An AVL tree is a self-balancing binary search tree. In an AVL tree, the heights of the two child subtrees of any node differ by at most one; if at any time they differ by more than one, rebalancing is done to restore this property. Figures 1-4 illustrate the rotation rules.
Now given a sequence of insertions, you are supposed to tell the root of the resulting AVL tree.
Input Specification:
Each input file contains one test case. For each case, the first line contains a positive integer NN (\le 20≤20) which is the total number of keys to be inserted. Then NN distinct integer keys are given in the next line. All the numbers in a line are separated by a space.
Output Specification:
For each test case, print the root of the resulting AVL tree in one line.
Sample Input 1:
5
88 70 61 96 120
Sample Output 1:
70
Sample Input 2:
7
88 70 61 96 120 90 65
Sample Output 2:
88
#include<stdio.h>
#include<stdlib.h>
#include<stdlib.h>
typedef struct AVLNode *Position;
typedef Position AVLTree;
typedef struct AVLNode{
int data;
AVLTree Left,Right;
int Height;
};
AVLTree NewNode(int V);
int Max(int a,int b);
AVLTree Insert(AVLTree T,int V);
AVLTree SingleLeftRotation(AVLTree A);
AVLTree SingleRightRotation (AVLTree A);
AVLTree DoubleLeftRightRotation(AVLTree A);
AVLTree DoubleRightLeftRotation(AVLTree A);
int GetHeight(AVLTree A);
int main(){
int N,V,i;
AVLTree T;
scanf("%d",&N);
if(N>=1&&N<=20){
scanf("%d",&V);
T=NewNode(V);
for(i=1;i<N;i++){
scanf("%d",&V);
T=Insert(T,V);
}
printf("%d\n",T->data);
}
return 0;
}
AVLTree NewNode(int V){
AVLTree T;
T=(AVLTree)malloc(sizeof(struct AVLNode));
T->data = V;
T->Left= T->Right = NULL;
T->Height=0;
return T;
}
int Max(int a,int b){
return a>b?a:b;
}
AVLTree Insert(AVLTree T,int V){
if(!T){
T = NewNode(V);
}
else if(V<T->data){
T->Left = Insert(T->Left,V);
if(GetHeight(T->Left)-GetHeight(T->Right)==2){
if(V<T->Left->data)
T = SingleLeftRotation(T);
else
T = DoubleLeftRightRotation(T);
}
}
else if(V>T->data){
T->Right = Insert(T->Right,V);
if(GetHeight(T->Left)-GetHeight(T->Right)==-2){
if(V>T->Right->data)
T= SingleRightRotation(T);
else
T= DoubleRightLeftRotation(T);
}
}
T->Height = Max(GetHeight(T->Left),GetHeight(T->Right))+1;
return T;
}
AVLTree SingleLeftRotation(AVLTree A){
AVLTree B=A->Left;
A->Left=B->Right;
B->Right=A;
A->Height=Max(GetHeight(A->Left),GetHeight(A->Right))+1;
B->Height=Max(GetHeight(B->Left),A->Height)+1;
return B;
}
AVLTree SingleRightRotation (AVLTree A){
AVLTree B=A->Right;
A->Right = B->Left;
B->Left = A;
A->Height=Max(GetHeight(A->Left),GetHeight(A->Right))+1;
B->Height=Max(GetHeight(B->Right),A->Height)+1;
return B;
}
AVLTree DoubleLeftRightRotation(AVLTree A){
A->Left = SingleRightRotation(A->Left);
return SingleLeftRotation(A);
}
AVLTree DoubleRightLeftRotation(AVLTree A){
A->Right = SingleLeftRotation(A->Right);
return SingleRightRotation(A);
}
int GetHeight(AVLTree A){
int depth1,depth2;
if(!A){
return 0;
}
else{
depth1 = GetHeight(A->Left);
depth2 = GetHeight(A->Right);
}
return depth1>depth2?depth1+1:depth2+1;
}