C#写串口上位机程序,read方法不能整行读取解决办法

本文介绍了在使用C#编写串口上位机程序时遇到的Read方法无法整行读取的问题及解决方案。通过参考多个资料,对原始代码进行调整,实现了完整读取串口数据的功能。
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1. 问题


直接通过代码的方式:

 void comm_DataReceived(object sender, SerialDataReceivedEventArgs e)
 {
   
	 //获取接收缓冲区中数据的字节数
	  int n = comm.BytesToRead;
	  byte
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO.Ports; using System.Windows.Forms; namespace SComm { public class Com { private SerialPort sport; /// <summary> /// 设置发送缓冲区大小 /// </summary> public int outBufferSize { set { sport.WriteBufferSize = value; } } /// <summary> /// 设置接收缓冲区大小 /// </summary> public int inBufferSize { set { sport.ReadBufferSize = value; } } public Com() { sport = new SerialPort(); } /// <summary> /// 初始化 /// </summary> /// <param name="portName">端口名称</param> /// <param name="rate">波特率</param> /// <param name="parity">校验方式</param> public Com(string portName,int rate,Parity parity) { sport = new SerialPort(portName,rate,parity); } public bool InitCom() { if (sport.IsOpen) return true; else { try { sport.Open(); return true; } catch (Exception e) { return false; } } } public void Close() { if (sport.IsOpen) sport.Close(); } /// <summary> /// 串口设置并打开 /// </summary> /// <param name="portName"></param> /// <param name="rate"></param> /// <param name="parity"></param> /// <returns></returns> public bool InitCom(string portName, int rate, Parity parity) { if (sport.IsOpen) sport.Close(); sport.BaudRate = rate; sport.PortName = portName; sport.Parity = parity; try { sport.Open(); return true; } catch (Exception e) { return false; } } /// <summary> /// 发送字节 /// </summary> /// <param name="writeBytes">要发送的字节</param> /// <param name="count">发送字节的数量</param> /// <returns></returns> public bool write(byte[] writeBytes,int count) { if (InitCom()) { try { sport.Write(writeBytes, 0, count); return true; } catch (Exception e) { return false; } } return false; } /// <summary> /// 发送字符串 /// </summary> /// <param name="writestrs"></param> /// <returns></returns> public bool write(string writeStrs) { if (InitCom()) { try { sport.Write(writeStrs); System.Threading.Thread.Sleep(100); return true; } catch { return false; } } return false; } /// <summary> /// 读取数据 /// </summary> /// <param name="NumBytes">读取的字节数</param> /// <returns></returns> public byte[] Read(int NumBytes) { byte[] inbuffer=null; if (sport.IsOpen && sport.BytesToRead > 0) { if (NumBytes > sport.BytesToRead) NumBytes = sport.BytesToRead; try { int b = sport.ReadByte(); string s = sport.ReadExisting(); string s1 = sport.NewLine; // string ss = sport.ReadLine(); inbuffer = new byte[NumBytes]; int count = sport.Read(inbuffer, 0, NumBytes); } catch (TimeoutException) { throw; } } // sport.Close(); return inbuffer; } public byte[] Read() { return Read(sport.BytesToRead); } public string ReadLine() { try { if (sport.IsOpen && sport.BytesToRead > 0) { string s = sport.ReadExisting(); return sport.ReadLine(); } return null; } catch (TimeoutException e) { return e.Message; } } public string ReadExisting() { return sport.ReadExisting(); } public void SendSignal(byte cmd) { byte[] hexdata = new byte[5]; hexdata[0] = 0x01; hexdata[1] = 0x03; hexdata[2] = cmd; ushort crc = CommWithARM. CRC_16(hexdata, 3); hexdata[3] = (byte)(crc / 256); hexdata[4] = (byte)(crc % 256); write(hexdata, 5); } public void OnOnCommMscomm1() { byte[] rxdata= Read(); ////string srxdata = ReadLine(); int i = 0; try ////{ //// foreach (char s in srxdata) //// { //// rxdata[i++] = (byte)s; //// } ////} ////catch { } if (rxdata != null) { int len = rxdata.Length; if (len == 23) { CommWithARM.CheckHandSignal(rxdata); } else if (len >= 53) { CommWithARM.HandData(rxdata, len); } } } } }
好的,下面是一个简单的C#程序,可以读取Modbus设备中的线圈和寄存器: ```csharp using System; using System.IO.Ports; using System.Threading; namespace ModbusTest { class Program { static void Main(string[] args) { // 串口参数设置 SerialPort serialPort = new SerialPort(); serialPort.PortName = "COM1"; // 修改为实际的串口serialPort.BaudRate = 9600; serialPort.Parity = Parity.None; serialPort.DataBits = 8; serialPort.StopBits = StopBits.One; // 打开串口 serialPort.Open(); // 读取线圈 byte[] coilData = ReadCoil(serialPort, 1, 0, 10); // 读取设备1中地址为0~9的线圈状态 for (int i = 0; i < coilData.Length; i++) { Console.WriteLine("Coil {0}: {1}", i, coilData[i]); } // 读取寄存器 ushort[] registerData = ReadRegister(serialPort, 1, 0, 10); // 读取设备1中地址为0~9的寄存器值 for (int i = 0; i < registerData.Length; i++) { Console.WriteLine("Register {0}: {1}", i, registerData[i]); } // 关闭串口 serialPort.Close(); Console.ReadLine(); } // 读取线圈 public static byte[] ReadCoil(SerialPort serialPort, byte slaveAddress, ushort startAddress, ushort count) { byte[] result = new byte[(count + 7) / 8]; byte[] request = new byte[6]; request[0] = slaveAddress; request[1] = 0x01; request[2] = (byte)(startAddress >> 8); request[3] = (byte)(startAddress & 0xFF); request[4] = (byte)(count >> 8); request[5] = (byte)(count & 0xFF); serialPort.Write(request, 0, request.Length); Thread.Sleep(10); serialPort.Read(result, 0, result.Length); return result; } // 读取寄存器 public static ushort[] ReadRegister(SerialPort serialPort, byte slaveAddress, ushort startAddress, ushort count) { ushort[] result = new ushort[count]; byte[] request = new byte[6]; request[0] = slaveAddress; request[1] = 0x03; request[2] = (byte)(startAddress >> 8); request[3] = (byte)(startAddress & 0xFF); request[4] = (byte)(count >> 8); request[5] = (byte)(count & 0xFF); serialPort.Write(request, 0, request.Length); Thread.Sleep(10); byte[] data = new byte[count * 2]; serialPort.Read(data, 0, data.Length); for (int i = 0; i < count; i++) { result[i] = (ushort)((data[i * 2] << 8) | data[i * 2 + 1]); } return result; } } } ``` 在这个程序中,我们使用了.NET Framework自带的SerialPort类来进行串口通信,使用ReadCoil和ReadRegister方法分别读取线圈和寄存器数据。 在ReadCoil和ReadRegister方法中,我们首先构造了一个请求报文,然后发送给Modbus设备,等待一定时间后,从设备返回的响应报文中读取数据并返回。注意,线圈数据是按位存储的,每8个线圈占用一个字节,因此在返回数据时需要进行一些处理。 当然,这只是一个简单的示例程序,实际使用时需要根据具体的Modbus设备和通信协议进行调整。
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