头文件:
game.h
#ifndef __GAME__H__
#define __GAME_H__
#include"time.h"
#include"stdlib.h"
#include"string.h"
#include"stdio.h"
#define ROWS 3
#define COLS 3
void init_board(char arr[ROWS][COLS],int row,int col);
void print(char arr[ROWS][COLS],int row,int col);
void player(char arr[ROWS][COLS],int row,int col);
void computer(char arr[ROWS][COLS],int row,int col);
int ensure(char arr[ROWS][COLS],int row,int col);
#endif
源文件:
game.c
#include"game.h"
void init_board(char arr[ROWS][COLS], int row, int col){
memset(arr, ' ', ROWS*COLS*sizeof(char));
}
void print(char arr[ROWS][COLS], int row, int col){
int i = 0;
for (i = 0; i < row; i++){
printf(" — — —\n");
printf(" %c | %c | %c \n", arr[i][0],arr[i][1],arr[i][2]); }
printf(" — — —\n"); }
void player(char arr[ROWS][COLS], int row, int col){
int x = 0;
int y = 0;
printf("输入要放棋子的坐标");
scanf("%d %d", &x, &y);
while(1){
if ((x<4 && x>0) && (y<4 && y>0)){
if (arr[x-1][y-1] == ' '){
arr[x-1][y-1] = 'O'; //若此位置未被占用,则放入
break;
}
else{
printf("此位置被占用,请重新输入:");
scanf("%d %d", &x, &y);
}
}
else{
printf("坐标输入错误,请重新输入:");
scanf("%d %d", &x, &y);
}
}
ensure(arr, ROWS, COLS);
}
void computer(char arr[ROWS][COLS], int row, int col){
while (1){
int x = rand () % 4; //取0到3的随机数
int y = rand () % 4;
if (arr[x-1][y-1] == ' '){
arr[x-1][y-1] = 'X';
break;
}
}
ensure(arr, ROWS, COLS);
}
int ensure(char arr[ROWS][COLS], int row, int col){
int i = 0;
int j = 0;
for (i = 0; i < row;i++)
if ((arr[i][0] == arr[i][1]) && (arr[i][1] == arr[i][2]) && (arr[i][0] != ' ')) //某一行全不为空
return 0;
for (i = 0; i < col; i++)
if ((arr[0][i] == arr[1][i]) && (arr[1][i] == arr[2][i]) && (arr[0][i] != ' ')) //某一列全不为空
return 0;
if ((((arr[0][0] == arr[1][1]) && (arr[1][1] == arr[2][2]) )|| ((arr[0][2] == arr[1][1]) && (arr[1][1] == arr[2][0]))) && arr[1][1]!=' ') //斜角的两组中某一组全不为空
return 0;
for (i = 0; i < row;i++)
for (j = 0; j < col; j++) {
if (arr[i][j] == ' ')
return 1;
}
return 'p';
}
test.c
#include"game.h"
void menu(){
printf("*************************\n");
printf("*****1.play 0.exist*****\n");
printf("*************************\n");
}
void Playgame(){
int i = 0;
char arr[ROWS][COLS] = { 0 };
init_board(arr, ROWS, COLS);
print(arr, ROWS, COLS);
srand((unsigned int)time(NULL));
printf("1,电脑先走。2,玩家先走。请选择:");
scanf("%d",&i);
switch(i){
case 1: computer(arr, ROWS, COLS);
print(arr, ROWS, COLS);
case 2: player(arr, ROWS, COLS);
print(arr, ROWS, COLS);
}
while (1){
computer(arr, ROWS, COLS);
print(arr, ROWS, COLS);
if (ensure(arr, ROWS, COLS) == 0){
printf("电脑赢\n");
break;
}
else if (ensure(arr, ROWS, COLS) == 'p'){
printf("平局\n");
break;
}
player(arr, ROWS, COLS);
print(arr, ROWS, COLS);
if (ensure(arr, ROWS, COLS) == 0){
printf("玩家赢\n");
break;
}
else if (ensure(arr, ROWS, COLS) == 'p'){
printf("平局\n");
break;
}
}
}
void test(){
int input;
do{
menu();
printf("请选择\n");
scanf("%d", &input);
switch (input){
case 0:
printf("游戏结束\n");
break;
case 1:
Playgame();
break;
default:
printf("选择错误\n");
break;
}
}
while (input);
}
int main(){
test();
system("pause");
return 0;
}
至此,一个三子棋的小游戏就可以实现啦。有兴趣的朋友们都可以试试哦!