JAVA期中作业——弹球游戏 +砖块

package pinball;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;

public class Pinball {
    //Panel
    public  int  LENGTH=600;
    public  int  WIDTH1=600;
    public  int  START_X=100;
    public  int  START_Y=100;
    //Ball
    public int BALL_SIZE=30; 
    public int ball_x=LENGTH/2;
    public int ball_y=WIDTH1/2; 
    public int speed_x=11; 
    public int speed_y=7; 
    public int mouse_x=0; 
    public int mouse_y=0; 
    public int board1=WIDTH1/2;
    //Brick 
     public int B_LENGTH=30;
     public int B_WIDTH=100;
     public int B_LNUMBER=4;
     public int B_WNUMBER=5;
    
    MPanel mp = new MPanel();
    Timer t1;
    brick[][] lev1;
  
    public static void main(String[] args) {
        new Pinball().start();    
    }

  public void start(){
      MFrame jf=new MFrame();
      jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
      jf.setVisible(true);
  }
class MFrame extends JFrame{   
     MFrame(){
     setTitle("弹球游戏 By Lucky");
     setSize(LENGTH+16,WIDTH1+30);
     setLocation(START_X,START_Y); 
   
     add(mp);
     t1 = new Timer(50, move);
      t1.start();
      addMouseMotionListener(mouse);
      lev1=new brick[B_LNUMBER][B_WNUMBER];
      int b_x_now=LENGTH/2,b_y_now=0;
      for(int m=0;m<B_LNUMBER;m++){
          b_y_now=0;
          b_x_now+=B_LENGTH;
          for(int n=0;n<B_WNUMBER;n++){
              b_y_now+=B_WIDTH;
          lev1[m][n]=new brick(b_x_now,b_y_now);
      }
      }
}
   ActionListener move = new ActionListener(){
    public void actionPerformed(ActionEvent evt) {
        if((((ball_x<=20)||(ball_x>=LENGTH-BALL_SIZE-20))&&(ball_y>=board1-100)&&(ball_y<=board1))){
            speed_x=-speed_x;
        }
        else if((ball_x<=20)||(ball_x>=LENGTH-BALL_SIZE-20)){
            t1.stop();
        }
        
       else if((ball_y<=15)||(ball_y>=WIDTH1-BALL_SIZE)){
            speed_y=-speed_y;
        }
        for(int m=0;m<B_LNUMBER;m++)
          for(int n=0;n<B_WNUMBER;n++){
             lev1[m][n].Getin(ball_x, ball_y);
             if(lev1[m][n].pattern==1){
                  speed_x=-speed_x;
                 }
             if(lev1[m][n].pattern==2){
                  speed_y=-speed_y;
                 }
             
      }
       
        ball_x+=speed_x;
        ball_y+=speed_y;
        mp.repaint();
         }
 };
  MouseMotionListener mouse=new MouseMotionListener(){
 public void mouseDragged(MouseEvent e) {
            }
 public void mouseMoved(MouseEvent e) {
     mouse_x=e.getX();
     mouse_y=e.getY();
     board1=mouse_y;
     mp.repaint(); 
 }
   };

           }

class MPanel extends JPanel{
  public void paint(Graphics g) {
  //  super.paint(g);
    g.setColor(Color.black);
    g.fillRect(0, 0, LENGTH, WIDTH1);
    g.setColor(Color.blue);
    g.fillRect(0, board1-100, 20, 100); 
    g.fillRect(LENGTH-20, board1-100, 20, 100);
    g.setColor(Color.yellow);
    for(int m=0;m<B_LNUMBER;m++){
          for(int n=0;n<B_WNUMBER;n++){
              if (lev1[m][n].visable==true)
            g.fillRect(lev1[m][n].x,lev1[m][n].y, B_LENGTH-5, B_WIDTH-5); 
      }
  }
    g.setColor(Color.red);
    g.fillOval(ball_x, ball_y, BALL_SIZE, BALL_SIZE);
}
}

class brick{
 public   int x=0;//砖左上角(x,y)
 public   int y=0;
 int pattern=0;
    brick(int b_x,int b_y){
        x=b_x;
        y=b_y;
        }
    private Boolean visable=true;
    Boolean Setvisable(int m){
        if(m==0)
         visable=true;
        if(m==1)
         visable=false; 
        return visable;
    }
   void Getin(int p_x,int p_y){//球是否碰到砖 球左上角(p_x,p_y) 
   if(visable==false)
         pattern= 0;
     else if((p_x>=x-BALL_SIZE)&&(p_x<=x+B_LENGTH)&&(p_y>=y-BALL_SIZE)&&(p_y<=y+B_LENGTH)){
         visable=false;
         int m=((BALL_SIZE-x+p_x)<=(x-p_x))?BALL_SIZE-x+p_x:x-p_x;
         int n=((BALL_SIZE-y+p_y)<=(y-p_y))?BALL_SIZE-y+p_y:y-p_y;
         if(m<=n)
             pattern=1 ;
         else pattern=2 ;
     }
     else pattern=0;
   }
         
        
        
     
    }
  
    }

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