using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///<summary>
///1.用简单的对象构建时钟。
///2.编写一个C#脚本。
///3.旋转时钟的指针以显示时间。
///4.让指针动起来。
///</summmary>
public class Clock : MonoBehaviour
{
//定义时针,分针,秒针
public Transform hoursTransform;
public Transform minutesTransform;
public Transform secondsTransform;
//定义旋转角度
const float degreesPerHour = 30f;
const float degreesPerMinute = 6f;
const float degreesPerSecond = 6f;
//连续旋转
public bool continuous;
private void Update()