配置OGRE 环境时遇到很多问题,用vs2010版各种毛病,于是看了网上最简单的一个安装方法,更新vs2012,安装后编译例子成功
http://94it.net/a/jingxuanboke/2014/0321/274704.html
配置自己的环境时:
连接器-输入-附加依赖项(Realse):可选用相对路径$(OGRE_HOME)
F:\Program Files\OgreSDK_vc11_v1-9-0\lib\Release\OgreMain.lib
F:\Program Files\OgreSDK_vc11_v1-9-0\lib\Release\OIS.lib
F:\Program Files\OgreSDK_vc11_v1-9-0\lib\Release\OgreOverlay.lib
F:\Program Files\OgreSDK_vc11_v1-9-0\boost\lib\libboost_thread-vc110-mt-1_55.lib
F:\Program Files\OgreSDK_vc11_v1-9-0\boost\lib\libboost_system-vc110-mt-1_55.lib
F:\Program Files\OgreSDK_vc11_v1-9-0\boost\lib\libboost_date_time-vc110-mt-1_55.lib
F:\Program Files\OgreSDK_vc11_v1-9-0\boost\lib\libboost_chrono-vc110-mt-1_55.lib
F:\Program Files\OgreSDK_vc11_v1-9-0\lib\Release\\OgreRTShaderSystem.lib
F:\Program Files\OgreSDK_vc11_v1-9-0\lib\Release\OgreTerrain.lib
F:\Program Files\OgreSDK_vc11_v1-9-0\lib\Release\OgrePaging.lib
F:\Program Files\OgreSDK_vc11_v1-9-0\lib\Release\OgreVolume.lib
C++-常规-附加包含目录(所有配置):
测试代码如下:选用Console模式启动
// HelloOgre.cpp : 定义控制台应用程序的入口点。
//
#include <tchar.h>
#include "ExampleApplication.h"
class MyApplication :public ExampleApplication
{
public:
void createScene()
{
mSceneMgr->setAmbientLight(ColourValue(0.3, 0.3, 0.3));
mSceneMgr->createLight()->setPosition(20, 80, 50);
mSceneMgr->setSkyBox(true, "Examples/MorningSkyBox");
Entity* head = mSceneMgr->createEntity("Head", "cube.mesh");
SceneNode* headNode = mSceneMgr->getRootSceneNode()->createChildSceneNode();
headNode->attachObject(head);
}
private:
};
int _tmain(int argc, _TCHAR* argv[])
{
MyApplication app;
app.go();
return 0;
}
release下运行效果: