说明:
本队列是对SeqQueue的改进实现;有关SeqQueue1.0,请转到: 数据结构封装之 《SeqQueue顺序式队列》;
本顺序式队列,在原有的基础上,增加了两个标志位front和rear,分别代表队列“头”和队列“尾”在顺序表中的下标。
相比于上个版本的优点(其实也只有1个): 规避了删除队列头时,产生队列元素移动的操作。其机制是通过front和rear作为头和尾的下标,队列的进出,实质上就是下标的移动,模拟了循环队列的方式,从而避免了对顺序表内元素的移动。
相比于LinkQueue2.0,缺点是,队列限制了长度。
下面将给出该数据结构的代码,每个函数的结构分析 ,以及个别主要函数的汇编分析
代码:
SeqQueue.h
#ifndef _SEQQUEUE_H_
#define _SEQQUEUE_H_
typedef void SeqQueue;
SeqQueue* SeqQueue_Create(int capacity);
void SeqQueue_Destroy(SeqQueue* queue);
void SeqQueue_Clear(SeqQueue* queue);
int SeqQueue_Append(SeqQueue* queue, void* item);
void* SeqQueue_Retrieve(SeqQueue* queue);
void* SeqQueue_Header(SeqQueue* queue);
int SeqQueue_Length(SeqQueue* queue);
int SeqQueue_Capacity(SeqQueue* queue);
#endif
SeqQueue.c
#include <stdio.h>
#include <malloc.h>
#include "SeqQueue.h"
typedef unsigned int TSeqQueueNode;
typedef struct _tag_SeqQueue
{
int capacity;
int length;
int front;
int rear;
TSeqQueueNode* node;
} TSeqQueue;
SeqQueue* SeqQueue_Create(int capacity) // O(1)
{
TSeqQueue* ret = NULL;
if( capacity >= 0 )
{
ret = (TSeqQueue*)malloc(sizeof(TSeqQueue) + sizeof(TSeqQueueNode) * capacity);
}
if( ret != NULL )
{
ret->capacity = capacity;
ret->length = 0;
ret->front = 0;
ret->rear = 0;
ret->node = (TSeqQueueNode*)(ret + 1);
}
return ret;
}
void SeqQueue_Destroy(SeqQueue* queue) // O(1)
{
free(queue);
}
void SeqQueue_Clear(SeqQueue* queue) // O(1)
{
TSeqQueue* sQueue = (TSeqQueue*)queue;
if( sQueue != NULL )
{
sQueue->length = 0;
sQueue->front = 0;
sQueue->rear = 0;
}
}
int SeqQueue_Append(SeqQueue* queue, void* item) // O(1)
{
TSeqQueue* sQueue = (TSeqQueue*)queue;
int ret = (sQueue != NULL) && (item != NULL);
ret = ret && (sQueue->length + 1 <= sQueue->capacity);
if( ret )
{
sQueue->node[sQueue->rear] = (TSeqQueueNode)item;
sQueue->rear = (sQueue->rear + 1) % sQueue->capacity;
sQueue->length++;
}
return ret;
}
void* SeqQueue_Retrieve(SeqQueue* queue) // O(1)
{
TSeqQueue* sQueue = (TSeqQueue*)queue;
void* ret = SeqQueue_Header(queue);
if( ret != NULL )
{
sQueue->front = (sQueue->front + 1) % sQueue->capacity;
sQueue->length--;
}
return ret;
}
void* SeqQueue_Header(SeqQueue* queue) // O(1)
{
TSeqQueue* sQueue = (TSeqQueue*)queue;
void* ret = NULL;
if( (sQueue != NULL) && (sQueue->length > 0) )
{
ret = (void*)(sQueue->node[sQueue->front]);
}
return ret;
}
int SeqQueue_Length(SeqQueue* queue) // O(1)
{
TSeqQueue* sQueue = (TSeqQueue*)queue;
int ret = -1;
if( sQueue != NULL )
{
ret = sQueue->length;
}
return ret;
}
int SeqQueue_Capacity(SeqQueue* queue) // O(1)
{
TSeqQueue* sQueue = (TSeqQueue*)queue;
int ret = -1;
if( sQueue != NULL )
{
ret = sQueue->capacity;
}
return ret;
}
main.c
#include <stdio.h>
#include <stdlib.h>
#include "SeqQueue.h"
int main(int argc, char *argv[])
{
SeqQueue* queue = SeqQueue_Create(6);
int a[10] = {0};
int i = 0;
for(i=0; i<10; i++)
{
a[i] = i + 1;
SeqQueue_Append(queue, a + i);
}
printf("Header: %d\n", *(int*)SeqQueue_Header(queue));
printf("Length: %d\n", SeqQueue_Length(queue));
printf("Capacity: %d\n", SeqQueue_Capacity(queue));
while( SeqQueue_Length(queue) > 0 )
{
printf("Retrieve: %d\n", *(int*)SeqQueue_Retrieve(queue));
}
printf("\n");
for(i=0; i<10; i++)
{
a[i] = i + 1;
SeqQueue_Append(queue, a + i);
printf("Retrieve: %d\n", *(int*)SeqQueue_Retrieve(queue));
}
SeqQueue_Destroy(queue);
return 0;
}
函数结构分析:
1.SeqQueue_Create
2.SeqQueue_Destroy
3.SeqQueue_Clear
4.SeqQueue_Append
5.SeqQueue_Retrieve
6.SeqQueue_Header
7.SeqQueue_Length
8.SeqQueue_Capacity
汇编分析:
main
1.SeqQueue_Create
2.SeqQueue_Destroy
4.SeqQueue_Append
5.SeqQueue_Retrieve
6.SeqQueue_Header
7.SeqQueue_Length
8.SeqQueue_Capacity