第一:
CCMenuItemFont *itemFont = CCMenuItemFont::create(<#const char *value#>, <#cocos2d::CCObject *target#>, <#SEL_MenuHandler selector#>)
CCMenuItemFont *itemFont = CCMenuItemFont:: create ( " 开始游戏 " , this , menu_selector (HelloWorld:: menu_callBack ));
itemFont-> setTag ( 100 );
menu-> addChild (itemFont);
第二:
CCMenuItemImage *itemImage = CCMenuItemImage::create(<#const char *normalImage#>, <#const char *selectedImage#>, <#cocos2d::CCObject *target#>, <#SEL_MenuHandler selector#>)
CCMenuItemImage *itemImage = CCMenuItemImage :: create ( "main_button1_1.png" , "main_button1_2.png" , this , menu_selector ( HelloWorld :: menu_callBack ));
itemImage-> setTag ( 200 );
menu-> addChild (itemImage);
第三:
CCLabelBMFont *bmFont = CCLabelBMFont::create(<#const char *str#>, <#const char *fntFile#>)
CCLabelBMFont *bmFont = CCLabelBMFont :: create ( "Start" , "MyFont2.fnt” );
第四:
CCMenuItemLabel *itemLabel = CCMenuItemLabel :: create (bmFont, this , menu_selector ( HelloWorld :: menu_callBack ));
itemLabel-> setTag ( 300 );
menu-> addChild (itemLabel);
第五: CCSprite *sprite1 = CCSprite::create(<#const char *pszFileName#>);
CCMenuItemFont *itemFont = CCMenuItemFont::create(<#const char *value#>, <#cocos2d::CCObject *target#>, <#SEL_MenuHandler selector#>)
CCMenuItemFont *itemFont = CCMenuItemFont:: create ( " 开始游戏 " , this , menu_selector (HelloWorld:: menu_callBack ));
itemFont-> setTag ( 100 );
menu-> addChild (itemFont);
第二:
CCMenuItemImage *itemImage = CCMenuItemImage::create(<#const char *normalImage#>, <#const char *selectedImage#>, <#cocos2d::CCObject *target#>, <#SEL_MenuHandler selector#>)
CCMenuItemImage *itemImage = CCMenuItemImage :: create ( "main_button1_1.png" , "main_button1_2.png" , this , menu_selector ( HelloWorld :: menu_callBack ));
itemImage-> setTag ( 200 );
menu-> addChild (itemImage);
第三:
CCLabelBMFont *bmFont = CCLabelBMFont::create(<#const char *str#>, <#const char *fntFile#>)
CCLabelBMFont *bmFont = CCLabelBMFont :: create ( "Start" , "MyFont2.fnt” );
第四:
CCMenuItemLabel *itemLabel = CCMenuItemLabel :: create (bmFont, this , menu_selector ( HelloWorld :: menu_callBack ));
itemLabel-> setTag ( 300 );
menu-> addChild (itemLabel);
第五: CCSprite *sprite1 = CCSprite::create(<#const char *pszFileName#>);