通过这个函数,了解到了很多x264的信息
包括:默认的搜索模式、搜索范围、以及模式判决可以直接在设置里过滤掉等等信息
/****************************************************************************
* x264_param_default:
****************************************************************************/
REALIGN_STACK void x264_param_default( x264_param_t *param )
{
/* */
memset( param, 0, sizeof( x264_param_t ) );
/* CPU autodetect */
param->cpu = x264_cpu_detect();
param->i_threads = X264_THREADS_AUTO;
param->i_lookahead_threads = X264_THREADS_AUTO;
param->b_deterministic = 1;
param->i_sync_lookahead = X264_SYNC_LOOKAHEAD_AUTO;
/* Video properties */
param->i_csp = X264_CHROMA_FORMAT ? X264_CHROMA_FORMAT : X264_CSP_I420;
param->i_width = 0;
param->i_height = 0;
param->vui.i_sar_width = 0;
param->vui.i_sar_height= 0;
param->vui.i_overscan = 0; /* undef */
param->vui.i_vidformat = 5; /* undef */
param->vui.b_fullrange = -1; /* default depends on input */
param->vui.i_colorprim = 2; /* undef */
param->vui.i_transfer = 2; /* undef */
param->vui.i_colmatrix = -1; /* default depends on input */
param->vui.i_chroma_loc= 0; /* left center */
param->i_fps_num = 25;
param->i_fps_den = 1;
param->i_level_idc = -1;
param->i_slice_max_size = 0;
param->i_slice_max_mbs = 0;
param->i_slice_count = 0;
#if HAVE_BITDEPTH8
param->i_bitdepth = 8;
#elif HAVE_BITDEPTH10
param->i_bitdepth = 10;
#else
param->i_bitdepth = 8;
#endif
/* Encoder parameters */
param->i_frame_reference = 3; // 默认 最大参考帧数量 3
param->i_keyint_max = 250; // 默认 最大 IDR 帧间隔 250
param->i_keyint_min = X264_KEYINT_MIN_AUTO;
param->i_bframe = 3; // 默认 两个参考帧中间的B帧数量 3
param->i_scenecut_threshold = 40; // 默认 场景切换的阈值 40
param->i_bframe_adaptive = X264_B_ADAPT_FAST;
param->i_bframe_bias = 0;
param->i_bframe_pyramid = X264_B_PYRAMID_NORMAL;
param->b_interlaced = 0;
param->b_constrained_intra = 0;
param->b_deblocking_filter = 1; // 默认 deblocking 开启
param->i_deblocking_filter_alphac0 = 0;
param->i_deblocking_filter_beta = 0;
param->b_cabac = 1; // 默认 cabac 开启
param->i_cabac_init_idc = 0;
param->rc.i_rc_method = X264_RC_CRF; // 默认 rc 方法 CRF
param->rc.i_bitrate = 0;
param->rc.f_rate_tolerance = 1.0; // 默认 码率控制的时间忍耐度 1.0
param->rc.i_vbv_max_bitrate = 0;
param->rc.i_vbv_buffer_size = 0;
param->rc.f_vbv_buffer_init = 0.9;
param->rc.i_qp_constant = -1;
param->rc.f_rf_constant = 23;
param->rc.i_qp_min = 0;
param->rc.i_qp_max = INT_MAX;
param->rc.i_qp_step = 4; // 默认 两帧之间的最大QP变化 4
param->rc.f_ip_factor = 1.4; // 默认 ip帧之间的QP比值
param->rc.f_pb_factor = 1.3; // 默认 pb帧之间的QP比值
param->rc.i_aq_mode = X264_AQ_VARIANCE; // 默认 AQ方法 X264_AQ_VARIANCE
param->rc.f_aq_strength = 1.0; // 默认 AQ强度
param->rc.i_lookahead = 40; // 默认 lookahead 长度
param->rc.b_stat_write = 0; // 如果允许二次编码
param->rc.psz_stat_out = "x264_2pass.log"; // 则第一次编码后的信息存在 x264_2pass.log 里
param->rc.b_stat_read = 0; // 第二次的时候,直接从 log 文件中读出来 加速第二次编码
param->rc.psz_stat_in = "x264_2pass.log"; // 是 x265 reuse-level 的简单版本
param->rc.f_qcompress = 0.6; // 默认 视觉因子 0.6
param->rc.f_qblur = 0.5; // 模糊复杂度参数
param->rc.f_complexity_blur = 20; // 模糊复杂度参数
param->rc.i_zones = 0;
param->rc.b_mb_tree = 1; // 默认 mbtree 开启
/* Log */
param->pf_log = x264_log_default; // 默认 信息打印函数
param->p_log_private = NULL; // 所以这里可以看到,x265的 param 里面,有函数指针,指向打印函数
param->i_log_level = X264_LOG_INFO; // 默认 打印等级 X264_LOG_INFO
/* */
param->analyse.intra = X264_ANALYSE_I4x4 | X264_ANALYSE_I8x8; // 默认 帧内分析模式,也就是说,可以在这里设置,只进行8*8
param->analyse.inter = X264_ANALYSE_I4x4 | X264_ANALYSE_I8x8 // 默认 帧间分析模式
| X264_ANALYSE_PSUB16x16 | X264_ANALYSE_BSUB16x16;
param->analyse.i_direct_mv_pred = X264_DIRECT_PRED_SPATIAL; // 默认 选择 mvp 的方式: 空域
param->analyse.i_me_method = X264_ME_HEX; // 默认 运动搜索方式: 六边形
param->analyse.f_psy_rd = 1.0;
param->analyse.b_psy = 1;
param->analyse.f_psy_trellis = 0;
param->analyse.i_me_range = 16; // 默认 整数运动估计的范围
param->analyse.i_subpel_refine = 7; // 默认 半像素运动估计的质量
param->analyse.b_mixed_references = 1; // 是否允许每个宏块有自己的参考帧
param->analyse.b_chroma_me = 1; // 默认 是否进行色度运动补偿:是
param->analyse.i_mv_range_thread = -1;
param->analyse.i_mv_range = -1; // set from level_idc
param->analyse.i_chroma_qp_offset = 0;
param->analyse.b_fast_pskip = 1; // 是否进行 快速 pskip判断
param->analyse.b_weighted_bipred = 1;
param->analyse.i_weighted_pred = X264_WEIGHTP_SMART; // P 帧加权预测方式
param->analyse.b_dct_decimate = 1;
param->analyse.b_transform_8x8 = 1; // 是否进行 8*8 的变换 question? 默认的只有4*4?
param->analyse.i_trellis = 1; // trellis RD
param->analyse.i_luma_deadzone[0] = 21;
param->analyse.i_luma_deadzone[1] = 11;
param->analyse.b_psnr = 0; // 是否计算 psnr
param->analyse.b_ssim = 0; // 是否计算 ssim
param->i_cqm_preset = X264_CQM_FLAT;
memset( param->cqm_4iy, 16, sizeof( param->cqm_4iy ) );
memset( param->cqm_4py, 16, sizeof( param->cqm_4py ) );
memset( param->cqm_4ic, 16, sizeof( param->cqm_4ic ) );
memset( param->cqm_4pc, 16, sizeof( param->cqm_4pc ) );
memset( param->cqm_8iy, 16, sizeof( param->cqm_8iy ) );
memset( param->cqm_8py, 16, sizeof( param->cqm_8py ) );
memset( param->cqm_8ic, 16, sizeof( param->cqm_8ic ) );
memset( param->cqm_8pc, 16, sizeof( param->cqm_8pc ) );
param->b_repeat_headers = 1; // 是否在每一帧前都编码 PPS 和 SPS
param->b_annexb = 1; // 如果设置为1,在每个NALU前加四个字节的起始码,不然的话,加NALU的大小在每个NALU前面
// question? 看一下 annexb 的具体内容
param->b_aud = 0;
param->b_vfr_input = 1; // 输入是否是变帧率,如果是的话。就使用 timebase and timestamps 来进行率控
// 不然的话,使用 fps 来进行率控
param->i_nal_hrd = X264_NAL_HRD_NONE;
param->b_tff = 1;
param->b_pic_struct = 0;
param->b_fake_interlaced = 0;
param->i_frame_packing = -1;
param->i_alternative_transfer = 2; /* undef */
param->b_opencl = 0;
param->i_opencl_device = 0;
param->opencl_device_id = NULL;
param->psz_clbin_file = NULL;
param->i_avcintra_class = 0;
param->i_avcintra_flavor = X264_AVCINTRA_FLAVOR_PANASONIC;
}