/**
* name 缓存为静态图像
*/
module laya{
import Sprite = Laya.Sprite;
import Stage = Laya.Stage;
import Texture = Laya.Texture;
import Browser = Laya.Browser;
import Handler = Laya.Handler;
import WebGL = Laya.WebGL;
import Text = Laya.Text;
import Stat = Laya.Stat;
export class Sprite_Cache{
constructor(){
Laya.init(800,600,WebGL);
Laya.stage.alignV = Stage.ALIGN_MIDDLE;
Laya.stage.alignH = Stage.ALIGN_CENTER;
Laya.stage.scaleMode = "showall";
Laya.stage.bgColor = "#232628";
Stat.show();//帧数统计
this.setup();
}
private setup():void{
var textBox:Sprite = new Sprite();
var text:Text;
for(var i:number = 0;i<1000;i++){
text = new Text();
text.fontSize =20;
text.text =(Math.random()*100).toFixed(0);
text.rotation = Math.random()*360;
text.color = "#cccccc";
text.x = Math.random()*Laya.stage.width;
text.y = Math.random()*Laya.stage.height;
textBox.addChild(text);
}
textBox.cacheAs = "bitmap";
Laya.stage.addChild(textBox);
}
}
}
new laya.Sprite_Cache();