Activity回传数据(装备选择)

Activity回传数据,实现购买装备增加生命值的功能

  • 运行界面
  • 布局文件
  • 创建装备界面
  • 创建ItemInfo类
  • 创建shopActivity类
  • 界面交互代码
  • 清单配置

运行界面

这里写图片描述

这里写图片描述

布局文件

根据上图设计用户交互界面
装备选择对应的布局文件如下

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:id="@+id/activity_main"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    android:layout_gravity="center"
    tools:context="cn.edu.bzu.equipmentselection.MainActivity">

    <ImageView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:id="@+id/pet_imgv"
        android:layout_gravity="center_horizontal"
        android:layout_marginBottom="5dp"
        android:layout_marginTop="30dp"
        android:src="@drawable/baby"/>

    <TextView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:id="@+id/pet_dialog_tv"
        android:layout_gravity="center_horizontal"
        android:layout_marginBottom="25dp"
        android:gravity="center"
        android:text="主人,快给小宝宝购买装备吧"/>

    <TableLayout
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:layout_gravity="center"
        android:layout_marginBottom="20dp">
        <TableRow
            android:layout_width="fill_parent"
            android:layout_height="wrap_content">
            <TextView
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="生命值:"
                android:textColor="@android:color/black"
                android:textSize="14sp"/>
            <ProgressBar
                android:id="@+id/progressBar1"
                style="?android:attr/progressBarStyleHorizontal"
                android:layout_width="0dip"
                android:layout_height="wrap_content"
                android:layout_gravity="center"
                android:layout_weight="2"/>
            <TextView
                android:id="@+id/tv_life_progress"
                android:layout_width="0dip"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="0"
                android:gravity="center"
                android:textColor="#000000"/>
        </TableRow>

        <TableRow
            android:layout_width="fill_parent"
            android:layout_height="wrap_content">
            <TextView
                android:layout_width="0dip"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="攻击力:"
                android:textColor="@android:color/black"
                android:textSize="14sp"/>
            <ProgressBar
                android:id="@+id/progressBar2"
                style="?android:attr/progressBarStyleHorizontal"
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_gravity="center"
                android:layout_weight="2"/>
            <TextView
                android:id="@+id/tv_attack_progress"
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="0"
                android:gravity="center"
                android:textColor="#000000"/>
        </TableRow>

        <TableRow
            android:layout_width="fill_parent"
            android:layout_height="wrap_content">
            <TextView
                android:layout_width="0dip"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="敏捷:"
                android:textColor="@android:color/black"
                android:textSize="14sp"/>
            <ProgressBar
                android:id="@+id/progressBar3"
                style="?android:attr/progressBarStyleHorizontal"
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_gravity="center"
                android:layout_weight="2"/>
            <TextView
                android:id="@+id/tv_speed_progress"
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="0"
                android:gravity="center"
                android:textColor="#000000"/>
        </TableRow>
    </TableLayout>

    <RelativeLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_marginLeft="50dp"
        android:layout_marginRight="50dp"
        android:layout_marginTop="20dp">

        <Button
            android:id="@+id/btn_baby"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:drawablePadding="3dp"
            android:drawableRight="@android:drawable/ic_menu_add"
            android:onClick="click1"
            android:text="小宝宝购买装备"
            android:textSize="14sp"/>
    </RelativeLayout>
</LinearLayout>

ProgressBar(进度条) 用于显示生命值
代码中用到了线性进度条 还有环形进度条 表现形式用style属性控制

进度条style属性
水平进度条style=”?android:attr/progressBarStyleHorizontal”
环形进度条style=”?android:attr/progressBarStyleLarge”

创建装备界面

创建activity_shop.xml,该界面用来显示装备

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:id="@+id/r1"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:orientation="horizontal">

    <View
        android:layout_width="30dp"
        android:layout_height="30dp"
        android:layout_alignParentLeft="true"
        android:layout_centerVertical="true"
        android:background="@android:drawable/ic_menu_info_details" />

    <TextView
        android:id="@+id/tv_name"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_centerVertical="true"
        android:layout_marginLeft="40dp"
        android:text="商品名称"
        android:textSize="22dp"/>

    <LinearLayout
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_centerInParent="true"
        android:orientation="vertical">

        <TextView
            android:id="@+id/tv_life"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="生命值"
            android:textSize="20sp" />

        <TextView
            android:id="@+id/tv_attack"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="攻击力"
            android:textSize="20sp" />

        <TextView
            android:id="@+id/tv_speed"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="速  度"
            android:textSize="20sp" />
    </LinearLayout>
</RelativeLayout>

创建ItemInfo类

在这里 可以创建一个 cn.itcase.domain包
在该包中创建一个 ItemInfo类,用于封装装备信息


import java.io.Serializable;

public class ItemInfo implements Serializable {
    private String name;
    private int attack;
    private int life;
    private int speed;

    public ItemInfo(String name, int attack, int life, int speed) {
        this.name = name;
        this.attack = attack;
        this.life = life;
        this.speed = speed;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getAttack() {
        return attack;
    }

    public void setAttack(int attack) {
        this.attack = attack;
    }

    public int getSpeed() {
        return speed;
    }

    public void setSpeed(int speed) {
        this.speed = speed;
    }

    public int getLife() {
        return life;
    }

    public void setLife(int life) {
        this.life = life;
    }

    public String toString() {
        return "[name = " + name + ",attack = " + attack + ",speed=" + speed + ", life=" + life + "]";
    }
}

创建shopActivity类

当单击ShopActivity的装备时
调回MainActivity并将装备信息回传给MainActivity


import android.app.Activity;
import android.content.Intent;
import android.widget.TextView;
import android.view.View;
import android.os.Bundle;
import android.widget.LinearLayout;
import android.content.DialogInterface;

public class ShopActivity extends Activity implements View.OnClickListener {
    private ItemInfo itemInfo;

    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_shop);
        itemInfo = new ItemInfo("金剑", 100, 20, 20);
        findViewById(R.id.r1).setOnClickListener(this);
        TextView mLifeTV = (TextView) findViewById(R.id.tv_life);
        TextView mNameTV = (TextView) findViewById(R.id.tv_speed);
        TextView mSpeedTV = (TextView) findViewById(R.id.tv_speed);
        TextView mAttackTV = (TextView) findViewById(R.id.tv_attack);
        mLifeTV.setText("生命值+" + itemInfo.getLife());
        mNameTV.setText(itemInfo.getName() + "");
        mSpeedTV.setText("敏捷度+" + itemInfo.getSpeed());
        mAttackTV.setText("攻击力+" + itemInfo.getAttack());
    }

    @Override
    public void onClick(View v) {
        switch (v.getId()) {
            case R.id.r1:
                Intent intent = new Intent();
                intent.putExtra("equipment", itemInfo);
                setResult(1, intent);
                finish();
                break;
        }
    }
}

界面交互(MainActivity)

MainActivity响应按钮点击事件


import android.content.Intent;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.ProgressBar;
import android.widget.TextView;

public class MainActivity extends AppCompatActivity {

    private ProgressBar mProgressBar1;
    private ProgressBar mProgressBar2;
    private ProgressBar mProgressBar3;
    private TextView mLifeTV;
    private TextView mAttackTV;
    private TextView mSpeedTV;

    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        mLifeTV = (TextView) findViewById(R.id.tv_life_progress);
        mAttackTV = (TextView) findViewById(R.id.tv_attack_progress);
        mSpeedTV = (TextView) findViewById(R.id.tv_speed_progress);
        initProgress();
    }

    private void initProgress() {
        mProgressBar1 = (ProgressBar) findViewById(R.id.progressBar1);
        mProgressBar2 = (ProgressBar) findViewById(R.id.progressBar2);
        mProgressBar3 = (ProgressBar) findViewById(R.id.progressBar3);
        mProgressBar1.setMax(1000);
        mProgressBar2.setMax(1000);
        mProgressBar3.setMax(1000);
    }

    public void click1(View view) {
        Intent intent = new Intent(this, ShopActivity.class);
        startActivityForResult(intent, 1);
    }

    @Override
    protected void onActivityResult(int requestCode, int resultCode, Intent data) {
        super.onActivityResult(requestCode, resultCode, data);
        if (data != null) {
            if (resultCode == 1) {
                if (requestCode == 1) {
                    ItemInfo info = (ItemInfo) data.getSerializableExtra("equipment");
                    updateProgress(info);
                }
            }
        }
    }

    private void updateProgress(ItemInfo info) {
        int progress1 = mProgressBar1.getProgress();
        int progress2 = mProgressBar2.getProgress();
        int progress3 = mProgressBar3.getProgress();
        mProgressBar1.setProgress(progress1 + info.getLife());
        mProgressBar2.setProgress(progress2 + info.getAttack());
        mProgressBar3.setProgress(progress3 + info.getSpeed());
        mLifeTV.setText(mProgressBar1.getProgress() + "");
        mAttackTV.setText(mProgressBar2.getProgress() + "");
        mSpeedTV.setText(mProgressBar3.getProgress() + "");
    }
}

清单配置

<activity
       android:name="cn.edu.bzu.equipmentselection.MainActivity"
        android:label="@string/app_name">
        <intent-filter>
            <action android:name="android.intent.action.MAIN" />
            <category android:name="android.intent.category.LAUNCHER" />
        </intent-filter>
    </activity>
    <activity android:name="cn.itcast.domain.ShopActivity"></activity>
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