typedef Rect_<int> Rect;
/*!
The 2D up-right rectangle class
The class represents a 2D rectangle with coordinates of the specified data type.
Normally, cv::Rect ~ cv::Rect_<int> is used.
*/
template<typename _Tp> class Rect_
{
public:
typedef _Tp value_type;
//! various constructors
Rect_();
Rect_(_Tp _x, _Tp _y, _Tp _width, _Tp _height);
Rect_(const Rect_& r);
Rect_(const CvRect& r);
Rect_(const Point_<_Tp>& org, const Size_<_Tp>& sz);
Rect_(const Point_<_Tp>& pt1, const Point_<_Tp>& pt2);
Rect_& operator = ( const Rect_& r );
//! the top-left corner
Point_<_Tp> tl() const;
//! the bottom-right corner
Point_<_Tp> br() const;
//! size (width, height) of the rectangle
Size_<_Tp> size() const;
//! area (width*height) of the rectangle
_Tp area() const;
//! conversion to another data type
template<typename _Tp2> operator Rect_<_Tp2>() const;
//! conversion to the old-style CvRect
operator CvRect() const;
//! checks whether the rectangle contains the point
bool contains(const Point_<_Tp>& pt) const;
_Tp x, y, width, height; //< the top-left corner, as well as width and height of the rectangle
};
Rect_(),形参列表为空,即定义一个空窗口(默认值为:x=y=width=height=0);
Rect_(_Tp _x, _Tp _y, _Tp _width, _Tp _height),定义一个左上角点坐标为(_x, _y)的_width*_height矩形窗口;
Rect_(const Rect_& r),使用其他的Rect_对象初始化;
Rect_(const CvRect& r),使用CvRect对象初始化;
Rect_(const Point_<_Tp>& org, const Size_<_Tp>& sz),分别将位置坐标(_x, _y)和窗口大小(_width, _height)用Point_和Size_对象初始化;
Rect_(const Point_<_Tp>& pt1, const Point_<_Tp>& pt2),分别将坐标位置(_x, _y)和窗口大小(_width, _height)用Point_和Point_对象初始化。
使用:
创建一个Rect对象rect(100, 50, 50, 100)
rect.area(); //返回rect的面积 5000
rect.size(); //返回rect的尺寸 [50 × 100]
rect.tl(); //返回rect的左上顶点的坐标 [100, 50]
rect.br(); //返回rect的右下顶点的坐标 [150, 150]
rect.width(); //返回rect的宽度 50
rect.height(); //返回rect的高度 100
rect.contains(Point(x, y)); //返回布尔变量,判断rect是否包含Point(x, y)点
求两个矩形的交集和并集
rect = rect1 & rect2;
rect = rect1 | rect2;
对矩形进行平移和缩放
rect = rect + Point(-100, 100); //平移,也就是左上顶点的x坐标-100,y坐标+100
rect = rect + Size(-100, 100); //缩放,左上顶点不变,宽度-100,高度+100
矩形进行对比,返回布尔变量
rect1 == rect2;
rect1 != rect2;