1.下载导入资源:https://pan.baidu.com/s/19JMpg6-_zVFXD6K1UKh_bQ
提取码:7d76
2.拖动Hologram下的Cursor到Hierarchy;
3.新建空物体,并命名为OrigamiCollection;
4.修改相机属性;
5.新建脚本WorldCursor,并添加到Cursor上;
using UnityEngine;
public class WorldCursor : MonoBehaviour
{
private MeshRenderer meshRenderer;
// Use this for initialization
void Start()
{
// Grab the mesh renderer that's on the same object as this script.
meshRenderer = this.gameObject.GetComponentInChildren<MeshRenderer>();
}
//