", InitList(*La));
	int k = 5;//随便设一个 
	int i, n, *r = &k;
	printf("Enter List Li Length: ");
	scanf("%d", &n);
	printf("Enter %d numbers: ", n);
	for (i = 0; i < n; i++)
	{
		scanf("%d", &La->elem[i]);
		La->length++;
	}

	printf("ListLength: %d\n", ListLength(*La));
	printf("ListEmpty Status: %d\n", ListEmpty(*La));
	printf("GetElem: %d\n", GetElem(*La, 3, *r));//此时e是8,即*r是8 
	printf("LocateElem: %d\n", LocateElem(*La, 6, compare));//此时e是6 
	printf("PriorElem %d\n", PriorElem(*La, 6, *r));//此时pre_e是10,即*r是10 
	printf("NextElem: %d\n", NextElem(*La, 6, *r));//此时next_e是8,即*e是8 
	printf("ListInsert Status: %d\n", ListInsert(*La, 1, 15));//在i=1的位置之前插入一个数字15 
	output(*La);
	printf("ListDelete Status: %d\n", ListDelete(*La, 2, *r));//删除i=2位置上的元素的值 
	output(*La);
	printf("ListTraverse Status: %d\n", ListTraverse(*La, visit));
	output(*La);

	SqList *Lb = (SqList*)malloc(sizeof(SqList));
	printf("InitList Lb Status: %d\n", InitList(*Lb));
	int m;
	printf("Enter List Lb length: ");
	scanf("%d", &m);
	printf("Enter %d numbers: ", m);
	for (i = 0; i < m; i++)
	{
		scanf("%d", &Lb->elem[i]);
		Lb->length++;
	}
	output(*Lb);
	Union(*La, *Lb);
	output(*La);

	printf("ClearList Status: %d\n", ClearList(*La));
	output(*La);
	printf("ListEmpty Status: %d\n", ListEmpty(*La));
	output(*La);
	printf("DestroyList Status: %d\n", DestroyList(*La));
	//	output(*La);//线性表销毁,不要再输出此线性表 
	return 0;
}

在这里插入图片描述
在VS2019下,需将源文件的scanf改为scanf_s:

#include <stdio.h>
#include <stdlib.h>

#define TRUE 1
#define FALSE 0
#define OK 1
#define ERROR 0
#define INFEASALBE -1
#define OVERFLOW -2

#define LIST_INIT_SIZE 100
#define LISTINCREMENT 10
#define ElemType int

typedef int Status;

typedef struct
{
	ElemType* elem;
	int length;
	int listsize;
}SqList;

Status InitList(SqList& L);//InitList
Status DestroyList(SqList& L);//DestroyList
Status ClearList(SqList& L);//ClearList
Status ListEmpty(SqList& L);//ListEmpty
Status ListLength(SqList& L);//ListLength
Status GetElem(SqList& L, int i, int& e);//GetElem
Status compare(ElemType a, ElemType b);//compare
Status LocateElem(SqList L, ElemType e, Status(*compare)(ElemType, ElemType));//LocateElem
Status PriorElem(SqList L, int cur_e, int& pre_e);//PriorElem
Status ListInsert(SqList& L, int i, ElemType e);//NextElem
Status ListInsert(SqList& L, int i, ElemType e);//ListInsert
Status ListDelete(SqList& L, int i, int& e);//ListDelete
Status visit(SqList& L);//visit
Status ListTraverse(SqList& L, Status(*p)(int, SqList));//ListTraverse
void output(SqList& L);//output
void Union(SqList& La, SqList Lb);//Union

Status InitList(SqList& L)
{
	L.elem = (ElemType*)malloc(LIST_INIT_SIZE * sizeof(ElemType));
	if (!L.elem)
		exit(OVERFLOW);
	L.length = 0;
	L.listsize = LIST_INIT_SIZE;
	return OK;
}//InitList

Status DestroyList(SqList& L)
{
	free(&L);
	return OK;
}//DestroyList

Status ClearList(SqList& L)
{
	free(L.elem);//释放指针L.elem指向的内存,但是指针L.elem指向的地址还是不变,指向的是顺序表的第一个元素的节点
	//动态指针是在堆上维护的,动态指针定义后,程序为指针分配了一块内存,而且保证这块内存不会被其他乱七八糟的东西修改。
	//free或者delete的时候,是放弃了指针对这个内存的占用,放弃之后,内存的值(顺序表的第一个元素的节点的值)会改写成随机值。
	L.elem = NULL;//使顺序表的指针L.elem,使指针L.elem指向NULL(即0),防止产生野指针,避免误访问没有使用权的指针
	//野指针就是指针指向的位置是不可知的(随机的、不正确的、没有明确限制的)
	L.length = 0;
	return OK;
}//ClearList

Status ListEmpty(SqList& L)
{
	if (L.length == 0)
		return TRUE;
	else
		return FALSE;
}//ListEmpty

Status ListLength(SqList& L)
{
	return L.length;
}//ListLength

Status GetElem(SqList& L, int i, int& e)
{
	int j;
	for (j = 0; j < ListLength(L); j++)//遍历顺序表Lb
	{
		if (j == i)//用j定位i 
		{
			e = L.elem[j];//把Lb中第j个,也就是第i个数据元素的值赋值给整数e 
			return e;
			break;
		}
	}
	return ERROR;
}//GetElem

Status compare(ElemType a, ElemType b)
{
	if (a == b)
		return OK;
	else
		return ERROR;
}//compare

int LocateElem(SqList L, ElemType e, Status(*compare)(ElemType, ElemType))//Status(*compare)(ElemType, ElemType)意思是定义指向函数的指针变量compare
//Status(*compare)(ElemType, ElemType) Status表明这个函数值(即函数的返回值)是整型的,括号中的两个ElemType,即两个int,表示这个函数有两个int型参数 
{
	int i = 0;
	ElemType* p = L.elem;//定义指针整型指针p指向顺序表La的首地址 
	while (i <= (L.length - 1) && !(*compare)(*p++, e))//(*compare)(*p++, e)的意思是比较*p++和e,即比较指针p指向顺序表La当前位置的值和Lb[i]的大小
//若相等,则返回OK即返回1,!(*compare)(*p++, e)所以为0,退出while循环 
//若不相等,则返回ERROR即返回0,!(*compare)(*p++, e)所以为1,继续向后遍历顺序表La 
++i;
	if (i <= L.length - 1)//若遍历顺序表La发现和b[i]相等的 
	{
		if (i == 0)
			return TRUE;//如果La的第0个数据元素和b[i]相等,则返回i==TRUE,分开写的原因是和下面的else这种情况区分开来 
		else
			return i;//则返回La的当前位置 
	}
	else//若遍历顺序表La发现没有和b[i]相等的 
		return 0;//否则返回0 
}//LocateElem

Status PriorElem(SqList L, int cur_e, int& pre_e)
{
	int i, judge;
	for (i = 0, judge = 0; i < ListLength(L); i++)
	{
		if (i != 0 && cur_e == L.elem[i])
		{
			judge = 1;
			pre_e = L.elem[i - 1];
			break;
		}
	}
	if (judge == 0)
		return ERROR;
	else
		return pre_e;
}//PriorElem

Status NextElem(SqList L, int cur_e, int& next_e)
{
	int i, judge;
	for (i = 0, judge = 0; i < ListLength(L); i++)
	{
		if (i != ListLength(L) - 1 && cur_e == L.elem[i])
		{
			judge = 1;
			next_e = L.elem[i + 1];
			break;
		}
	}
	if (judge == 0)
		return ERROR;
	else
		return next_e;
}//NextElem

Status ListInsert(SqList& L, int i, ElemType e)//在元素第i个(0<=i<=n-1)之前插入一个数据元素 ,和第n-1个元素之后插入一个数据元素 
{
	if (i<0 || i>L.length)
		return ERROR;
	if (L.length >= L.listsize)
	{
		ElemType* newbase = (ElemType*)realloc(L.elem, (L.listsize + LISTINCREMENT) * sizeof(ElemType));
		if (!newbase)
			exit(OVERFLOW);
		L.elem = newbase;
		L.listsize += LISTINCREMENT;
	}

	ElemType* q = &(L.elem[i]);
	for (ElemType* p = &(L.elem[L.length - 1]); p >= q; --p)
		*(p + 1) = *p;
	*q = e;
	++L.length;
	return OK;
}//ListInsert


Status ListDelete(SqList& L, int i, int& e)
{
	int j;
	if (i<0 || i>ListLength(L) - 1)
		return ERROR;
	e = L.elem[i];
	for (j = i; j < ListLength(L) - 1; j++)
		L.elem[j] = L.elem[j + 1];
	L.length--;
	return e;
}//ListDelete

Status visit(int i, SqList L)
{
	if (L.elem[i] != NULL)
		return OK;
	else
		return ERROR;
}//visit

Status ListTraverse(SqList& L, Status(*p)(int, SqList))
{
	int i, judge;
	for (i = 0, judge = 0; i < ListLength(L); i++)
	{
		visit(i, L);
		if (visit(i, L) == 1)
			return OK;
		else
			return ERROR;
	}
	return ERROR;
}//ListTraverse

void output(SqList& L)
{
	int i;
	printf("Result:");
	for (i = 0; i < ListLength(L); i++)
		printf("%d ", L.elem[i]);
	printf("\n");
}//output

Status equal(ElemType a, ElemType b)
{
	if (a == b)
		return OK;
	else
		return ERROR;
}//equal

void Union(SqList& La, SqList Lb)
{
	int La_len = ListLength(La);  int Lb_len = ListLength(Lb);//调用Listlength函数求出顺序表La和Lb的长度 
	for (int i = 0; i <= Lb_len - 1; i++)
	{
		ElemType e;//定义整数e         
		GetElem(Lb, i, e);//把Lb中第i个数据元素的值赋值给整数e 
		if (!LocateElem(La, e, equal))//LocateElem(La, e, compare)的值是顺序表La的当前位置,若不为0,则说明顺序表La和顺序表Lb存在相等的元素
//则!LocateElem(La, e, compare)为0,不执行下一步的插入操作
//LocateElem(La, e, compare)若为0,则顺序表La不存在和b[i]相等的元素,则!LocateElem(La, e, compare)为 1,执行下一步的插入操作 
ListInsert(La, La_len++, e);
	}
}//Union

int main()
{
	SqList* La = (SqList*)malloc(sizeof(SqList));
	printf("InitList La Status: %d\n", InitList(*La));
	int k = 5;//随便设一个 
	int i, n, * r = &k;
	printf("Enter List Li Length: ");
	scanf_s("%d", &n);
	printf("Enter %d numbers: ", n);
	for (i = 0; i < n; i++)
	{
		scanf_s("%d", &La->elem[i]);
		La->length++;
	}

	printf("ListLength: %d\n", ListLength(*La));
	printf("ListEmpty Status: %d\n", ListEmpty(*La));
	printf("GetElem: %d\n", GetElem(*La, 3, *r));//此时e是8,即*r是8 
	printf("LocateElem: %d\n", LocateElem(*La, 6, compare));//此时e是6 
	printf("PriorElem %d\n", PriorElem(*La, 6, *r));//此时pre_e是10,即*r是10 
	printf("NextElem: %d\n", NextElem(*La, 6, *r));//此时next_e是8,即*e是8 
	printf("ListInsert Status: %d\n", ListInsert(*La, 1, 15));//在i=1的位置之前插入一个数字15 
	output(*La);
	printf("ListDelete Status: %d\n", ListDelete(*La, 2, *r));//删除i=2位置上的元素的值 
	output(*La);
	printf("ListTraverse Status: %d\n", ListTraverse(*La, visit));
	output(*La);

	SqList* Lb = (SqList*)malloc(sizeof(SqList));
	printf("InitList Lb Status: %d\n", InitList(*Lb));
	int m;
	printf("Enter List Lb length: ");
	scanf_s("%d", &m);
	printf("Enter %d numbers: ", m);
	for (i = 0; i < m; i++)
	{
		scanf_s("%d", &Lb->elem[i]);
		Lb->length++;
	}
	output(*Lb);
	Union(*La, *Lb);
	output(*La);

	printf("ClearList Status: %d\n", ClearList(*La));
	output(*La);
	printf("ListEmpty Status: %d\n", ListEmpty(*La));
	output(*La);
	printf("DestroyList Status: %d\n", DestroyList(*La));
	//	output(*La);//线性表销毁,不要再输出此线性表 
	return 0;
}
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值