public class ScreenClick {
public float x,y;
public int I=-1,J=-1;
public int priviousI=0,previousJ=0;
public float xSpan,ySpan,xOffset,yOffset;
public ScreenClick(float xSpan,float ySpan) {
// TODO Auto-generated constructor stub
this.xSpan=xSpan;
this.ySpan=ySpan;
this.xOffset=xSpan;
this.yOffset=ySpan-10;
}
public void setCoor1(float x,float y){
this.x=x;
this.y=y;
judge1();
}
public void setCoor2(float x,float y){
this.x=x;
this.y=y;
judge2();
}
public void judge1(){
label1 :for(int i=0;i<10;i++){
for(int j=0;j<13;j++){
if(i%2==0){
if(isInRect_ou(i,j)){
SV_main.x1=i;SV_main.y1=j;
if(priviousI==i&&previousJ==j){
SV_main.count=1;
}else {
SV_main.count=0;
if(SV_main.colorEdgeFlag1){
SV_main.x1=priviousI;SV_main.y1=previousJ;
SV_main.saveIndex[1]=getPreviousElementIndex();
}
}
I=i;J=j;
priviousI=i;previousJ=j;
break label1;
}
}else {
if(isInRect_ji(i,j)){
SV_main.x1=i;SV_main.y1=j;
if(priviousI==i&&previousJ==j){
SV_main.count=1;
}else {
SV_main.count=0;
if(SV_main.colorEdgeFlag1){
SV_main.x1=priviousI;SV_main.y1=previousJ;
SV_main.saveIndex[1]=getPreviousElementIndex();
}
}
I=i;J=j;
priviousI=i;previousJ=j;
break label1;
}
}
}
}
}
public void judge2(){
label1 :for(int i=0;i<10;i++){
for(int j=0;j<13;j++){
if(i%2==0){
if(isInRect_ou(i,j)){
SV_main.x2=i;SV_main.y2=j;
I=i;J=j;
break label1;
}
}else {
if(isInRect_ji(i,j)){
SV_main.x2=i;SV_main.y2=j;
I=i;J=j;
break label1;
}
}
}
}
}
private boolean isInRect_ou(int i,int j) {
// TODO Auto-generated method stub
if(xSpan*j+xOffset+50<x&&x<xSpan*(j+1)+50+xOffset&&ySpan*i+yOffset<y&&y<ySpan*(i+1)+yOffset){
return true;
}
return false;
}
private boolean isInRect_ji(int i,int j) {
// TODO Auto-generated method stub
if(xSpan*j+xOffset*0.5f+50<x&&x<xSpan*(j+1)+xOffset*0.5f+50&&ySpan*i+yOffset<y&&y<ySpan*(i+1)+yOffset){
return true;
}
return false;
}
public float getX(){
return x;
}
public float getY(){
return y;
}
public int getI(){
return I;
}
public int getJ(){
return J;
}
public int getElementIndex(){
//点击按钮输出对应的坐标,system。out
if(I==3&&J==10){
return 0;//na
}
if(I==2&&J==1){
return 1;//cl
}
if(I==7&&J==5){
return 2;//h
}
if(I==6&&J==5){
return 3;//o
}
return 0;
}
public int getPreviousElementIndex(){
//点击按钮输出对应的坐标,system。out
if(priviousI==3&&previousJ==10){
return 0;//na
}
if(priviousI==2&&previousJ==1){
return 1;//cl
}
if(priviousI==7&&previousJ==5){
return 2;//h
}
if(priviousI==6&&previousJ==5){
return 3;//o
}
return 0;
}
}
ScreenClick的用法
最新推荐文章于 2021-05-25 17:01:20 发布