三子棋写完之后,感觉加深了自己对数组的感悟与理解,尤其是写game函数,感觉要链接的东西太多,写完之后觉得这游戏也不是那么难,更大的挑战还在后面,加油!!!
#ifndef __game_H__
#define __game_H__
#define ROWS 3
#define COLS 3
void menu();
void Init_board(char board[ROWS][COLS]);
void Display_board(char board[ROWS][COLS]);
void player(char board[ROWS][COLS]);
void computer(char board[ROWS][COLS]);
int FULL(char board[ROWS][COLS]);
void computer(char board[ROWS][COLS]);
void game(char board[ROWS][COLS]);
char Winner(char board[ROWS][COLS]);
#endif //__game_H__
#define _CRT_SECURE_NO_WARNING 1
#include<stdio.h>
#include<windows.h>
#include<time.h>
#include"game.h"
void menu()
{
printf("##################################\n");
printf("######1.play 0.exit #######\n");
printf("##################################\n");
}
void Init_board(char board[ROWS][COLS])
{
memset(board, ' ', sizeof(char)*ROWS*COLS);
}
void Display_board(char board[ROWS][COLS])
{
int i = 0;
for (i = 0; i < ROWS; i++)
{
printf("| %c | %c | %c |\n",board[i][0],board[i][1],board[i][2]);
if (i != ROWS - 1)
printf("|---|---|---|\n");
}
}
void player(char board[ROWS][COLS])
{
int x = 0;
int y = 0;
while (1)
{
printf("请输入坐标:\n");
scanf_s("%d%d", &x, &y);
x = x - 1;
y = y - 1;
if (((0 <= x) && (x <= ROWS)) && ((0 <= y) && (y <= COLS)))
{
if (board[x][y] == ' ')
{
board[x][y] = 'X';
break;
}
else
printf("此坐标被占用\n");
}
else
printf("坐标输入有误!\n");
}
}
int FULL(char board[ROWS][COLS])
{
int i = 0;
int j = 0;
for (i = 0; i < ROWS;i++)
for (j = 0; j < COLS;j++)
if (board[i][j] == ' ')
return 0;
else
{
return 1;
}
}
void computer(char board[ROWS][COLS])
{
int x = 0;
int y = 0;
srand((unsigned int)time(NULL));
while (1)
{
x = rand() % ROWS;
y = rand() % COLS;
if (FULL == 1)
{
printf("棋盘已满!\n");
break;
}
if (board[x][y] == ' ')
{
board[x][y] = 'O';
break;
}
}
}
char Winner(char board[ROWS][COLS])
{
int i = 0;
for (i = 0; i < ROWS; i++)
{
if ((board[i][0] == board[i][1]) && (board[i][1] == board[i][2]) && (board[i][1] != ' '))
return board[i][0];
}
for (i = 0; i < COLS;i++)
{
if ((board[0][i] == board[1][i]) && (board[1][i] == board[2][i]) && (board[i][1] != ' '))
return board[1][i];
}
if ((board[0][0] == board[1][1]) && (board[2][2] == board[1][1]) && (board[1][1] != ' '))
return board[1][1];
if ((board[0][2] == board[1][1]) && (board[1][1] == board[2][0]) && (board[1][1] != ' '))
return board[1][1];
if (FULL == 1)
{
return 'q';
}
return ' ';
}
void game(char board[ROWS][COLS])
{
char check = 0;
do
{
Display_board(board);
player(board);
check = Winner(board);
if (check != ' ')
break;
computer(board);
check = Winner(board);
} while (check == ' ');
system("cls");
if (check == 'X')
{
printf("you Win!\n");
}
if (check == 'O')
{
printf("Loser!!!\n");
}
if (check == 'q')
{
printf("Deaw\n");
}
}
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include<windows.h>
#include"game.h"
int main()
{
menu();
printf("请选择->:\n");
int n = 0;
scanf("%d", &n);
char board[ROWS][COLS] = { 0 };
Init_board(board);
switch (n)
{
case 1: game(board);
break;
case 2:
break;
default:
printf("输入有误\n");
}
system("pause");
return 0;
}