一、关于PorterDuffXfermode
java.lang.Object | ||
↳ | android.graphics.Xfermode | |
↳ | android.graphics.PorterDuffXfermode |
PorterDuffXfermode继承自Xfermode是个简单图像合成类,源码中位于graphics下。当图像交叉绘制时,可通过PorterDuffXfermode指定Paint的绘制规则,从而达到图像的合成效果。
与常见的类命名方式不同,PorterDuffXfermode中Porter,Duff指的是Thomas Porter和Tom Duff以及其发表于1984年论文《Compositing digital images》(该论文可在ACM Digital Library上花费15美元购得, 详见https://dl.acm.org/purchase.cfm?id=808606&CFID=486449268&CFTOKEN=73298988)
关于PorterDuffXfermode的使用,可以参见API Demos中在Xfermodes.java。
Xfermodes.java源码如下:
public class Xfermodes extends Activity {
// create a bitmap with a circle, used for the "dst" image
static Bitmap makeDst(int w, int h) {
Bitmap bm = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(bm);
Paint p = new Paint(Paint.ANTI_ALIAS_FLAG);
p.setColor(0xFFFFCC44);
c.drawOval(new RectF(0, 0, w * 3 / 4, h * 3 / 4), p);
return bm;
}
// create a bitmap with a rect, used for the "src" image
static Bitmap makeSrc(int w, int h) {
Bitmap bm = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(bm);
Paint p = new Paint(Paint.ANTI_ALIAS_FLAG);
p.setColor(0xFF66AAFF);
c.drawRect(w / 3, h / 3, w * 19 / 20, h * 19 / 20, p);
return bm;
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.requestWindowFeature(Window.FEATURE_NO_TITLE);
setContentView(new SampleView(this));
}
private static class SampleView extends View {
private static final int W = 64;
private static final int H = 64;
private static final int ROW_MAX = 4; // number of samples per row
private Bitmap mSrcB;
private Bitmap mDstB;
private Shader mBG; // background checker-board pattern
private static final Xfermode[] sModes = {
new PorterDuffXfermode(PorterDuff.Mode.CLEAR),
new PorterDuffXfermode(PorterDuff.Mode.SRC),
new PorterDuffXfermode(PorterDuff.Mode.DST),
new PorterDuffXfermode(PorterDuff.Mode.SRC_OVER),
new PorterDuffXfermode(PorterDuff.Mode.DST_OVER),
new PorterDuffXfermode(PorterDuff.Mode.SRC_IN),
new PorterDuffXfermode(PorterDuff.Mode.DST_IN),
new PorterDuffXfermode(PorterDuff.Mode.SRC_OUT),
new PorterDuffXfermode(PorterDuff.Mode.DST_OUT),
new PorterDuffXfermode(PorterDuff.Mode.SRC_ATOP),
new PorterDuffXfermode(PorterDuff.Mode.DST_ATOP),
new PorterDuffXfermode(PorterDuff.Mode.XOR),
new PorterDuffXfermode(PorterDuff.Mode.DARKEN),
new PorterDuffXfermode(PorterDuff.Mode.LIGHTEN),
new PorterDuffXfermode(PorterDuff.Mode.MULTIPLY),
new PorterDuffXfermode(PorterDuff.Mode.SCREEN)
};
private static final String[] sLabels = {
"Clear", "Src", "Dst", "SrcOver",
"DstOver", "SrcIn", "DstIn", "SrcOut",
"DstOut", "SrcATop", "DstATop", "Xor",
"Darken", "Lighten", "Multiply", "Screen"
};
public SampleView(Context context) {
super(context);
mSrcB = makeSrc(W, H);
mDstB = makeDst(W, H);
// make a ckeckerboard pattern
Bitmap bm = Bitmap.createBitmap(new int[]{0xFFFFFFFF, 0xFFCCCCCC,
0xFFCCCCCC, 0xFFFFFFFF}, 2, 2,
Bitmap.Config.RGB_565);
mBG = new BitmapShader(bm,
Shader.TileMode.REPEAT,
Shader.TileMode.REPEAT);
Matrix m = new Matrix();
m.setScale(6, 6);
mBG.setLocalMatrix(m);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(Color.WHITE);
Paint labelP = new Paint(Paint.ANTI_ALIAS_FLAG);
labelP.setTextAlign(Paint.Align.CENTER);
Paint paint = new Paint();
paint.setFilterBitmap(false);
canvas.translate(15, 35);
int x = 0;
int y = 0;
for (int i = 0; i < sModes.length; i++) {
// draw the border
paint.setStyle(Paint.Style.STROKE);
paint.setShader(null);
canvas.drawRect(x - 0.5f, y - 0.5f,
x + W + 0.5f, y + H + 0.5f, paint);
// draw the checker-board pattern
paint.setStyle(Paint.Style.FILL);
paint.setShader(mBG);
canvas.drawRect(x, y, x + W, y + H, paint);
// draw the src/dst example into our offscreen bitmap
int sc = canvas.saveLayer(x, y, x + W, y + H, null,
Canvas.MATRIX_SAVE_FLAG |
Canvas.CLIP_SAVE_FLAG |
Canvas.HAS_ALPHA_LAYER_SAVE_FLAG |
Canvas.FULL_COLOR_LAYER_SAVE_FLAG |
Canvas.CLIP_TO_LAYER_SAVE_FLAG);
canvas.translate(x, y);
canvas.drawBitmap(mDstB, 0, 0, paint);//yellow
paint.setXfermode(sModes[i]);
canvas.drawBitmap(mSrcB, 0, 0, paint);//blue
paint.setXfermode(null);
canvas.restoreToCount(sc);
// draw the label
canvas.drawText(sLabels[i],
x + W / 2, y - labelP.getTextSize() / 2, labelP);
x += W + 10;
// wrap around when we've drawn enough for one row
if ((i % ROW_MAX) == ROW_MAX - 1) {
x = 0;
y += H + 30;
}
}
}
}
}
从效果图中可以看出2个图像的重叠绘制可产生16种效果,这16个参数定义在PorterDuff中,以下是PorterDuff.java的源码:
public class PorterDuff {
// these value must match their native equivalents. See SkPorterDuff.h
public enum Mode {
/** [0, 0] */
CLEAR (0),
/** [Sa, Sc] */
SRC (1),
/** [Da, Dc] */
DST (2),
/** [Sa + (1 - Sa)*Da, Rc = Sc + (1 - Sa)*Dc] */
SRC_OVER (3),
/** [Sa + (1 - Sa)*Da, Rc = Dc + (1 - Da)*Sc] */
DST_OVER (4),
/** [Sa * Da, Sc * Da] */
SRC_IN (5),
/** [Sa * Da, Sa * Dc] */
DST_IN (6),
/** [Sa * (1 - Da), Sc * (1 - Da)] */
SRC_OUT (7),
/** [Da * (1 - Sa), Dc * (1 - Sa)] */
DST_OUT (8),
/** [Da, Sc * Da + (1 - Sa) * Dc] */
SRC_ATOP (9),
/** [Sa, Sa * Dc + Sc * (1 - Da)] */
DST_ATOP (10),
/** [Sa + Da - 2 * Sa * Da, Sc * (1 - Da) + (1 - Sa) * Dc] */
XOR (11),
/** [Sa + Da - Sa*Da,
Sc*(1 - Da) + Dc*(1 - Sa) + min(Sc, Dc)] */
DARKEN (12),
/** [Sa + Da - Sa*Da,
Sc*(1 - Da) + Dc*(1 - Sa) + max(Sc, Dc)] */
LIGHTEN (13),
/** [Sa * Da, Sc * Dc] */
MULTIPLY (14),
/** [Sa + Da - Sa * Da, Sc + Dc - Sc * Dc] */
SCREEN (15),
/** Saturate(S + D) */
ADD (16),
OVERLAY (17);
Mode(int nativeInt) {
this.nativeInt = nativeInt;
}
/**
* @hide
*/
public final int nativeInt;
}
}
二、使用PorterDuffXfermode
通过PorterDuffXfermode通过2层图像的叠加绘制可快速实现类似易信中更换用户头像的遮罩view(灰色的遮罩层,内含圆形的头像选择框):
具体的实现是在Paint中通过setXfermode()设置
<span style="white-space:pre"> </span>xfermode = new PorterDuffXfermode(PorterDuff.Mode.SRC_IN);
mPaint = new Paint();
mPaint.setAntiAlias(true);
<span style="white-space:pre"> </span>mPaint.setXfermode(xfermode);
完整源码如下:
/**
* Created by Farble on 2015/2/3.
*/
public class CoverView extends View {
private Paint mPaint;
private Bitmap mBg;/*background bitmap*/
private Bitmap mCircle;/*circle bitmap*/
private PorterDuffXfermode xfermode;
private float mScanbox;
private int mStatrX;
private int mStatrY;
public CoverView(Context context) {
super(context);
init();
}
public CoverView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public CoverView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
@SuppressWarnings("deprecation")
private void init() {
mScanbox = getContext().getResources().getDimension(R.dimen.circle_d);
WindowManager manager = (WindowManager) getContext().getSystemService(Context.WINDOW_SERVICE);
int width = manager.getDefaultDisplay().getWidth();
mStatrX = width / 2 - (int) mScanbox / 2;
mStatrY = (int) getContext().getResources().getDimension(R.dimen.circle_totop);
mBg = BitmapFactory.decodeResource(getResources(), R.drawable.test_bgr);
mCircle = BitmapFactory.decodeResource(getResources(), R.drawable.test_circle);
xfermode = new PorterDuffXfermode(PorterDuff.Mode.SRC_IN);
mPaint = new Paint();
mPaint.setAntiAlias(true);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
mPaint.setFilterBitmap(false);
int sc = canvas.saveLayer(0, 0, canvas.getWidth(), canvas.getHeight(), null,
Canvas.MATRIX_SAVE_FLAG |
Canvas.CLIP_SAVE_FLAG |
Canvas.HAS_ALPHA_LAYER_SAVE_FLAG |
Canvas.FULL_COLOR_LAYER_SAVE_FLAG |
Canvas.CLIP_TO_LAYER_SAVE_FLAG);
canvas.drawBitmap(mBg, 0, 0, mPaint);
mPaint.setXfermode(xfermode);//设置MODE
canvas.drawBitmap(mCircle, mStatrX, mStatrY, mPaint);
mPaint.setXfermode(null);//清空MODE
canvas.restoreToCount(sc);
}
}
注意点:
1.这里的test_bgr.png是一张中间透明圆,边角全黑的图片
2.若灰色的遮罩图层由代码生成,类似使用以下方法时:
private Bitmap makeBitmap(int mwidth, int mheight, int resource, int staX, int staY) {
Bitmap bm = Bitmap.createBitmap(mwidth, mheight, Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(bm);
Paint p = new Paint(Paint.ANTI_ALIAS_FLAG);
p.setColor(resource);
c.drawRect(staX, staY, mwidth, mheight, p);
return bm;
}
特别注意应建议使用
Bitmap.Config.ARGB_8888,之前做项目时为节约内存使用了Bitmap.Config.RGB_565,导致一直达不到效果并且找不出原因。
优点:
- 与传统的全面绘制来实现圆形的头像相比,通过这种方式使代码更简洁易懂
- 通过这种方式可实现多种形状的头像,如梅花型,心型(只需美工那边提供相应的遮罩图片即可)
- 通过此方式实现的圆形头像不存在锯齿的问题(遮罩图像由美工提供,完全可以做到抗锯齿)