# ifndef SEQQUEUE_H
# define SEQQUEUE_H
# include <stdio.h>
# include <string.h>
# include <stdlib.h>
# define MAX_SIZE 1024
//顺序队列结构体
typedef struct SEQQUEUE
{
void* data[MAX_SIZE];
int size;
}SeqQueue;
//初始化
SeqQueue* Init_SeqQueue();
//入队
void Push_SeqQueue(SeqQueue* queue, void* data);
//返回队头元素
void* Front_SeqQueue(SeqQueue* queue);
//出队
void Pop_SeqQueue(SeqQueue* queue);
//返回队尾元素
void* Back_SeqQueue(SeqQueue* queue);
//返回大小
int Size_SeqQueue(SeqQueue* queue);
//清空队列
void Clera_SeqQueue(SeqQueue* queue);
//销毁
void FreeSpace_SeqQueue(SeqQueue* queue);
# endif
# include "SeqQueue.h"
//初始化
SeqQueue* Init_SeqQueue()
{
SeqQueue* queue = (SeqQueue*)malloc(sizeof(SeqQueue));
for(int i = 0; i < MAX_SIZE; i++)
{
queue->data[i] = NULL;
}
queue->size = 0;
return queue;
}
//入队
void Push_SeqQueue(SeqQueue* queue, void* data)
{
//数组左边当做队头
if(queue == NULL)
{
return ;
}
if(queue->size == MAX_SIZE)
{
return ;
}
if(data == NULL)
{
return ;
}
queue->data[queue->size] = data;
queue->size++;
}
//返回队头元素
void* Front_SeqQueue(SeqQueue* queue)
{
if(queue == NULL)
{
return NULL;
}
if(queue->size == 0)
{
return NULL;
}
return queue->data[0];
return NULL;
}
//出队
void Pop_SeqQueue(SeqQueue* queue)
{
//需要移动元素
if(queue == NULL)
{
return ;
}
if(queue->size == 0)
{
return ;
}
for(int i = 0; i < queue->size - 1; i++)
{
queue->data[i] = queue->data[i + 1];
}
queue->size--;
}
//返回队尾元素
void* Back_SeqQueue(SeqQueue* queue)
{
if(queue == NULL)
{
return NULL;
}
if(queue->size == 0)
{
return NULL;
}
return queue->data[queue->size - 1];
}
//返回大小
int Size_SeqQueue(SeqQueue* queue)
{
if(queue == NULL)
{
return -1;
}
return queue->size;
}
//清空队列
void Clera_SeqQueue(SeqQueue* queue)
{
if(queue == NULL)
{
return ;
}
queue->size = 0;
}
//销毁
void FreeSpace_SeqQueue(SeqQueue* queue)
{
if(queue == NULL)
{
return ;
}
free(queue);
}
# include "SeqQueue.h"
typedef struct PERSON
{
char name[64];
int age;
}Person;
void test01()
{
//创建队列
SeqQueue* queue = Init_SeqQueue();
//创建数据
Person p1 = {"aaa", 10};
Person p2 = {"bbb", 20};
Person p3 = {"ccc", 30};
Person p4 = {"ddd", 40};
Person p5 = {"eee", 50};
//数据入队列
Push_SeqQueue(queue, &p1);
Push_SeqQueue(queue, &p2);
Push_SeqQueue(queue, &p3);
Push_SeqQueue(queue, &p4);
Push_SeqQueue(queue, &p5);
//输出队尾元素
Person* b = (Person*)Back_SeqQueue(queue);
printf("Name: %s Age: %d\n", b->name, b->age);
//输出
while(Size_SeqQueue(queue))
{
//取出队头元素
Person* p = (Person*)Front_SeqQueue(queue);
printf("Name: %s Age: %d\n", p->name, p->age);
//从队头弹出元素
Pop_SeqQueue(queue);
}
//销毁队列
FreeSpace_SeqQueue(queue);
}
int main(int argc, char argv[])
{
test01();
return 0;
}
企业级队列的顺序存储
最新推荐文章于 2022-06-01 09:34:07 发布