- Python: 猜数字游戏
python
import random
def guess_number(): ygahua.com
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input('猜一个1到100之间的数字: '))
attempts += 1
if guess < number_to_guess:
print('太小了!')
elif guess > number_to_guess:
print('太大了!')
print(f'恭喜你,猜对了!用了{attempts}次尝试。')
guess_number()
2. JavaScript (Node.js): 猜数字游戏
javascript
const readline = require(‘readline’);
const rl = readline.createInterface({
input: process.stdin,
output: process.stdout
});
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
function guessNumber() {
rl.question('猜一个1到100之间的数字: ', (answer) => {
guess = parseInt(answer);
attempts++;
if (guess === numberToGuess) {
console.log(`恭喜你,猜对了!用了${attempts}次尝试。`);
rl.close();
} else if (guess < numberToGuess) {
console.log('太小了!');
guessNumber();
} else {
console.log('太大了!');
guessNumber();
}
});
}
guessNumber();
3. Java: 简单的控制台菜单
java
import java.util.Scanner;
public class SimpleConsoleMenu {
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
while (true) {
System.out.println("1. 选项一");
System.out.println("2. 选项二");
System.out.println("3. 退出");
System.out.print("请选择: ");
int choice = scanner.nextInt();
switch (choice) {
case 1:
System.out.println("你选择了选项一。");
break;
case 2:
System.out.println("你选择了选项二。");
break;
case 3:
System.out.println("退出程序。");
return;
default:
System.out.println("无效的选项,请重新选择。");
}
}
}
}
这些示例展示了如何在不同编程语言中创建简单的控制台应用程序。您可以根据这些示例进一步扩展和修改它们,以创建更复杂和有趣的游戏。由于篇幅限制,我将为您提供几种不同编程语言中的简单小游戏代码示例。这些示例都是基于控制台或命令行界面的小游戏。
- Python: 猜数字游戏
python
import random
def guess_number():
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input('猜一个1到100之间的数字: '))
attempts += 1
if guess < number_to_guess:
print('太小了!')
elif guess > number_to_guess:
print('太大了!')
print(f'恭喜你,猜对了!用了{attempts}次尝试。')
guess_number()
2. JavaScript (Node.js): 猜数字游戏
javascript
const readline = require(‘readline’);
const rl = readline.createInterface({
input: process.stdin,
output: process.stdout
});
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
function guessNumber() {
rl.question('猜一个1到100之间的数字: ', (answer) => {
guess = parseInt(answer);
attempts++;
if (guess === numberToGuess) {
console.log(`恭喜你,猜对了!用了${attempts}次尝试。`);
rl.close();
} else if (guess < numberToGuess) {
console.log('太小了!');
guessNumber();
} else {
console.log('太大了!');
guessNumber();
}
});
}
guessNumber();
3. Java: 简单的控制台菜单
java
import java.util.Scanner;
public class SimpleConsoleMenu {
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
while (true) {
System.out.println("1. 选项一");
System.out.println("2. 选项二");
System.out.println("3. 退出");
System.out.print("请选择: ");
int choice = scanner.nextInt();
switch (choice) {
case 1:
System.out.println("你选择了选项一。");
break;
case 2:
System.out.println("你选择了选项二。");
break;
case 3:
System.out.println("退出程序。");
return;
default:
System.out.println("无效的选项,请重新选择。");
}
}
}
}
这些示例展示了如何在不同编程语言中创建简单的控制台应用程序。您可以根据这些示例进一步扩展和修改它们,以创建更复杂和有趣的游戏。