1. 创建Shape接口和Color接口
public interface Shape() {
void draw();
}
public interface Color() {
void po();
}
2. 分别创建两个接口的实现类
public class Square implements Shape {
@Override
public void draw() {
//todo
}
}
public class Circle implements Shape {
@Override
public void draw() {
//todo
}
}
public class Green implements Color {
@Override
public void po() {
//todo
}
}
public class Red implements Color {
@Override
public void po() {
//todo
}
}
3. 创建抽象工厂
public abstract AbstractFactory {
public abstract Shape getShape(String shapeType);
public abstract Color getColor(String colorType);
}
4. 创建工厂类
public ShapeFactory extends AbstractFactory {
@Override
public Shape getShape(String shapeType) {
if (shapeTyope == null || "".equals(shapeType)) {
return null;
}
if ("circle".equalsIgnoreCase(shapeType)) {
return new Circle();
}
if ("square".equalsIgnoreCase(shapeType)) {
return new Square();
}
return null;
}
}
public ColorFactory extends AbstractFactory {
@Override
public Color getColor(String colorType) {
if (colorType == null || "".equals(colorType)) {
return null;
}
if ("red".equalsIgnoreCase(colorType)) {
return newRed();
}
if ("green".equalsIgnoreCase(colorType)) {
return new Green();
}
return null;
}
}
5. 创建工厂构建器,即工厂的工厂
public class FactoryBuilder {
public static AbstractFactory getFactory(String type) {
if (type == null || "".equals(type)) {
return null;
}
if ("shape".equalsIgnoreCase(type)) {
return new ShapeFactory();
}
if ("color".equalsIgnoreCase(type)) {
return new ColorFactory();
}
return null;
}
}
6. 使用
public static void main (String[] args) {
AbstractFactory shapeFactory = FactoryBuilder.getFactory("shape");
Shape shape1 = shapeFactory.getShape("circle");
shape1.draw();
}