using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.UI;
using DG;
public class LoadImage : MonoBehaviour
{
public string imageUrl= @"E:\李晓军\赵建鹏\posePictures";
private string[] dirs = new string[] { };// //获取文件夹下所有的图片路径
public static List<Texture2D> allTex2d = new List<Texture2D>(); // 储存获取到的图片
public static int pictureNumber = 0;//文件夹中图片的个数
public Image image;
private void OnEnable()
{
if (allTex2d.Count == 0)
{
load();
}
}
void Start()
{
StartCoroutine(pictureTrue());
}
/// <summary>
/// 获取图片个数,并存储
/// </summary>
private void load()
{