C语言(三子棋游戏)

game.h(头文件)

#define _CRT_SECURE_NO_WARNINGS
#include "game.h"

void menu()
{
	printf("**************************\n");
	printf("********  1.play  ********\n");
	printf("********  2.exit  ********\n");
	printf("**************************\n");
}
void game()
{	
	//三子棋的过程
	char board[ROW][COL];//棋盘数组
	//初始化棋盘 - board的元素都给成空格
	InitBoard(board, ROW, COL);

	//打印棋盘
	DisplayBoard(board,ROW,COL);
	//下棋
	char ret = 0;
	while (1)
	{
		PlayerMove(board, ROW, COL);//玩家下棋
		DisplayBoard(board, ROW, COL);//打印棋盘
		ret=IsWin(board,ROW,COL);
		if (ret != 'C')
		{
			break;
		}
		ComputerMove(board, ROW, COL);//电脑下棋
		DisplayBoard(board, ROW, COL);//打印棋盘
		ret = IsWin(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
	}
	if (ret == '*')
	{
		printf("玩家赢\n");
	}
	else if (ret == '#')
	{
		printf("电脑赢\n");
	}
	else
	{
		printf("平局\n");
	}
}
int main()
{	
	int input = 0;
	srand((unsigned int)time(NULL));
	do
	{	
		menu();//引入菜单
		printf("请选择>");
		scanf_s("%d", &input);
		switch (input)
		{
		case 1:
			game();
			break;
		case 0:
			printf("退出游戏\n");
			break;
		default:
			printf("选择错误,请重新选择\n");
			break;
		}
	} while (input);//为0时跳出循环,非0时继续循环
	return 0;
}

game.c(源文件)


#define _CRT_SECURE_NO_WARNINGS 
#include "game.h"

void InitBoard(char board[ROW][COL],int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i++)
	{
		int j = 0;
		for (j = 0; j < col; j++)
		{
			board[i][j] = ' ';
		}
	}
}

void DisplayBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i++)
	{
		//打印数据
		int j = 0;
		for (j = 0; j < col; j++)
		{
			printf(" %c ", board[i][j]);
			if (j < col - 1)
				printf("|");
		}
		printf("\n");
		//打印分隔行
		if (i < row - 1)
		{
			for (j = 0; j < col; j++)
			{
				printf("---");
				if (j < col - 1)
					printf("|");
			}
		}
		printf("\n");	
	}
}

void PlayerMove(char board[ROW][COL],int row,int col)
{
	printf("玩家走>\n");

	int x;
	int y;
	while (1)
	{
		printf("请输入坐标>");
		scanf("%d %d", &x, &y);
		if (x >= 1 && x <= row && y >= 1 && y <= col)
		{
			if (board[x - 1][y - 1] == ' ')
			{
				board[x - 1][y - 1] = '*';
				break;
			}
			else
			{
				printf("坐标被占用,请重新输入\n");
			}
		}
		else
		{
			printf("坐标被占用,请重新输入\n");
		}
	}
}

void ComputerMove(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("电脑走>\n");
	while (1)
	{
		x = rand() % row;
		y = rand() % col;
		if (board[x][y] == ' ')
		{
			board[x][y] = '#';
			break;
		}
	}
}

IsFull(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			if (board[i][j] == ' ')
			{
				return 0;//棋盘不满
			}
		}
	}
	return 1;//棋盘满了
}

char IsWin(char board[ROW][COL], int row, int col)
{
	//1.行
	int i = 0;
	for (i = 0; i < row; i++)
	{
		if (board[i][0] == board[i][1]&& board[i][1] == board[i][2] && board[i][0] != ' ')
		{
			return board[i][0];
		}
	}
	//2.列
	for (i = 0; i < col; i++)
	{
		if (board[0][i] == board[1][i]&& board[1][i] == board[2][i] && board[0][i] != ' ')
		{
			return board[0][i];
		}
	}
	//3.对角线
	if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != ' ')
	{
		return board[1][1];
	}
	if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
	{
		return board[1][1];
	}
	//判断平局
	if (IsFull(board, row, col))
	{
		return 'Q';
	}
	//游戏继续
	return 'C';
}

test.c(运行源文件)


#define _CRT_SECURE_NO_WARNINGS
#include "game.h"

void menu()
{
	printf("**************************\n");
	printf("********  1.play  ********\n");
	printf("********  2.exit  ********\n");
	printf("**************************\n");
}
void game()
{	
	//三子棋的过程
	char board[ROW][COL];//棋盘数组
	//初始化棋盘 - board的元素都给成空格
	InitBoard(board, ROW, COL);

	//打印棋盘
	DisplayBoard(board,ROW,COL);
	//下棋
	char ret = 0;
	while (1)
	{
		PlayerMove(board, ROW, COL);//玩家下棋
		DisplayBoard(board, ROW, COL);//打印棋盘
		ret=IsWin(board,ROW,COL);
		if (ret != 'C')
		{
			break;
		}
		ComputerMove(board, ROW, COL);//电脑下棋
		DisplayBoard(board, ROW, COL);//打印棋盘
		ret = IsWin(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
	}
	if (ret == '*')
	{
		printf("玩家赢\n");
	}
	else if (ret == '#')
	{
		printf("电脑赢\n");
	}
	else
	{
		printf("平局\n");
	}
}
int main()
{	
	int input = 0;
	srand((unsigned int)time(NULL));
	do
	{	
		menu();//引入菜单
		printf("请选择>");
		scanf_s("%d", &input);
		switch (input)
		{
		case 1:
			game();
			break;
		case 0:
			printf("退出游戏\n");
			break;
		default:
			printf("选择错误,请重新选择\n");
			break;
		}
	} while (input);//为0时跳出循环,非0时继续循环
	return 0;
}

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