game.h头文件
#pragma once
#include<stdio.h>
#include<time.h>
#include<stdlib.h>
#define COL 9
#define ROW 9
#define COLS COL+2
#define ROWS ROW+2
void menu();
void game();
void BoardInit(char board[ROWS][COLS], int rows, int cols, char set);
void Display(char board[ROWS][COLS], int rows, int cols);
void MineSet(char board[ROWS][COLS], int rows, int cols);
int FindMine(char mine[ROWS][COLS], char show[ROWS][COLS],int row, int col,int* iswin);
char MineNumber(char mine[ROWS][COLS],int x,int y);
void extenxion(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col, int x, int y,int* iswin);
函数文件game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void menu()
{
printf("***************************\n");
printf("******** 1.play *******\n");
printf("******** 0.exit *******\n");
printf("***************************\n");
}
void game()
{
char minemap[ROWS][COLS] = { '0' };
char showmap[ROWS][COLS] = { '*' };
int minewarn = 1;
int iswin = 0;
BoardInit(minemap, ROWS, COLS, '0');
BoardInit(showmap, ROWS, COLS, '*');
Display(showmap, ROWS, COLS);
MineSet(minemap, ROW, COL);
do
{
minewarn=FindMine(minemap, showmap, ROW, COL,&iswin);
if (0 == minewarn)
break;
Display(showmap, ROWS, COLS);
if (iswin == (ROW* COL-10))
{
printf("地雷清除完毕\n");
break;
}
} while (1);
}
void BoardInit(char board[ROWS][COLS], int rows, int cols, char set)
{
int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
board[i][j] = set;
}
}
}
void Display(char board[ROWS][COLS], int rows, int cols)
{
int i = 1;
int j = 1;
printf("-----------扫雷游戏----------\n");
for (j = 0;j < cols-1;j++)
{
printf("%d ", j);
}
printf("\n");
for (i = 1;i < rows-1;i++)
{
printf("%d ", i);
for (j = 1;j < cols-1;j++)
{
printf("%c ", board[i][j]);
}
printf("\n");
}
}
void MineSet(char board[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int i = 0;
for (i = 0;i < 10;i++)
{
while (1)
{
x = rand() % row + 1;
y = rand() % col + 1;
if ('0' == board[x][y])
{
board[x][y] = '1';
break;
}
}
}
}
int FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col,int* iswin)
{
int x = 0;
int y = 0;
printf("请输入坐标:");
scanf("%d%d", &x, &y);
if (x <= 9 && x >= 1 && y <= 9 && y >= 1)
{
if ('1' == mine[x][y])
{
printf("踩到雷,游戏结束\n");
return 0;
}
else
{
extenxion(mine, show, row, col, x, y,iswin);
return 1;
}
}
else
{
printf("输入错误,请重新输入");
}
}
char MineNumber(char mine[ROWS][COLS],int x,int y)
{
int i = 0;
int j = 0;
char ret = '0';
for (i = -1;i <= 1;i++)
{
for (j = -1;j <= 1;j++)
{
ret = ret + mine[x + i][y + j] - '0';
}
}
return ret;
}
void extenxion(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col, int x, int y,int* iswin)//无雷区域展开一片
{
char nums = MineNumber(mine, x, y);
int i = 0;
int j = 0;
if ('0' == nums)
{
show[x][y] = ' ';
(*iswin)++;
for (i = -1;i <= 1;i++)
{
for (j = -1;j <= 1;j++)
{
if (show[x + i][y + j] == '*' && mine[x + i][y + j] != '1' &&
(x + i) <= 9 && (x + i) >= 1 && (y + j) <= 9 && (y + j) >= 1)
extenxion(mine, show, row, col, x+i, y+j,iswin);
}
}
}
else
{
show[x][y] = nums;
(*iswin)++;
}
}
主函数实现main.c
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
// copyright 2022 孙振国
// All right reserved
// 文件名称:minesweeping
// 摘 要:关于扫雷游戏的实现
//
// 作 者:孙振国
// 完成日期:2022年5月6日
// 取代版本:无
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("wrong重新选择\n");
break;
}
} while (input);
return 0;
}