Android Camera2实现预览

Android Camera2实现预览之开头

定义布局

<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".MainActivity">

    <TextureView
        android:id="@+id/texture_view"
        android:layout_width="match_parent"
        android:layout_height="match_parent" />

</android.support.constraint.ConstraintLayout>

代码实现

public class MainActivity extends AppCompatActivity{
    private static final String TAG = "CameraTest";

    private TextureView mTextureView;

    private CameraManager mCameraManager;
    private CameraDevice mCameraDevice;
    private CameraCaptureSession mCameraCaptureSession;
    private CaptureRequest.Builder mPreviewRequestBuilder;
    private List<String> mBackCameraIds;

    private HandlerThread mHandlerThread;
    private Handler mHandler;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        mTextureView = findViewById(R.id.texture_view);

        mCameraManager = (CameraManager) getSystemService(CAMERA_SERVICE);
        getAllBackCameraId();

        mHandlerThread = new HandlerThread("camera-background");
        mHandlerThread.start();
        mHandler = new Handler(mHandlerThread.getLooper());

        mTextureView.setSurfaceTextureListener(mSurfaceTextureListener);
    }

    private TextureView.SurfaceTextureListener mSurfaceTextureListener = new TextureView.SurfaceTextureListener() {
        @SuppressLint("MissingPermission")
        @Override
        public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
            String mainBackCameraId = mBackCameraIds.get(0);
            try {
                //camera 的 open 操作比较耗时,放在 mHandler 线程去做
                mCameraManager.openCamera(mainBackCameraId, mCameraDeviceStateCallback, mHandler);
            } catch (CameraAccessException e) {
                e.printStackTrace();
            }
        }

        @Override
        public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {

        }

        @Override
        public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
            return false;
        }

        @Override
        public void onSurfaceTextureUpdated(SurfaceTexture surface) {

        }
    };

    private CameraDevice.StateCallback mCameraDeviceStateCallback = new CameraDevice.StateCallback() {
        @Override
        public void onOpened(@NonNull CameraDevice cameraDevice) {
            mCameraDevice = cameraDevice;
            try {
                SurfaceTexture surfaceTexture = mTextureView.getSurfaceTexture();
                Surface surface = new Surface(surfaceTexture);

                mPreviewRequestBuilder = mCameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_STILL_CAPTURE);
                mPreviewRequestBuilder.addTarget(surface);

                mCameraDevice.createCaptureSession(Arrays.asList(surface), mSessionStateCallback, mHandler);
            } catch (CameraAccessException e) {
                e.printStackTrace();
            }
        }

        @Override
        public void onDisconnected(@NonNull CameraDevice cameraDevice) {

        }

        @Override
        public void onError(@NonNull CameraDevice cameraDevice, int error) {

        }
    };

    private CameraCaptureSession.StateCallback mSessionStateCallback = new CameraCaptureSession.StateCallback() {
        @Override
        public void onConfigured(@NonNull CameraCaptureSession session) {
            mCameraCaptureSession = session;
            try {
                mCameraCaptureSession.setRepeatingRequest(mPreviewRequestBuilder.build(), null, mHandler);
            } catch (CameraAccessException e) {
                e.printStackTrace();
            }
        }

        @Override
        public void onConfigureFailed(@NonNull CameraCaptureSession session) {

        }
    };

    private void takePhoto() {
        try {
            SurfaceTexture surfaceTexture = mTextureView.getSurfaceTexture();
            Surface surface = new Surface(surfaceTexture);

            CaptureRequest.Builder builder = mCameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_STILL_CAPTURE);
            builder.addTarget(surface);
            CameraCaptureSession.CaptureCallback captureCallback = new CameraCaptureSession.CaptureCallback() {
                @Override
                public void onCaptureCompleted(@NonNull CameraCaptureSession session, @NonNull CaptureRequest request, @NonNull TotalCaptureResult result) {
                    android.util.Log.i(TAG, "takePhoto");
                    super.onCaptureCompleted(session, request, result);
                }
            };

            mCameraCaptureSession.capture(builder.build(), captureCallback, mHandler);
        } catch (CameraAccessException e) {
            e.printStackTrace();
        }
    }

    private void getAllBackCameraId() {
        mBackCameraIds = new ArrayList<>();
        try {
            for (String cameraId : mCameraManager.getCameraIdList()) {
                CameraCharacteristics characteristics = mCameraManager.getCameraCharacteristics(cameraId);
                Integer facing = characteristics.get(CameraCharacteristics.LENS_FACING);
                if (facing != null && facing == CameraCharacteristics.LENS_FACING_BACK) {
                    mBackCameraIds.add(cameraId);
                }
            }
        } catch (CameraAccessException e) {
            e.printStackTrace();
        }
    }

}
  • 1
    点赞
  • 2
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值